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Commit message (
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Author
Age
*
Test codec: Add exit button for touchscreens
Karl Kurbjun
2009-11-07
*
M:Robe 500: Menu button is now power for JPEG viewer
Karl Kurbjun
2009-11-07
*
theme remove: add sbs to remove list.
Teruaki Kawashima
2009-11-07
*
pcmbuf: better latency calculation, added debug code
Jeffrey Goode
2009-11-05
*
FS#10649: calendar: make it selectable what day is first day of week.
Teruaki Kawashima
2009-11-04
*
brickmania: fix scrollwheel use
Rafaël Carré
2009-11-03
*
FS#10620 - fix a bug in bubbles on c200 thanks to Sascha Wilde
Johannes Schwarz
2009-10-31
*
Lua: return nil when function failed instead of returning nothing
Maurus Cuelenaere
2009-10-29
*
Also expose functions having (s)size_t or off_t as argument/return type to Lua.
Maurus Cuelenaere
2009-10-29
*
Fix FS#10734 - scoring in boomshine.lua is broken (r23391)
Robert Kukla
2009-10-29
*
Boomshine plugin : make speed and ball sizes adapt to the target screen size ...
Kevin Ferrare
2009-10-29
*
Boomshine plugin : port to Greyscale and B/W targets, and targets without tou...
Kevin Ferrare
2009-10-29
*
Boomshine plugin : Better messages at the end of the game (fixes the nblevel+...
Kevin Ferrare
2009-10-29
*
Fixed the Boomshine plugin not to crash when there are no more levels to play
Kevin Ferrare
2009-10-29
*
Add Boomshine to the games category
Maurus Cuelenaere
2009-10-28
*
Add new Lua touchscreen-only game: Boomshine
Maurus Cuelenaere
2009-10-28
*
Add Lua support to plugins Makefile
Maurus Cuelenaere
2009-10-28
*
Lua: add lib/helper.c wrappers
Maurus Cuelenaere
2009-10-26
*
FS#10724 - fix alignment issue in Codebuster by Clément Pit--Claudel
Jonathan Gordon
2009-10-26
*
Correct Id keyword and add svn:keywords property.
Teruaki Kawashima
2009-10-25
*
Correct spelling and punctuation in Codebuster menus.
Alex Parker
2009-10-24
*
FS#10497 - New game codebuster, which is a clone of the classic game mastermi...
Johannes Schwarz
2009-10-24
*
Lua: add parts of the math library (all floating point functions are #ifdef'e...
Maurus Cuelenaere
2009-10-23
*
Lua: add do_menu() wrapper. Also fix potential NULL pointer dereference
Maurus Cuelenaere
2009-10-23
*
Fix red caused by ancient incorrect #ifdefs.
Thomas Martitz
2009-10-20
*
Convert lcd_activation callbacks to use the event system to allow for multipl...
Thomas Martitz
2009-10-20
*
Correct wrong usage of event callbacks all over the place. It's not supposed ...
Thomas Martitz
2009-10-20
*
Use pointer to memos instead of accessing the array.
Teruaki Kawashima
2009-10-20
*
Use wrap-safe TIME_BEFORE/TIME_AFTER macros to compare times with current_tim...
Bertrik Sikken
2009-10-18
*
Pluginlib: make scroll functions clear screen if scrolled by >= screen size (...
Torne Wuff
2009-10-16
*
Fuze: Change the button to mark possibilities from a select+up combo to just ...
Thomas Martitz
2009-10-16
*
FS#10554: Rockpaint: enable to set canvas size.
Teruaki Kawashima
2009-10-15
*
Remove private memcpy wrapper that is no longer needed since r19847 and may c...
Nils Wallménius
2009-10-14
*
brickmania: There are only 9 powerups
Robert Kukla
2009-10-13
*
New plugin theme_remove which offers a way to remove specified theme.
Teruaki Kawashima
2009-10-12
*
Ditch additional copyright notice quoted from iBugger.
Michael Sparmann
2009-10-12
*
Use PLUGINFLAGS in lua.make, instead of only CFLAGS.
Thomas Martitz
2009-10-11
*
Make sure to use $(CFLAGS) to get all defines when preprocessing actions.h
Frank Gevaerts
2009-10-11
*
Add crypt_firmware plugin for Nano2G - this uses the hardware crypto unit to ...
Dave Chapman
2009-10-10
*
Fix compilation of simulators on Mac OS X 10.6. Tested on 10.5.8 and 10.6.1.
Tom Ross
2009-10-09
*
rockboy: remove useless assignement for fuze
Rafaël Carré
2009-10-09
*
calculator: use home as clear button for sansa fuze
Rafaël Carré
2009-10-09
*
add Seth Opgenorth to docs/CREDITS
Michael Chicoine
2009-10-09
*
FS#10661 by Seth Opgenorth, adding more levels to brickmania
Nils Wallménius
2009-10-08
*
Fix chopper to actually remember the level. instead of overriding it on start.
Thomas Martitz
2009-10-08
*
Use TIME_BEFORE() and redo a macro slightly.
Thomas Martitz
2009-10-08
*
PPM viewer - initial support for vertical strides - scaler needs to be modifi...
Karl Kurbjun
2009-10-08
*
LCD scrolling routines: Fix the screen scrolling boundary with Vertical Strides.
Karl Kurbjun
2009-10-08
*
Brickmania: Paddle selection needs to be done with the integer portion, not i...
Karl Kurbjun
2009-10-08
*
Brickmania: Fix the paddle drawing - The strides were wrong with paddles othe...
Karl Kurbjun
2009-10-08
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