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path: root/apps/plugins/snake.c (follow)
Commit message (Expand)AuthorAge
* Rename Starting Level to Snake Speed, save the last selected speed, remove hi...Johannes Schwarz2009-09-17
* * Fix plugin keymaps for VX777Maurus Cuelenaere2009-08-31
* snake: Clear backdrop before displaying highscores and restore background, fo...Teruaki Kawashima2009-08-18
* snake:go back to menu when game is over. save highscores using pluginlib high...Teruaki Kawashima2009-08-08
* add playback control to more menu of plugins.Teruaki Kawashima2009-08-05
* Commit FS#10251. Plugins for the YH-820, YH-920, and YH-925 by Jens Erdmann ...Michael Giacomelli2009-08-04
* M:Robe 500: Get the rest of the games except doom working with the touchscreen.Karl Kurbjun2009-05-06
* Add initial plugin keymaps for M:robe 500Karl Kurbjun2009-04-21
* FS#10075 - FUZE: QUIT Plugin by selecting BUTTON_HOME by Johannes Schwarz. Up...Thomas Martitz2009-04-10
* Enable plugins on the Onda VX747Maurus Cuelenaere2009-04-07
* Fix FS#2533, apple appearing late in the snake pluginThomas Martitz2009-02-05
* Plugins for the Philips HDD1630. The keymaps are largely untested on the devi...Mark Arigo2009-01-24
* loader-initialized global plugin API:Andrew Mahone2009-01-16
* Commit FS#9617 - Keymaps for Plugins fuze by Thomas Martitz.Michael Giacomelli2009-01-04
* m200v4: rename Keys, so they match better other targets with similar key-layo...Dominik Wenger2008-12-12
* Commit FS#9607 by Adam Hogan: fix plugin keymaps for Creative Zen Vision:MMaurus Cuelenaere2008-12-08
* Added keymaps for ZVM to plugins. Enabled zvm plugin building in tools/config...Björn Stenberg2008-12-04
* Sansa Clip: build plugins (FS#9578)Rafaël Carré2008-11-28
* Commit FS#9308: differentiate between TOUCHPAD & TOUCHSCREENMaurus Cuelenaere2008-08-23
* Updated our source code header to explicitly mention that we are GPL v2 orDaniel Stenberg2008-06-28
* Plugin parameters should be const.Steve Bavin2008-05-13
* FS#8708: D2/m:robe500 touchscreen keymaps by Andreas Mueller.Rob Purchase2008-04-27
* the menu and list now accepts a parent viewport to draw in (and the menu can ...Jonathan Gordon2008-03-26
* D2: Enable plugin building (using initial keymaps from FS#8708 by Andreas Mue...Rob Purchase2008-03-22
* Adapt most single-file plugins to the M3 keypad and screen. It's still prelim...Jens Arnold2008-03-22
* M:Robe 100: add button definition/bitmaps to plugins and enable compilationRobert Kukla2008-03-01
* Plugins now enabled and working for the Gigabeat S.Will Robertson2008-02-17
* Enable plugins on the Sansa C200. Large parts taken from patch FS#7749 by Max...Marianne Arnold2007-09-20
* Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.Jens Arnold2007-07-27
* Update some comments in menu.h to be hopefully more helpful.Jonathan Gordon2007-05-20
* attempt to make the Gigabeat button mappings in the plugins more logical and ...Marcoen Hirschberg2007-05-19
* Adjust plugins to use the new menu API. Int settings still use the old API. R...Tom Ross2007-03-28
* Rename some macros to account for the recently added M5 port. No code changes.Jens Arnold2007-03-16
* Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI ...Dave Chapman2007-01-14
* Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the ...Barry Wardell2006-10-26
* Barry Wardell's keymappings for H10Daniel Stenberg2006-08-03
* accept patch FS#4761 - putting the player on hold will now pause games. this ...Shachar Liberman2006-07-30
* To avoid having to use the main unit when accidentally launching a plugin fro...Kevin Ferrare2006-06-30
* More iPod 3G work from Seven Le MesleDave Chapman2006-02-24
* first gigabeat commitMarcoen Hirschberg2006-02-24
* Matt v.d. Westhuizen's iAudio X5 keypad adjustmentsDaniel Stenberg2006-01-18
* New plugin loader. Solves the crashes introduced with the .bss changes while ...Jens Arnold2006-01-15
* Remove IPOD_NANO_PAD definition - the Nano's keypad has turned out to be iden...Dave Chapman2005-12-19
* iPod: Initial attempt at button mappings for plugins. All plugins now compil...Dave Chapman2005-12-14
* Hristo Kovachev's keypad fixes for the H300 buildDaniel Stenberg2005-06-29
* First part of graphics api rework. Special functions, parameter handling, pix...Jens Arnold2005-06-24
* iriver snake support..Michiel Van Der Kolk2005-06-05
* adapted to build on iRiverDaniel Stenberg2005-02-04
* Plugin fixes: Correct button name for MODE key in help texts, conforming to t...Jens Arnold2004-12-26
* Plugin rework 2: (all) Compile-time keyboard configuration, for Ondio adaptio...Jens Arnold2004-10-18