| Commit message (Collapse) | Author | Age |
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
|
| |
|
|
|
|
|
| |
"/" couldn't be opened. This regression was introduced by 731072d. Trailing
slash should not be stripped for the root directory.
Change-Id: Idd2d9b1f33e7be789bcf432e586e6715eb4152f4
|
| |
|
|
|
|
|
| |
This is needed for readdir() and dir_get_info() to work properly because
they depend on hash/path matching.
Change-Id: Ibd23def10eebabd76cdddac2739a5274159e88a9
|
| |
|
|
|
|
|
|
| |
It's quite rare that it is called for a symlink to a directory. But it only
needs a second syscall to stat() if that happened. Therefore speed up the
common case by avoiding an unecessary second syscall.
Change-Id: I911105f76631ebccc7696a1540e9cf069a706000
|
| |
|
|
|
|
|
|
|
|
| |
The two functions need to check whether they are called for a specific path
to implement the virtual mount point for the external storage. This
is statistically rare and a hit on the common case. Therefore speed up
the common case by performing integer comparision first, and only expensive
string construction and comparision if that succeeds.
Change-Id: I3c41fe073e1f4f8eb62d2b8556a36937c9cb8290
|
| |
|
|
|
|
|
| |
A thread polls the appropriate GPIO pin for sd card presence and mounts
using the mount system call.
Change-Id: I31ab41c4120f4af64eb6998b7e7b6f9051585efb
|
| |
|
|
|
|
|
|
| |
Part of this change is to align sdlapp builds to other application targets
in that the sim_* wrappers are not used anymore (except for sim_read/write).
Path mangling is now done in rbpaths.c as well.
Change-Id: I9726da73b50a83d9e1a1840288de16ec01ea029d
|
| |
|
|
|
|
|
|
|
| |
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04
|
| |
|
|
|
|
| |
This makes checkwps build again for apps
Change-Id: I6fcd299076bd201053012d09e208a0845c2145e2
|
| |
|
|
| |
Change-Id: I5889743e94ed568c8f7dcc50de0b03b8421969f7
|
| |
|
|
| |
Change-Id: I52e2c29346baf0d282243880477cd149311ce3d1
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
HOME_DIR is intended for not-so-advanced files which shall be user
visible, and thus not in /.rockbox. Therefore HOME_DIR is translated
to $HOME on RaaA, /sdcard on android, the internal memory on ypr0
and "/" on native targets.
ROCKBOX_DIR ("/.rockbox") already existed as special and is translated
to whatever the real rockbox dir is on the target (e.g. /sdcard/rockbox
on android), but it's not suitable for some files we generate
(e.g. battery-bench.txt).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31430 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This port is a hybrid native/RaaA port. It runs on a embedded linux system,
but is the only application. It therefore can implement lots of stuff that
native targets also implement, while leveraging the underlying linux kernel.
The port is quite advanced. User interface, audio playback, plugins work
mostly fine. Missing is e.g. power mangement and USB (see SamsungYPR0 wiki page).
Included in utils/ypr0tools are scripts and programs required to generate
a patched firmware. The patched firmware has the rootfs modified to load
Rockbox. It includes a early/safe USB mode.
This port needs a new toolchain, one that includes glibc headers and libraries.
rockboxdev.sh can generate it, but e.g. codesourcey and distro packages may
also work.
Most of the initial effort is done by Lorenzo Miori and others (on ABI),
including reverse engineering and patching of the original firmware,
initial drivers, and more. Big thanks to you.
Flyspray: FS#12348
Author: Lorenzo Miori, myself
Merry christmas to ypr0 owners! :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31415 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
| |
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31151 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
| |
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29506 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
|
|
|
|
|
|
|
|
| |
More information: www.openpandora.org
Possible things to implement:
- Special button mappings
- Battery monitoring
- ALSA audio backend
- Automate creation of "pnd" (=binary) file
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29451 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
|
|
| |
Also robustify against unset HOME environment var.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29397 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
|
|
| |
Fixes the "recent bookmarks" feature
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29316 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Adds Nokia N900, N810 and N800 support.
Features:
- Introduce maemo specific platform defines
- Play audio in silent mode
- Stop playback on incoming calls
- Battery level readout
- Bluetooth headset support
- Save CPU by disabling screen updates if the display
is off or the app doesn't have input focus
- N900: GStreamer audio backend
Kudos to kugel for the code review.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29248 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The code in tagcache.c:commit() was unable to delete
the to-be-commited database file as it read from
$(HOME)/.config/rockbox.org and tried to delete
the file later on in /.rockbox/.
As we didn't specify any flags like IS_FILE or NEED_WRITE
in _get_user_file_path() (which is called by f.e. app_remove()),
it searched for the file in two places.
In case of app_rename() IS_FILE would be wrong, so we just
add a NEED_WRITE to any write operation.
Author: Thomas Jarosch
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29148 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
| |
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28756 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
|
|
| |
open() and friends.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28752 a1c6a512-1295-4272-9138-f99709370657
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
General state is: Rockbox is usable (plays music, saves configuration, touchscreen works too).
Problems:
- Playing music in the background (i.e. when switching to another app) doesn't work reliably, but I'm working on that now.
- no cabbiev2 (only some preliminary files for it), no other default theme.
- screen flickers sometimes if the updates are too frequent
- no multi screen apk/package
- strange behavior when a phone call comes in
The java files (and the eclipse project) resides in android/, which is also supposed to be the build folder.
I've put a small README in there for instructions. There are some steps needed after the make part, which are described there,
and which eclipse mostly handles. But there ought to be some script/makefile rules which do that instead in the future.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27668 a1c6a512-1295-4272-9138-f99709370657
|
|
|
For RaaA it evaluates user paths at runtime. For everything but codecs/plugins it will give the path under $HOME/.config/rockbox.org if write access is needed or if the file/folder in question exists there (otherwise it gives /usr/local/share/rockbox).
This allows for installing themes under $HOME as well as having config.cfg and other important files there while installing the application (and default themes) under /usr/local.
On the DAPs it's a no-op, returing /.rockbox directly.
Not converted to use get_user_file_path() are plugins themselves, because RaaA doesn't build plugins yet.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27656 a1c6a512-1295-4272-9138-f99709370657
|