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path: root/apps/plugins/star.c (follow)
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* Add initial plugin keymaps for M:robe 500Karl Kurbjun2009-04-21
* FS#10075 - FUZE: QUIT Plugin by selecting BUTTON_HOME by Johannes Schwarz. Up...Thomas Martitz2009-04-10
* Enable plugins on the Onda VX747Maurus Cuelenaere2009-04-07
* Accept FS#10068 by Teruaki Kawashima correcting the instructions built into a...Nils Wallménius2009-03-29
* Statusbar handling fixes. Jonathan Gordon2009-02-01
* Plugins for the Philips HDD1630. The keymaps are largely untested on the devi...Mark Arigo2009-01-24
* loader-initialized global plugin API:Andrew Mahone2009-01-16
* Commit FS#9617 - Keymaps for Plugins fuze by Thomas Martitz.Michael Giacomelli2009-01-04
* Decouple the statusbar drawing from the rest of the screen drawing. it is not...Jonathan Gordon2008-12-31
* m200v4: rename Keys, so they match better other targets with similar key-layo...Dominik Wenger2008-12-12
* Added keymaps for ZVM to plugins. Enabled zvm plugin building in tools/config...Björn Stenberg2008-12-04
* Sansa Clip: build plugins (FS#9578)Rafaël Carré2008-11-28
* Makefile overhaul. All generated bitmaps are now explicitly in OBJDIR/bitmaps...Björn Stenberg2008-11-03
* Commit FS#9308: differentiate between TOUCHPAD & TOUCHSCREENMaurus Cuelenaere2008-08-23
* Remove a viewport ambiguity by changing the screens width/heigth members into...Peter D'Hoye2008-06-28
* Updated our source code header to explicitly mention that we are GPL v2 orDaniel Stenberg2008-06-28
* fix star.c (FS#8998)Jonathan Gordon2008-05-18
* Plugin parameters should be const.Steve Bavin2008-05-13
* FS#8708: D2/m:robe500 touchscreen keymaps by Andreas Mueller.Rob Purchase2008-04-27
* the menu and list now accepts a parent viewport to draw in (and the menu can ...Jonathan Gordon2008-03-26
* D2: Enable plugin building (using initial keymaps from FS#8708 by Andreas Mue...Rob Purchase2008-03-22
* Adapt most single-file plugins to the M3 keypad and screen. It's still prelim...Jens Arnold2008-03-22
* M:Robe 100: add button definition/bitmaps to plugins and enable compilationRobert Kukla2008-03-01
* Plugins now enabled and working for the Gigabeat S.Will Robertson2008-02-17
* Enable star transition on all targets and prevent lcd partial updating of 0 a...Antoine Cellerier2007-10-15
* Enable plugins on the Sansa C200. Large parts taken from patch FS#7749 by Max...Marianne Arnold2007-09-20
* Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.Jens Arnold2007-07-27
* * Speed up the level transition in Star for iPod Video (else it's sloooooow).Antoine Cellerier2007-06-06
* Update some comments in menu.h to be hopefully more helpful.Jonathan Gordon2007-05-20
* attempt to make the Gigabeat button mappings in the plugins more logical and ...Marcoen Hirschberg2007-05-19
* Adjust plugins to use the new menu API. Int settings still use the old API. R...Tom Ross2007-03-28
* Rename some macros to account for the recently added M5 port. No code changes.Jens Arnold2007-03-16
* Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI ...Dave Chapman2007-01-14
* Improved Sansa keymappings for Pacbox, Solitaire and Star. From FS#6466 by P...Daniel Ankers2007-01-03
* Don't need to remove the backdrop for all plugins - leave it up for some.Karl Kurbjun2006-11-15
* Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the ...Barry Wardell2006-10-26
* Ooops.Jens Arnold2006-10-21
* Star: * Uses bitmap build system for all resolutions. * Working bitmaps for H...Jens Arnold2006-10-21
* Change Star to display levels as 1-20 rather than 0-19 (FS#6126 Thanks to Dav...Barry Wardell2006-10-18
* Fix FS#6126 - bug in Star where non-existant level 20 was accessable after yo...Barry Wardell2006-10-06
* ...nither sleep(0.2). thanks FS#5509 for letting me believe it isShachar Liberman2006-08-10
* ON+NEXT make no sense.Shachar Liberman2006-08-10
* star game: fix several menu pointer bugs, add the option to chooseShachar Liberman2006-08-10
* Barry Wardell's keymappings for H10Daniel Stenberg2006-08-03
* Star plugin (again): Apply http://www.rockbox.org/tracker/task/5493 (button h...Antoine Cellerier2006-07-27
* Add bitmaps for greyscale LCD targets for "star" game. Closes http://www.rock...Antoine Cellerier2006-07-27
* Thou shall always test compilation before commiting. (fixes b&w LCD targets)Antoine Cellerier2006-07-27
* Apply patch from http://www.rockbox.org/tracker/task/5569Antoine Cellerier2006-07-27
* To avoid having to use the main unit when accidentally launching a plugin fro...Kevin Ferrare2006-06-30
* Make the ball/block move faster on color screens.Antoine Cellerier2006-06-11