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Commit message (Expand)AuthorAge
* Remove tabs (I wonder why Anjuta decided to insert them there)Peter D'Hoye2007-07-03
* Use splashes for errors in the properties pluginPeter D'Hoye2007-07-03
* File/Dir properties should at least print an error message when something goe...Peter D'Hoye2007-07-03
* Oops, this change shouldn't have been committedDave Chapman2007-07-03
* WMA clean-up commit - fix 64-bit sim warnings, set svn keywords property, and...Dave Chapman2007-07-03
* Ooops.Jens Arnold2007-07-02
* Gra, i really need to get some sleep.Antoine Cellerier2007-07-01
* Add repeat for the alt buttons too.Antoine Cellerier2007-07-01
* Oops.Antoine Cellerier2007-07-01
* control imporvements for iPod by DerPapst.Antoine Cellerier2007-07-01
* Make sure that reversi doesn't enter an infinite loop when using 1 or 2 AIs.Antoine Cellerier2007-07-01
* Really implement the simple strategy from hinversi.Antoine Cellerier2007-07-01
* Implement 2 simple AIs for reversi:Antoine Cellerier2007-07-01
* Starfield background should be black (this code from r11605 didn't make it pa...Antoine Cellerier2007-06-30
* Oops. Should fix compilation errors / warnings.Antoine Cellerier2007-06-30
* Add possibility to use colors in starfield plugin using Play/Select. Based on...Antoine Cellerier2007-06-30
* Fix X5/M5 compilation.Antoine Cellerier2007-06-30
* FS #6509 - "Plugin for playing reversi game" by Alexander Levin + changes by ...Antoine Cellerier2007-06-30
* Attempt red build fix. (/me crosses fingers)Antoine Cellerier2007-06-29
* Should fix X5/M5 compile errors.Antoine Cellerier2007-06-29
* Some more sokoban changes from Sean Morrisey's FS #6702. (includes moving the...Antoine Cellerier2007-06-29
* propset svn:keywords IdAntoine Cellerier2007-06-29
* FS #6616 - "rocklife: Conway's Game of Life" by Matthias Wientapper.Antoine Cellerier2007-06-29
* * FS #7373 - Maze: Button changes for iPodsAntoine Cellerier2007-06-29
* FS #6636 - "Maze generator plugin" by Matthias Wientapper.Antoine Cellerier2007-06-28
* Apply FS #6702: More Sokoban Improvements.Antoine Cellerier2007-06-28
* If setting a bool, tell the settings code it is bool, not int. Fixes FS #7205Peter D'Hoye2007-06-25
* Minesweeper enhancements (FS #7327, FS #7335, some further changes by me): * ...Jens Arnold2007-06-25
* Fix rockboy for the H100's. Thanks for fixing the HW codec players PeterKarl Kurbjun2007-06-25
* Fix red rockboy builds on archos. Somebody with more rockboy knowledge might ...Peter D'Hoye2007-06-24
* Sound improvements for rockboy - players now sync the sound (The gigabeat now...Karl Kurbjun2007-06-24
* change the fps calculation so setting changes are visible without delayMarcoen Hirschberg2007-06-19
* move button_loop to prepare for the next commitMarcoen Hirschberg2007-06-19
* Forgot to change the spelling in viewers.config.Paul Louden2007-06-19
* Make user-visible spelling "colours" rather than "colors".Paul Louden2007-06-19
* Add a "Speed test folder" option for batch testing. When this option is sele...Dave Chapman2007-06-19
* s/icons/colorsJonathan Gordon2007-06-18
* extend the text editor plugin to be able to modify the .colors fileJonathan Gordon2007-06-18
* Fix 2 puzzle levels. Don't lose if no moves are left in puzzle mode, restart ...Antoine Cellerier2007-06-17
* Ahem ... fix compilation. I also forgot to mention that puzzle images don't l...Antoine Cellerier2007-06-16
* Add "Puzzle" game type to jewels. Idea from Sam Hocevar's MonsterZ (http://sa...Antoine Cellerier2007-06-16
* Make test_codec work in the sim again.Dave Chapman2007-06-16
* Mandelbrot: slight speedup on coldfire targets. Only noticeable at high itera...Jens Arnold2007-06-14
* Replace VU meter menu with a new one using the new menu api, fixes some Nils Wallménius2007-06-14
* Move the MEM_FUNCTION_WRAPPERS macro into plugin.h and get rid of the extra h...Nils Wallménius2007-06-14
* Accept FS#7264 'Build with -Os switch for coldfire targets'.Nils Wallménius2007-06-13
* Fix metronome errors for hw codec.Michael Sevakis2007-06-10
* Plugins that play sound must be sure to set inputs and outputs on audio muxed...Michael Sevakis2007-06-10
* Fix small preprocessor goofup.Michael Sevakis2007-06-09
* Straighten out some audio path APIs and misc. audio stuff. Having recording i...Michael Sevakis2007-06-08