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* Rewrite filesystem code (WIP)Michael Sevakis2014-08-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
* simulator: Fully simulate external storage.Thomas Martitz2014-02-23
| | | | | | | | | The external storage will be created during make install, as simext folder in the build directory. Upon pressing the e key the sim will mount (virtually ) this into the root directory. It can be accessed in the same way as an sd/mmc card on real targets. This requires quite some path trickery in io.c. Change-Id: I2fa9070a3146101ec5655b5b4115ca349d1d4bf4
* Introduce volume_{present,removable} and fix invalid calls in apps/Amaury Pouly2013-11-20
| | | | | | | | | | The code was trying to probe for volume presence by calling drive layer with volume index. It is a miracle it get unnoticed so far. Introduce proper volume probing using the vol->drive map in the disk layer. Change-Id: I463a5bcc8170f007cad049536094207d2ba3c6fc Reviewed-on: http://gerrit.rockbox.org/669 Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
* Add more INIT_ATTR and add config.h includes to header files with INIT_ATTR.Boris Gjenero2011-12-19
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31370 a1c6a512-1295-4272-9138-f99709370657
* Add support for for per-drive logical sector size. This allows targets to ↵Amaury Pouly2011-12-15
| | | | | | have a different logical sector size for the internal storage and the sd card, like on the fuze+ for example. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31270 a1c6a512-1295-4272-9138-f99709370657
* Accept FS#11774 by Michael Hohmuth (with some own modifications to #ifdef ↵Frank Gevaerts2010-11-28
| | | | | | | | | | conditions) Unmount all filesystems before connecting USB. This ensures that all filehandles are closed, which avoids possible filesystem corruption git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28693 a1c6a512-1295-4272-9138-f99709370657
* Make disk_init() non-static again. I forgot to look at the bootloadersFrank Gevaerts2010-06-06
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26629 a1c6a512-1295-4272-9138-f99709370657
* Remove card_enable_monitoring() and use a mutex instead. The ↵Frank Gevaerts2010-06-06
| | | | | | card_enable_monitoring() method actually didn't eliminate the possible race conditions it was meant to fix. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26627 a1c6a512-1295-4272-9138-f99709370657
* Commit FS#9545, storage cleanup and multi-driver supportFrank Gevaerts2009-07-17
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21933 a1c6a512-1295-4272-9138-f99709370657
* Apply FS#9500. This adds a storage_*() abstraction to replace ata_*(). To do ↵Frank Gevaerts2008-11-01
| | | | | | | | | that, it also introduces sd_*, nand_*, and mmc_*. This should be a good first step to allow multi-driver targets, like the Elio (ATA/SD), or the D2 (NAND/SD). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18960 a1c6a512-1295-4272-9138-f99709370657
* Updated our source code header to explicitly mention that we are GPL v2 orDaniel Stenberg2008-06-28
| | | | | | | | | later. We still need to hunt down snippets used that are not. 1324 modified files... http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
* Convert the whole codebase to UTF-8, except docs/COMMITTERS and ↵Nicolas Pennequin2008-05-05
| | | | | | tools/creative.c, which need checking. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17369 a1c6a512-1295-4272-9138-f99709370657
* Major USB fixes by Frank Gevaerts. Still disabled in builds, #define ↵Björn Stenberg2008-02-11
| | | | | | USE_ROCKBOX_USB to test. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16279 a1c6a512-1295-4272-9138-f99709370657
* Partition type 0x84 is "OS/2 hidden C: drive"Barry Wardell2007-03-16
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12805 a1c6a512-1295-4272-9138-f99709370657
* In preparation for use with sansapatcher, change portalplayer bootloaders to ↵Barry Wardell2007-03-16
| | | | | | | | | | | | read firmwares in mi4 format. When loading the OF: 1) first try to load from a hidden disk partition 2) try loading /System/OF.mi4 3) finally fall back to loading /System/OF.bin which is what the old bootloader used. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12802 a1c6a512-1295-4272-9138-f99709370657
* preparations for hotswapping MMCJörg Hohensohn2005-01-28
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5701 a1c6a512-1295-4272-9138-f99709370657
* Shared mounting code, also more general. It will mount multiple HD ↵Jörg Hohensohn2004-12-29
| | | | | | partitions, too, once HAVE_MULTIVOLUME is enabled. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5518 a1c6a512-1295-4272-9138-f99709370657
* prepared to mount multiple partitions into one logical file system (most ↵Jörg Hohensohn2004-12-28
| | | | | | useful for Ondio, internal memory + external MMC) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5514 a1c6a512-1295-4272-9138-f99709370657
* test code portable nowJörg Hohensohn2004-10-01
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5146 a1c6a512-1295-4272-9138-f99709370657
* Include File Cleanup And Move-Around Party 2003.Daniel Stenberg2003-02-07
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3213 a1c6a512-1295-4272-9138-f99709370657