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path: root/apps/plugins/starfield.c (follow)
Commit message (Expand)AuthorAge
* sims have no MAS, hence no mas_codec_readreg()Robert Kukla2007-04-08
* FS#6604 - Starfield Pulses To MusicRobert Kukla2007-04-08
* Rename some macros to account for the recently added M5 port. No code changes.Jens Arnold2007-03-16
* Starfield should be white on black on colour targets, and disable backdrops.Jens Arnold2006-11-26
* Don't need to remove the backdrop for all plugins - leave it up for some.Karl Kurbjun2006-11-15
* Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the ...Barry Wardell2006-10-26
* Barry Wardell's keymappings for H10Daniel Stenberg2006-08-03
* To avoid having to use the main unit when accidentally launching a plugin fro...Kevin Ferrare2006-06-30
* Code Police raid. Mostly changed // comments and indented to Rockbox style.Daniel Stenberg2006-03-03
* More iPod 3G work from Seven Le MesleDave Chapman2006-02-24
* first gigabeat commitMarcoen Hirschberg2006-02-24
* Matt v.d. Westhuizen's iAudio X5 keypad adjustmentsDaniel Stenberg2006-01-18
* New plugin loader. Solves the crashes introduced with the .bss changes while ...Jens Arnold2006-01-15
* Remove IPOD_NANO_PAD definition - the Nano's keypad has turned out to be iden...Dave Chapman2005-12-19
* Colour targets: Be controversial and have white stars on a black background...Dave Chapman2005-12-15
* iPod: Initial attempt at button mappings for plugins. All plugins now compil...Dave Chapman2005-12-14
* Don't call a plugin function just 'main()', this will crash the win32 simulator.Jens Arnold2005-11-17
* Corrected a bug on archos with buttonbar which was erased when filetree refre...Kevin Ferrare2005-10-30
* iso-8859-1 policeDave Chapman2005-10-28
* The wonderful starfield plugin huhuhuKevin Ferrare2005-10-28