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path: root/apps/plugins/snake2.c (follow)
Commit message (Expand)AuthorAge
* D2: Enable plugin building (using initial keymaps from FS#8708 by Andreas Mue...Rob Purchase2008-03-22
* Adapt most single-file plugins to the M3 keypad and screen. It's still prelim...Jens Arnold2008-03-22
* M:Robe 100: add button definition/bitmaps to plugins and enable compilationRobert Kukla2008-03-01
* Plugins now enabled and working for the Gigabeat S.Will Robertson2008-02-17
* Enable plugins on the Sansa C200. Large parts taken from patch FS#7749 by Max...Marianne Arnold2007-09-20
* Clean up hard-coded pathsNils Wallménius2007-09-10
* Accept FS#5464 - organise the rocks directory. Jonathan Gordon2007-08-06
* Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.Jens Arnold2007-07-27
* attempt to make the Gigabeat button mappings in the plugins more logical and ...Marcoen Hirschberg2007-05-19
* Missed a couple. Hopefully fix all warnings.Michael Sevakis2007-04-21
* General housekeeping: Make plugin buffer functions take size_t * instead of i...Michael Sevakis2007-04-21
* Rename some macros to account for the recently added M5 port. No code changes.Jens Arnold2007-03-16
* Get rid of the 'center' parameter for splashes. There were only 2 of almost 5...Jens Arnold2007-03-16
* Make it easier to quit Snake2 (much easier on iPods at least) by allowing use...Zakk Roberts2007-02-21
* Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI ...Dave Chapman2007-01-14
* didn't include the frequency stuff in snake2Karl Kurbjun2006-11-15
* Hopefully clean up some errorsKarl Kurbjun2006-11-15
* Don't need to remove the backdrop for all plugins - leave it up for some.Karl Kurbjun2006-11-15
* Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the ...Barry Wardell2006-10-26
* Barry Wardell's keymappings for H10Daniel Stenberg2006-08-03
* accept patch FS#4761 - putting the player on hold will now pause games. this ...Shachar Liberman2006-07-30
* To avoid having to use the main unit when accidentally launching a plugin fro...Kevin Ferrare2006-06-30
* Explicitly set the foreground colour instead of using the user's default fore...Dave Chapman2006-04-13
* Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitm...Zakk Roberts2006-04-09
* More iPod 3G work from Seven Le MesleDave Chapman2006-02-24
* first gigabeat commitMarcoen Hirschberg2006-02-24
* Button driver for iAudio X5Linus Nielsen Feltzing2006-02-24
* Small bugfix for LCDs > 128 pixels high.Dave Chapman2006-01-23
* Matt v.d. Westhuizen's iAudio X5 keypad adjustmentsDaniel Stenberg2006-01-18
* New plugin loader. Solves the crashes introduced with the .bss changes while ...Jens Arnold2006-01-15
* Remove IPOD_NANO_PAD definition - the Nano's keypad has turned out to be iden...Dave Chapman2005-12-19
* iPod: Initial attempt at button mappings for plugins. All plugins now compil...Dave Chapman2005-12-14
* argh, unused variable removedDaniel Stenberg2005-08-13
* reverted the fixed 4 bytes write, made the read code more reliable, useDaniel Stenberg2005-08-13
* Patch by XavierGrTomas Salfischberger2005-08-13
* 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and lig...Jens Arnold2005-07-06
* No need to included unused data in the archos builds.Jens Arnold2005-06-29
* Hristo Kovachev's keypad fixes for the H300 buildDaniel Stenberg2005-06-29
* Second part of graphics api rework. Bitmap drawing and text output converted;...Jens Arnold2005-06-28
* First part of graphics api rework. Special functions, parameter handling, pix...Jens Arnold2005-06-24
* The modifications are for all larger screensJonas Häggqvist2005-06-15
* Snake2 port to iRiver by Alexander SpyridakisLinus Nielsen Feltzing2005-06-09
* adapted to build on iRiverDaniel Stenberg2005-02-04
* Make sure the time is updated before blocking in button_get()Linus Nielsen Feltzing2004-12-03
* Ooops, I broke the recorder simsJens Arnold2004-10-18
* Plugin rework 2: (all) Compile-time keyboard configuration, for Ondio adaptio...Jens Arnold2004-10-18
* Snake2: Changed the level file format, game B always starts from maze 1, plus...Linus Nielsen Feltzing2004-07-16
* snake2: Some code cleanup, loads all levels at startup, fixed the bug that pr...Linus Nielsen Feltzing2004-07-15
* New plugin, snake2, by Mat Holton (Patch #838045)Linus Nielsen Feltzing2004-07-14