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* Rewrite filesystem code (WIP)Michael Sevakis2014-08-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
* storage: Add STORAGE_HOSTFSThomas Martitz2014-02-23
| | | | | | | | | | | | CONFIG_STORAGE & STORAGE_HOSTFS allows to use parts of the storage_* API to be compiled for application targets without compiling storage.c or performing actually raw storage access. This is primarily to enable application targets to implement HAVE_MULTIVOMULE/HAVE_HOTSWAP (in a later commit). SIMULATOR uses the same mechanism without explicitely defining STORAGE_HOSTFS (how to add a bit to an existing preprocessor token?). Change-Id: Ib3f8ee0d5231e2ed21ff00842d51e32bc4fc7292
* Cleanup MV/MD macros a little.Michael Sevakis2013-08-17
| | | | | | | | | | When using variadic macros there's no need for IF_MD2/IF_MV2 to deal with function parameters. IF_MD/IF_MV are enough. Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0 if not. Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
* ypr0: Enable battery voltage read-out, charging monitoring and charger ↵Thomas Martitz2011-12-31
| | | | | | | | | | | | | | detection. Voltage can be read using as3543 adc (i.e. ascodec api, on this target implemented via ioctl()). TODO: Look into possibly controlling charging more by re-using powermgmt-ascodec.c. However, charging seems to be controlled by the kernel, so may not be needed. Charger state can be read using /dev/minivet. It allows to differentiate between wall charger and usb charging, but that's not implemented (is it even worthwhile?) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31470 a1c6a512-1295-4272-9138-f99709370657
* Add INIT_ATTR to storage_init() when possibleRafaël Carré2011-11-20
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31036 a1c6a512-1295-4272-9138-f99709370657
* Bootloader USB mode for PP502x. Enable only on GoGear SA9200 for the time ↵Michael Sevakis2011-01-15
| | | | | | being. Add HAVE_BOOTLOADER_USB_MODE to config if BOOTLOADER is defined to enable it. Clean up some kernel stuff a little to support it. Mess up a bunch of other stuff (hopefully not too badly). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29053 a1c6a512-1295-4272-9138-f99709370657
* Fix typoThomas Martitz2010-09-02
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27981 a1c6a512-1295-4272-9138-f99709370657
* Android: don't compile stubs.c and kill off libuisimulator entirely.Thomas Martitz2010-09-02
| | | | | | | Seperate make rules in a almost empty android.make. Also add forgotten powermgmt-android.c git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27977 a1c6a512-1295-4272-9138-f99709370657
* Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with ↵Thomas Martitz2010-06-21
| | | | | | | | | | | #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently). The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR). The new define is to (de-)select code to compile on hosted platforms generally. Should be no functional change to targets or the simulator. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
* Add IO priority handling. Currently all IO has equal priority, except the ↵Frank Gevaerts2010-04-03
| | | | | | | | | | | | dircache scanning thread which is lower. This fixes the slow boot problem for me, with the added benefit that actual audio playback also starts faster. Lots of the changes are due to changing storage_(read|write)sectors() from macros to wrapper functions. This means that they have to be called with IF_MD2(drive,) again. Flyspray: FS#11167 Author: Frank Gevaerts git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25459 a1c6a512-1295-4272-9138-f99709370657
* Fix more tabsAndree Buschmann2010-01-03
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24154 a1c6a512-1295-4272-9138-f99709370657
* Core changes to allow storage drivers to do cleanup on shutdown, and iPod ↵Michael Sparmann2009-10-09
| | | | | | Nano 2G shutdown code rework (FS#10668) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23057 a1c6a512-1295-4272-9138-f99709370657
* fix ifdef (HAVE_HOTSWAP, not HOTSWAP)Frank Gevaerts2009-07-19
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21968 a1c6a512-1295-4272-9138-f99709370657
* Commit FS#9545, storage cleanup and multi-driver supportFrank Gevaerts2009-07-17
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21933 a1c6a512-1295-4272-9138-f99709370657
* Revert r21912 : "Storage API : remove undeeded target-specific functions"Rafaël Carré2009-07-17
| | | | | | | | After a discussion mixed on mailing list and irc, it was agreed that more abstraction for plugins is better (so developers don't have to add a check to HAVE_DISK_STORAGE when writing disk-specific code) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21923 a1c6a512-1295-4272-9138-f99709370657
* Storage API : remove undeeded target-specific functionsRafaël Carré2009-07-17
| | | | | | | storage_sleep, storage_spin, storage_spindown are only defined if #defiend (HAVE_DISK_STORAGE), not for MMC/ATA/SD remove already unneeded nand_disk_is_active, nand_soft_reset git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21912 a1c6a512-1295-4272-9138-f99709370657
* Since *set_led_enabled() is actually an ata-specific feature, move it back ↵Frank Gevaerts2008-11-04
| | | | | | to ata_* only git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19006 a1c6a512-1295-4272-9138-f99709370657
* *_hard_reset() is only used inside ata.c, so there's no need to export it to ↵Frank Gevaerts2008-11-04
| | | | | | the world git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19004 a1c6a512-1295-4272-9138-f99709370657
* Add ramdisk storage driver. It will be useful for developing multi-driver ↵Frank Gevaerts2008-11-03
| | | | | | storage git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18993 a1c6a512-1295-4272-9138-f99709370657
* add proper dummy storage implementation for simsFrank Gevaerts2008-11-02
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18977 a1c6a512-1295-4272-9138-f99709370657
* fix redFrank Gevaerts2008-11-02
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18976 a1c6a512-1295-4272-9138-f99709370657
* implement single-driver storage layer with macros instead of inlinesFrank Gevaerts2008-11-02
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18975 a1c6a512-1295-4272-9138-f99709370657
* conditionalise *_get_info() to get some binsize backFrank Gevaerts2008-11-01
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18965 a1c6a512-1295-4272-9138-f99709370657
* Add more simulator stubs. This should get rid of the last redsFrank Gevaerts2008-11-01
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18963 a1c6a512-1295-4272-9138-f99709370657
* fix redsFrank Gevaerts2008-11-01
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18962 a1c6a512-1295-4272-9138-f99709370657
* Now also commit added filesFrank Gevaerts2008-11-01
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18961 a1c6a512-1295-4272-9138-f99709370657