| Commit message (Collapse) | Author | Age |
| |
|
|
|
| |
Yet another workaround to accomodate our polygon
drawing "algorithm" (if you can call it that).
|
| |
|
|
|
|
|
| |
- change point ordering to make concave polygon rendering work
- also enables an "Easter egg" of sorts
Change-Id: I3b4044a374dce1cff889d5f3744de9e634978591
|
| |
|
|
|
|
|
| |
- disables help on c200v2
- renames conflicting function
Change-Id: I0c4ff1bb40e7e3cafd0170090f22b80bf0656741
|
|
|
This brings puzzles up-to-date with upstream revision
2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made
by me, including cursor-only Untangle and some compilation fixes
remain. Upstream code has been moved to its separate subdirectory and
future syncs can be done by simply copying over the new sources.
Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
|