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* Gigabeat S can do dithered YUV blitting too, so put it into the plugin API an...Jens Arnold2009-07-15
* Further ARMv6 imdct optimisation, ~5.5% speedup.Jens Arnold2009-07-15
* Revert r21863 partly: fixes LuaMaurus Cuelenaere2009-07-15
* Tiny bug fix for help text in pegboxJohannes Schwarz2009-07-15
* Fix a bug in lib display_text.h, which inserts a unwanted blank lineJohannes Schwarz2009-07-15
* Replace bitmap menu with a standard menu, clean up the code and remove corrup...Johannes Schwarz2009-07-14
* Make the progress bar in game mode puzzle shows the level process (part of FS...Johannes Schwarz2009-07-14
* FS#10080Nils Wallménius2009-07-14
* use lib display text to display help messages (FS#10099).Teruaki Kawashima2009-07-14
* add a way to quit without saving game.Teruaki Kawashima2009-07-14
* Combine the two menus, improve highscore list, automatically save game, impro...Johannes Schwarz2009-07-14
* Silence the gcc 4.4.0 warning by making this code look like it was probably m...Jens Arnold2009-07-14
* Change buttons in pegbox for Fuze (part of FS#10193)Johannes Schwarz2009-07-14
* try to make buttons in jewels more unified (part of FS#10193)Johannes Schwarz2009-07-14
* FS#10235 - "(fuze) pacbox keymap change" by Ralph Soto.Thomas Martitz2009-07-13
* Make clix more usable on touchscreen targetsMaurus Cuelenaere2009-07-13
* * Fix overlooked r12 usage possibility in mpegplayer ARM idct Jens Arnold2009-07-12
* Another patch by Wincent Balin (from the FS #10416 series): get rid of some w...Peter D'Hoye2009-07-12
* PDBox: One file with stuff is enough....Peter D'Hoye2009-07-12
* More work on PDBox by Wincent Balin. The PDBox plug-in is now working with th...Peter D'Hoye2009-07-12
* Patch by Wincent Balin: convert pdbox from app to viewerPeter D'Hoye2009-07-12
* set svn:keywords propertyTeruaki Kawashima2009-07-12
* * ARM asm DSP and codec/plugin functions: Use r12 scratch register properlyJens Arnold2009-07-12
* Optimize chopper a bit by making a often used macro an inline function(which ...Thomas Martitz2009-07-12
* Fix plugins for the changed pitch scale from r21781Jens Arnold2009-07-11
* clix: fix bug that game isn't over when no move is possible.Teruaki Kawashima2009-07-11
* Correct return value when quit sudoku from the menu.Teruaki Kawashima2009-07-11
* FS#10418: Change menu button in Sudoku on Fuze, by Nick TryonJohannes Schwarz2009-07-10
* Correct return value of function get_ucs, position of next character, in view...Teruaki Kawashima2009-07-10
* Lua:Maurus Cuelenaere2009-07-10
* fix FS#9383 (chessclock freezes on deleting a player), patch by Yoshihisa Uch...Teruaki Kawashima2009-07-09
* Helloworld.lua: fix file_put_contents depending on a wrong return value of io...Maurus Cuelenaere2009-07-08
* add keymap for m300 and fix warnings of previous patchJohannes Schwarz2009-07-08
* new game plugin for colored players named clix (by Rene Peinthor)Johannes Schwarz2009-07-08
* Accept FS#10210: "Mpegplayer playback controls on portrait oriented players" ...Bertrik Sikken2009-07-08
* Lua IOlib: don't create files when they don't existMaurus Cuelenaere2009-07-08
* Lua: expose SCREEN_MAIN & SCREEN_REMOTE (for rb.lcd_*() functions)Maurus Cuelenaere2009-07-08
* Fix returning too early (before cleanup) in RFAC, which led to not cancellingThomas Martitz2009-07-06
* Adapt pictureflow and random_folder_advance_config to make use of the new got...Thomas Martitz2009-07-05
* Lua: use rb->screens[] to do paintingMaurus Cuelenaere2009-07-05
* Take 2 at 'Consolidate all fixed point math routines in one library' (FS#1040...Maurus Cuelenaere2009-07-05
* Also make rocklib_aux.c depend on $(LUA_OBJ)Maurus Cuelenaere2009-07-05
* Lua: implement gui_syncyesno_runMaurus Cuelenaere2009-07-05
* Sansa Fuze: Correct some solitaire controls.Thomas Martitz2009-07-05
* Fix sim_* errors when compiling LuaMaurus Cuelenaere2009-07-05
* Fix actions.lua & buttons.lua make errorsMaurus Cuelenaere2009-07-05
* Add a Rockbox header..Maurus Cuelenaere2009-07-05
* Lua: add script which wraps not-yet ported C functions to LuaMaurus Cuelenaere2009-07-05
* FS#10291: use lib highscore.h and add a new highscore tableJohannes Schwarz2009-07-04
* Replace HAVE_SCROLLWHEEL in PictureFlow with USE_CORE_PREVNEXT, defined on ta...Andrew Mahone2009-07-04