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superdom.c
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Commit message (
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Author
Age
*
FS#10075 - FUZE: QUIT Plugin by selecting BUTTON_HOME by Johannes Schwarz. Up...
Thomas Martitz
2009-04-10
*
Enable plugins on the Onda VX747
Maurus Cuelenaere
2009-04-07
*
Accept the first patch at FS#9953 - Add Playback Control to more plugins, by...
Thomas Martitz
2009-02-26
*
loader-initialized global plugin API:
Andrew Mahone
2009-01-16
*
Commit FS#9617 - Keymaps for Plugins fuze by Thomas Martitz.
Michael Giacomelli
2009-01-04
*
add yields in superdom, patch from FS#7528
Andrew Mahone
2008-12-11
*
Commit FS#9607 by Adam Hogan: fix plugin keymaps for Creative Zen Vision:M
Maurus Cuelenaere
2008-12-08
*
Added keymaps for ZVM to plugins. Enabled zvm plugin building in tools/config...
Björn Stenberg
2008-12-04
*
Commit FS#9308: differentiate between TOUCHPAD & TOUCHSCREEN
Maurus Cuelenaere
2008-08-23
*
Updated our source code header to explicitly mention that we are GPL v2 or
Daniel Stenberg
2008-06-28
*
Plugin parameters should be const.
Steve Bavin
2008-05-13
*
FS#8708: D2/m:robe500 touchscreen keymaps by Andreas Mueller.
Rob Purchase
2008-04-27
*
Commit FS#8915 - Better help screen for superdom by Alexander Papst.
Michael Sevakis
2008-04-20
*
Optimise some more line drawing calls.
Jens Arnold
2008-04-12
*
the menu and list now accepts a parent viewport to draw in (and the menu can ...
Jonathan Gordon
2008-03-26
*
D2: Enable plugin building (using initial keymaps from FS#8708 by Andreas Mue...
Rob Purchase
2008-03-22
*
Plugins now enabled and working for the Gigabeat S.
Will Robertson
2008-02-17
*
Accept FS#8341 - rename BUTTON_SCROLL_UP/DOWN to FWD/BACK on the e200 to make...
Jonathan Gordon
2008-01-10
*
FS#7536 - Make the superdom score calculation more elegant - thanks to Johnat...
Will Robertson
2007-08-05
*
Fix FS#7522 color issue in superdom.
Dan Everton
2007-08-03
*
The obligatory "oops" commit. :)
Will Robertson
2007-08-02
*
Accept FS#7136: Turn based strategy game - "Superdom" clone
Will Robertson
2007-08-02