| Commit message (Collapse) | Author | Age |
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start/stop of scrolling.
With the new lcd_putsxy_scroll_func() code can register custom scroll functions
(put_line() makes use of that). In order for the custom scroller to be able
to properly manage its userdata pointer (set via struct scrollinfo::userdata)
the scroll engine must inform the scroller about start and stop of scrolling.
To inform about start the lcd_scroll_* functions now return true when
the line will scroll. To inform about stop the scroll engine calls into the
scroller one last time, with the text set to NULL.
put_line() can use this to release the userdata registered per scrolling line
so that it can be recycled.
This fixes that some scrolling lines became glitchy after some time because
the userdata was recycled too early.
Change-Id: Iff0a6ce2a4f9ae2bada1b8e62f4f5950224942a9
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This is used by lcd_puts_scroll_worker() to render the line immediately
instead of waiting for the next scroll tick when only the text was updated.
Previously lcd_puts_scroll_worker() did not render anything in this case
which could lead to visible blinking.
This fixes blinking scrolling lines with dynamic text in the skin engine.
Change-Id: I475bde8c8eb7c92f505e3c5ecf4d32bb90690536
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1) The 9-segment images need not be multiple of 3 pixels anymore. If it
isn't the inner segments will be smaller than the corners.
2) If the desired actual images is not a multiple of the segment sizes the
function drawed more than the desired rectangle. This is fixed by
drawing the last segment only partially.
Change-Id: Ic918facd8734fa4a4aa72536f0b67de82d81651e
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Change-Id: I6b2d2ba73464610556cfd9ecec52fc62adb007c7
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This logic is moved into apps (put_line()) which can better handle line
decorations with respect to scrolling, mulitline and other complications.
Firmware doesn't need this. The remaining drawing function know only one style,
that is foreground on background/backdrop (changing drawmode is still supported).
Change-Id: I707060edc388a7d723a7d09b0cf5cbda6ec56708
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This main (and only) purpose for it was to adjust the pixel position of the text
in otherwise linebased (scrolling) functions. With pixel-based scrolling
this isnt necessary anymore.
Change-Id: I2a45b8ca6a3f8f50aa2f6630201b30ce9ddfe043
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Since scrolling is now pixel-based this is not necessary anymore. custom line
height is handled by put_line() but can also possible to implement with
lcd_puts_scroll_func().
Change-Id: Iee9b12bf99afac93d95d2a1a6f5d5b4db237b21c
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and lcd_puts_scroll_style_xyoffset().
With this functions removed there is no exported function in firmware left
that draws line decorations. Also no function supports specifying an y-offset
anymore (was used for pixel accurate positioning of otherwise strictly line-based
API calls).
Both should be handled in apps/ now.
Change-Id: Iba4b28ccc6e686c7db63e34b51ad4badae983fce
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Change-Id: Ia4f943b3738ab6e66b0e3f1507c629b36d7eba94
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Change-Id: I24da23d132f933fe647416dc58e8f50879715423
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Change-Id: Id2c64c116f79b8e61a7af49b9072b3e884ffb455
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Change-Id: I39749bf3db915e5a8ddb6e6f25eb201ea0aaf981
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and lcd_puts_scroll_style_offset().
Change-Id: Ia84ae88020d06a1cb634942ab5e635fd5d10ac66
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It is similar to lcd_gradient_fillrect(), except that it only draws a part
of the complete gradient. This can be used to draw only the bottom half
of a full gradient.
Change-Id: Ib47cc5237f6966e35ba07988bddbb00fd97adf96
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This function supports installing a custom scroll callback. This will be
called when the scrollengine redraws the line. It allows to draw extended
styles (or anything your can possible imagine) along with the text.
It is also strictly pixel-based, the first pixel-based function that supports
scrolling.
Change-Id: I57f81ac7b3d08b877aea4cb8afa882f175ebcdfc
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Change-Id: I1f8d3d67b224c1c531438b94e3aab640b76770be
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callbacks.
Much of the scrolling work is moved from lcd-bitmap-common to lcd-scroll.c,
a small scroll callback routine remains. This callback can potentially be
overridden by more extensive scrollers.
The callback also gets fed with pixel-based scrolling information, which
finally removes the strict line-based nature of the scroll engine. Along with
this is the change from scroll_stop_viewport_line() to scroll_stop_viewport_rect()
which works on a pixel-based rectangle instead of lines.
The ultimate goal is to move most of the scroll work to apps, which can
much better decide which line decorations to apply etc. This work is laying
the ground work.
Change-Id: I3b2885cf7d8696ddd9253d5a9a73318d3d42831a
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This allows to draw lines without destroying styles that were drawn manually
(e.g. from apps/) beforehand.
Change-Id: I0de290c9343061efb115e1b76da5b76395c2b2af
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lcd api.
Change-Id: I8ada10b96bfb628cca0331689e8b936ae47c7e1c
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Change-Id: Ibec2d039ac0ba1214c9bd1b667bc8a9538a0d3d7
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Use %x9(id) to draw an image in the whole current viewport using the
9 segment drawer (which draws the corners as normal and *tiles*
the middle segments to the needed width/height).
Future work is to make it scale instead of tile
Change-Id: Ic3ed1cad93f96091694801eb442e0da5a2401203
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%dr(x, y, width, height, [colour1[, colour2]]):
x,y - viewport relative pixel coordinates to start the rectangle.
width, height - obvious. can be '-' to fill the viewport
if both colours are left out the viewports foreground colour will be used
if one colour is specified it will fill the rectangle that colour.
if both colours are specified it will gradient fill the rectangle.
Change-Id: Iad451e99ded663bc7c5d182443659db7d909b388
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lcd_gradient_rect() was only usable to draw list lines, so split
it up and make a generic gradient draw function available to apps/
Change-Id: I665911a90fef239b5e06592ea2763cbeeb74c83f
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The framebuffer the lcd driver uses can now be changed on the fly
which means that regular lcd_* drawing functions can draw onto the
"backdrop" buffer. The skin engine can use this to create layered
effects.
Add the tag %VB to a viewport to draw that viewport onto the
backdrop layer. If you want to draw an image onto the backdrop
framebuffer use %x(backdrop filename) instead of %X() inside
a viewport with %VB.
Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31314 a1c6a512-1295-4272-9138-f99709370657
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scroll line. This means skin lines with dynamic tags can be updated in realtime instead of delayed
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31247 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31246 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30940 a1c6a512-1295-4272-9138-f99709370657
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This new APIs wrap around lcd_[mono|transparent]_bitmap/_part calls and
handle all kinds bitmaps. The intended use is to draw bitmaps that
come from read_bmp_fd/_file.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30936 a1c6a512-1295-4272-9138-f99709370657
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font height, as before r30773.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30850 a1c6a512-1295-4272-9138-f99709370657
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cache misses from disk so provide a means to lock the buflib memory during the wait.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30814 a1c6a512-1295-4272-9138-f99709370657
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This adds line padding to lists on touchscreens,
in order to make lists reasonably useful without huge fonts.
It's configurable:
* Automatic (default, line height calculated using a lcd dpi aware function)
* Off (status quo, line height = font height)
* X pixels (from 2 to 50 in even steps)
The automatic setting should/aims to Just Work Out Of The Box on all targets
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30773 a1c6a512-1295-4272-9138-f99709370657
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This enables Rockbox to render anti-aliased fonts using an alpha blending method.
The input font bitmaps are 4bit, i.e. 4x larger, but the metadata size stays the same.
A tool, convttf, for converting ttf fonts directly to the Rockbox fnt format is provided.
It has a useful help output, but the parameter that works best is -c1 or -c2 (2 for larger font sizes).
Flyspray: FS#8961
Author: Initial work by Jonas Hurrelmann, further work by Fred Bauer, Andrew Mahone, Teruaki Kawashima and myself.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29523 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29124 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29123 a1c6a512-1295-4272-9138-f99709370657
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how it's done when scrolling bidirectionally (FS#11892)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29104 a1c6a512-1295-4272-9138-f99709370657
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fill_viewport) and remove the viewport parameter as suggested by Dave Chapman.
The parameter wasn't used yet and it's not clear whether it should be a absolute or relative viewport.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28242 a1c6a512-1295-4272-9138-f99709370657
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the chance to confuse it with update_viewport().
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28240 a1c6a512-1295-4272-9138-f99709370657
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fill_viewport().
They work as the drawrect/fillrect pendants but work on a viewport basis; pass NULL to draw the current viewport (the one set with set_viewport()).
In conjunction with action_get_touchscreen_press_in_vp() it should be less of a pain to draw buttons and get presses on them.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28239 a1c6a512-1295-4272-9138-f99709370657
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Looks much smoother now as you don't scroll by whole lines anymore.
Add some functions lcd driver to enable the line based scrolling engine to draw the lines with a pixel-based y-offset.
This should also allow for a sensible kinetic scrolling mechanism (still a todo).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28214 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27921 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26231 a1c6a512-1295-4272-9138-f99709370657
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directory, also standard'ify some parts of the code base (almost entirely #include fixes).
This is to a) to cleanup firmware/common and firmware/include a bit, but also b) for Rockbox as an application which should use the host system's c library and headers, separating makes it easy to exclude our files from the build.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25850 a1c6a512-1295-4272-9138-f99709370657
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struct scrollinfo in scroll_engine.h.
* remove function prototypes which are not actualy defined.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24693 a1c6a512-1295-4272-9138-f99709370657
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when in the wps the sbs' backdrop will be fully disabled). Also changes the API back to having to manually set the current backdrop.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24565 a1c6a512-1295-4272-9138-f99709370657
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the wps when the %wd tag is not used.
I'm not crazy about this commit and maybe a better solution would be to outright disable the sbs backdrop when in any skinned screen. This then means backdrops go back to needing special handling (i.e they arnt "free")
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24478 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24204 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24203 a1c6a512-1295-4272-9138-f99709370657
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- Use the fact that unicode code currently does not support chars above 0xffff
(see utf8decode()), and change diacritic database's char code type to
unsigned short from int. Also comment out database entries above unsupported
range.
- Use const when possible.
- Iterate over buffer using the buffer's pointer, thus avoiding usage of some
variables, and avoiding multiple access to the same array item.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23776 a1c6a512-1295-4272-9138-f99709370657
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- Fix bug which cause wrong placement of characters in some specific conditions
- Fix multiple similar entries in cache
- Protect against negative x values passed to drawing function
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23765 a1c6a512-1295-4272-9138-f99709370657
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