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path: root/firmware/drivers/lcd-scroll.c (follow)
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* put_line/scrolling: Make the scroll engine inform custom scrollers about ↵Thomas Martitz2014-01-12
| | | | | | | | | | | | | | | | | | | | | start/stop of scrolling. With the new lcd_putsxy_scroll_func() code can register custom scroll functions (put_line() makes use of that). In order for the custom scroller to be able to properly manage its userdata pointer (set via struct scrollinfo::userdata) the scroll engine must inform the scroller about start and stop of scrolling. To inform about start the lcd_scroll_* functions now return true when the line will scroll. To inform about stop the scroll engine calls into the scroller one last time, with the text set to NULL. put_line() can use this to release the userdata registered per scrolling line so that it can be recycled. This fixes that some scrolling lines became glitchy after some time because the userdata was recycled too early. Change-Id: Iff0a6ce2a4f9ae2bada1b8e62f4f5950224942a9
* scroll engine: Factor out renderer function so it can be called by lcd code.Thomas Martitz2014-01-11
| | | | | | | | | | | This is used by lcd_puts_scroll_worker() to render the line immediately instead of waiting for the next scroll tick when only the text was updated. Previously lcd_puts_scroll_worker() did not render anything in this case which could lead to visible blinking. This fixes blinking scrolling lines with dynamic text in the skin engine. Change-Id: I475bde8c8eb7c92f505e3c5ecf4d32bb90690536
* Fix reds. Also apply the new scrolling to lcd charcell (this even uncovered anThomas Martitz2013-12-15
| | | | | | error). Change-Id: I29243bb36b6cec1471bd6c0afc64e00547a68c50
* scroll_engine: Major rework to support pixel-based scrolling and scroll ↵Thomas Martitz2013-12-14
| | | | | | | | | | | | | | | | | | | callbacks. Much of the scrolling work is moved from lcd-bitmap-common to lcd-scroll.c, a small scroll callback routine remains. This callback can potentially be overridden by more extensive scrollers. The callback also gets fed with pixel-based scrolling information, which finally removes the strict line-based nature of the scroll engine. Along with this is the change from scroll_stop_viewport_line() to scroll_stop_viewport_rect() which works on a pixel-based rectangle instead of lines. The ultimate goal is to move most of the scroll work to apps, which can much better decide which line decorations to apply etc. This work is laying the ground work. Change-Id: I3b2885cf7d8696ddd9253d5a9a73318d3d42831a
* scroll_engine: Split out common main and remote lcd functions.Thomas Martitz2013-12-14
Uses a similar technique as lcd_*.c files of #including a common .c file, so that a unified implementation can be reused for both displays. Change-Id: I21f6de76df757b093e1a1dff0a4caf96a44fe77e