| Commit message (Expand) | Author | Age |
| * | Added plugin loader. Moved games, demos and the text viewer to loadable plugi... | Björn Stenberg | 2003-06-29 |
| * | Rewrote the level loader, and killed a few bugs in the process | Linus Nielsen Feltzing | 2003-06-27 |
| * | Made the sokoban level loader CR/LF tolerant | Linus Nielsen Feltzing | 2003-06-25 |
| * | Robert Hak's adjustments of Eric Linenberg's original Sokoban game, patched | Daniel Stenberg | 2003-06-10 |
| * | include "sprintf.h" after the system headers for the simulator magic | Daniel Stenberg | 2003-04-25 |
| * | stupid tabs | Robert Hak | 2003-02-25 |
| * | undo bug across levels, you can't undo to the previous level | Robert Hak | 2003-02-25 |
| * | use void, not blanks, in function protos to prevent warnings | Daniel Stenberg | 2003-02-24 |
| * | rewrite/cleanup, addition of multilevel undo (limit is 5 right now) | Robert Hak | 2003-02-24 |
| * | added undo info to opening screen | Robert Hak | 2003-02-21 |
| * | fixed bug with undo and switching levels | Eric Linenberg | 2003-01-16 |
| * | press ON for undo in sokoban (only 1 undo for now, but better than nothing | Eric Linenberg | 2003-01-16 |
| * | usb detection in bounce, and all files use default font (not loaded) | Robert Hak | 2002-10-29 |
| * | stepping towards seperate levels file | Robert Hak | 2002-10-19 |
| * | Removed lcd_getfontsize(). Removed font parameters to lcd_putsxy and lcd_gets... | Björn Stenberg | 2002-09-24 |
| * | Moved on_screen, f2_screen, f3_screen and handle_usb (renamed usb_screen) to ... | Björn Stenberg | 2002-09-24 |
| * | New language/string handling | Björn Stenberg | 2002-09-18 |
| * | features.h was renamed to options.h since it collided with the system | Daniel Stenberg | 2002-09-06 |
| * | include features.h for deciding which features to include | Daniel Stenberg | 2002-09-06 |
| * | added the last 51 leves I have been working on to make 101 levels. I know th... | Eric Linenberg | 2002-09-03 |
| * | fixed up a bunch of the levels | Eric Linenberg | 2002-09-03 |
| * | we don't need HAS_LCD_BITMAP | Robert Hak | 2002-09-01 |
| * | now use USE_GAMES | Robert Hak | 2002-08-31 |
| * | didnt make use of HAVE_LCD_BITMAP | Robert Hak | 2002-08-31 |
| * | Changed the lcd_drawrect() api. | Markus Braun | 2002-08-28 |
| * | Remade the menu system slightly. All functions invoked from menus now use | Daniel Stenberg | 2002-08-23 |
| * | fixed level 11 again, and moving between levels bug | Eric Linenberg | 2002-06-25 |
| * | corrected score placement | Robert Hak | 2002-06-24 |
| * | Removed some duplicated code | Björn Stenberg | 2002-06-24 |
| * | now we have 50 levels -- more on the way too | Eric Linenberg | 2002-06-20 |
| * | Changed level array to more friendly format. | Björn Stenberg | 2002-06-20 |
| * | Now blocks when waiting for a key | Linus Nielsen Feltzing | 2002-06-20 |
| * | cut down the size of the firmware by ~20k. Changed the ints to chars | Eric Linenberg | 2002-06-20 |
| * | sometimes when you loaded a level, a 'home' spot would appear below you | Eric Linenberg | 2002-06-20 |
| * | left in garbage | Eric Linenberg | 2002-06-19 |
| * | Added more levels, also now you can restart a level and move back and forth b... | Eric Linenberg | 2002-06-19 |
| * | Removed snprintf warning. Removed unnecessary #ifdef | Björn Stenberg | 2002-06-17 |
| * | first there was tetris, now we have sokoban | Robert Hak | 2002-06-16 |