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path: root/firmware/drivers/lcd.c (follow)
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* Increased the scroll line buffer to 257Linus Nielsen Feltzing2002-07-03
* lcd_putspropxy() now clears drawing area before drawingBjörn Stenberg2002-06-27
* fixed lcd_bitmapFelix Arends2002-06-26
* fixed propfonts bug which was related to illegal memory accesing of lcd_bitma...Felix Arends2002-06-24
* fixed a missing unsignedDaniel Stenberg2002-06-24
* strings should be 'unsigned char *' or we will get problemosDaniel Stenberg2002-06-24
* more proportional font fixesDaniel Stenberg2002-06-24
* the scroll loop could end up scrolling forever!Daniel Stenberg2002-06-24
* slightly improved fix for proportional font scrolling, but it still isn'tDaniel Stenberg2002-06-24
* made the putspropxy() use the exetended charset Magnus has made, forgotDaniel Stenberg2002-06-24
* fixed the horizontal scroll graphics errorFelix Arends2002-06-21
* nx was undefined for the first execution of the while statementFelix Arends2002-06-21
* extended charset by Magnus ÖmanDaniel Stenberg2002-06-20
* Clear area for proportional scrollBjörn Stenberg2002-06-20
* added lcd_getstringsize() within the propfonts test defineDaniel Stenberg2002-06-20
* Magnus Oman brought a test set proportional fontDaniel Stenberg2002-06-20
* when simulating a player, move down the text 8 pixels to make room forDaniel Stenberg2002-06-19
* Added lcd_clearline() - the opposite of drawline. We need this to make funnyDaniel Stenberg2002-06-15
* typecast array indexing to int from char to prevent compiler warningDaniel Stenberg2002-06-12
* Fixed tighter looping scroll.Björn Stenberg2002-06-12
* Tighter scrollingBjörn Stenberg2002-06-12
* Skip initing LCD. Make scroll delay 1s.Björn Stenberg2002-06-11
* Removed leftover intBjörn Stenberg2002-06-11
* Changed to new chartable arraysBjörn Stenberg2002-06-11
* Don't scroll lines shorter than the screenBjörn Stenberg2002-06-11
* Slower scroll speedLinus Nielsen Feltzing2002-06-10
* lcd_init() for player tooBjörn Stenberg2002-06-10
* Added #include <thread.h>Björn Stenberg2002-06-10
* Added delay before starting scrollBjörn Stenberg2002-06-10
* Moved declarations to topBjörn Stenberg2002-06-10
* Added scrollingBjörn Stenberg2002-06-10
* Changed default contrast to power-on defaultLinus Nielsen Feltzing2002-06-07
* the truncate lcd_puts() stuff in simulator only concerns player-style LCDsDaniel Stenberg2002-06-06
* when doing lcd_puts() on a simulated player, we now truncate the string atDaniel Stenberg2002-06-06
* Untranslated chars should be pass-throughBjörn Stenberg2002-05-31
* removed char(un)def.h includesDaniel Stenberg2002-05-30
* lcd_clear_display() now works when player-simulated the same way theDaniel Stenberg2002-05-30
* when building a simulator for the player, we do lcd_update() from withinDaniel Stenberg2002-05-30
* lcd_getfontsize() now takes an unsigned font size as first argumentDaniel Stenberg2002-05-30
* The recorder's lcd_putsxy() will now output '?' instead of just skippingDaniel Stenberg2002-05-30
* Stopped writting outsite screen. Removed LCD_ASCII macro.Björn Stenberg2002-05-29
* Added lcd_double_height()Björn Stenberg2002-05-26
* Clear 16 bytes per rowBjörn Stenberg2002-05-24
* trying to clean up Recorder vs Player issuesRobert Hak2002-05-21
* Added dummy lcd_update() to player code, to avoid #ifdef everywhereBjörn Stenberg2002-05-20
* Changing to C99 'bool'Björn Stenberg2002-05-13
* Changed puts() to take 'character position'Björn Stenberg2002-05-10
* Added weird circumvention macros for SIMULATOR builds. When we build aDaniel Stenberg2002-05-04
* lcd_drawrect addedRobert Hak2002-05-03
* Reverted the 1.10 and 1.11 changes, as they don't work.Daniel Stenberg2002-05-02