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Commit message (Expand)AuthorAge
* SWCODEC/IRAM: Save voice IRAM when a plugin initializes its IRAM. Defines two...Michael Sevakis2006-11-18
* Don't need to remove the backdrop for all plugins - leave it up for some.Karl Kurbjun2006-11-15
* Doom bugfix: updating a saved tranmap didn't work.Jens Arnold2006-11-05
* Next step of Makefile tuning: * Use 'make' internal commands for printing mes...Jens Arnold2006-10-27
* Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the ...Barry Wardell2006-10-26
* Consistent style of 'make' messages. Always use ranlib after ar.Jens Arnold2006-10-23
* rearrange compiler options to avoid conflicts with header files on FreeBSDMarcoen Hirschberg2006-10-23
* Speed up build process in general by using internal functions of make instead...Jens Arnold2006-10-22
* Deboost under all exits for rockdoom thanks to patch 5851 by David DentKarl Kurbjun2006-10-01
* Cleaner implementation of the recent OSX simulator build fix. No need to defi...Barry Wardell2006-09-29
* Allow UI simulator to be build on OS (Slightly updated version of FS5767)Barry Wardell2006-09-29
* Fix sound in Doom on H10 - we don't support 11025Hz so use 44100Hz instead.Barry Wardell2006-09-05
* Fix not being able to exit Doom on the H10.Barry Wardell2006-09-05
* Make doom work with sound on X5.Jens Arnold2006-08-26
* Convert the "short ciruit operator madness" to plain and simple code thatDaniel Stenberg2006-08-16
* Correct calculation of necessary buffer size to give maximum number of shades...Jens Arnold2006-08-10
* Use striped buffering for grayscale targets to make the buffer fit on iPod g3...Jens Arnold2006-08-07
* Fix red iPod g3 build.Jens Arnold2006-08-07
* Grayscale library ported to the grayscale iPods, first version. Added C refer...Jens Arnold2006-08-07
* Barry Wardell's keymappings for H10Daniel Stenberg2006-08-03
* Grayscale library: LCD linearisation and gamma correction.Jens Arnold2006-08-02
* Moved the X5 button driver to the target treeLinus Nielsen Feltzing2006-07-27
* Fix the menu start for rockdoomKarl Kurbjun2006-06-10
* Stop playback before starting to use IRAMDave Chapman2006-05-15
* Better video update, add options to startup menu, change default screensizeKarl Kurbjun2006-04-22
* Optimizations for doom: coldfire asm drawspan routine = not much, fixed point...Karl Kurbjun2006-04-20
* Add better error message for messed up graphics.Karl Kurbjun2006-04-17
* Properly cache animations at level start. Switches still need some caching c...Karl Kurbjun2006-04-17
* Add in error return if appropriate.Karl Kurbjun2006-04-17
* Changed the way the addons and demos menus are displayed and built. Should b...Karl Kurbjun2006-04-17
* Finally add support for unlimited number of addons and demos. Also cleaned u...Karl Kurbjun2006-04-17
* Temporary fix for the high-pitched sounds on iPod: they should sound correct ...Zakk Roberts2006-04-17
* Some code cleanup. Adds Always run to configuration options.Karl Kurbjun2006-04-17
* Fix run so that it stays enabled across level loads. Removed some unused cod...Karl Kurbjun2006-04-16
* Decrease doom's code size and some code cleanup.Karl Kurbjun2006-04-16
* Disable some unused code (code used in network play) to bring the plugin size...Dave Chapman2006-04-16
* Slight code cleanups, fixed sound parameter - now it saves. Old configuratio...Karl Kurbjun2006-04-15
* Start of profiling support for doom.Karl Kurbjun2006-04-14
* Prevent non-standard wads (most notably GP32 wads) that should not run from e...Karl Kurbjun2006-04-13
* use #ifdef x instead of #if defined(x)Christian Gmeiner2006-04-09
* HAVE_ADJUSTABLE_CPU_FREQ isn't defined for simulators, so we don't have to ch...Christian Gmeiner2006-04-09
* Add a simple header and version number to the default.dfg config fileDave Chapman2006-04-08
* Fix warningKarl Kurbjun2006-04-06
* Scaling code fixed by clamping down the width to a max of SCREENWIDTH. Remov...Karl Kurbjun2006-04-06
* Fix GCC trying to use memcpy for GCC 4.1 and allow Doom to compile.Thom Johansen2006-04-06
* Remove workaround for broken ARM memset.Thom Johansen2006-04-05
* Fix finale text and try and prevent some data corruption due to the scaling c...Karl Kurbjun2006-04-05
* Fix automap coordinatesKarl Kurbjun2006-04-05
* Make savegame strings more informativeKarl Kurbjun2006-04-04
* Fix up configurable keys, edit exit string, more work needs to be done on men...Karl Kurbjun2006-04-04