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path: root/apps/plugins/lua/luaconf.h (follow)
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* Lua: implement the ^ and % operatorsMaurus Cuelenaere2009-07-27
* Commit FS#9174: Lua scripting language by Dan EvertonMaurus Cuelenaere2009-05-21
'#n31'>31 32 33 34 35
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2005 Linus Nielsen Feltzing
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#ifndef HIGHSCORE_H
#define HIGHSCORE_H

struct highscore
{
    char name[32];
    int score;
    int level;
};

int highscore_save(char *filename, struct highscore *scores, int num_scores);
int highscore_load(char *filename, struct highscore *scores, int num_scores);
int highscore_update(int score, int level, struct highscore *scores, int num_scores);

#endif