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* maemo port: Fix startup crash exposed by audio thread refactoringThomas Jarosch2014-12-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The refactoring of the audio thread in this commit ----------------------------------------------- commit 5857c44017a1641fce7f00da7f16c143daacbaf6 Author: Michael Sevakis <jethead71@rockbox.org> Date: Fri May 31 02:41:02 2013 -0400 Refactor audio thread to run both recording and playback. ----------------------------------------------- moved pcm_init() next to dsp_init() in apps/main.c:init(). Before that pcm_init() was called by audio_init(). Unfortunately the maemo init code didn't properly wait until the maemo thread was fully initialized, leading to dangling pointers when the code called by pcm_init() tried to access maemo's variables. Fix it by refactoring the "very fast shutdown" semaphore to wait until maemo is initialized in any case. This should also fix very rare rockbox crashes on startup that I got once a year or so. The new code has been tested by a script that starts and kills rockbox after one second. Change-Id: I464efce5f2b71ca869c72a5bc578555b8022e459
* Rewrite filesystem code (WIP)Michael Sevakis2014-08-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
* Base scheduler queues off linked lists and do cleanup/consolidationMichael Sevakis2014-08-16
| | | | | | | | | | | | | | | | | | | | | | | | | Abstracts threading from itself a bit, changes the way its queues are handled and does type hiding for that as well. Do alot here due to already required major brain surgery. Threads may now be on a run queue and a wait queue simultaneously so that the expired timer only has to wake the thread but not remove it from the wait queue which simplifies the implicit wake handling. List formats change for wait queues-- doubly-linked, not circular. Timeout queue is now singly-linked. The run queue is still circular as before. Adds a better thread slot allocator that may keep the slot marked as used regardless of the thread state. Assists in dumping special tasks that switch_thread was tasked to perform (blocking tasks). Deletes alot of code yet surprisingly, gets larger than expected. Well, I'm not not minding that for the time being-- omlettes and break a few eggs and all that. Change-Id: I0834d7bb16b2aecb2f63b58886eeda6ae4f29d59
* Do some kernel cleanupMichael Sevakis2014-08-08
| | | | | | | | | | | | | | | | | | | | * Seal away private thread and kernel definitions and declarations into the internal headers in order to better hide internal structure. * Add a thread-common.c file that keeps shared functions together. List functions aren't messed with since that's about to be changed to different ones. * It is necessary to modify some ARM/PP stuff since GCC was complaining about constant pool distance and I would rather not force dump it. Just bl the cache calls in the startup and exit code and let it use veneers if it must. * Clean up redundant #includes in relevant areas and reorganize them. * Expunge useless and dangerous stuff like remove_thread(). Change-Id: I6e22932fad61a9fac30fd1363c071074ee7ab382
* Fix some stuff for no priority andMichael Sevakis2014-08-06
| | | | | | | | | | thread_queue_wake() doesn't need the 2nd parameter. The original purpose for it never came to be. Non priority version mrsw_writer_wakeup_readers was left improperly finished. Get that back into line. Change-Id: Ic613a2479f3cc14dc7c761517670eb15178da9f5
* Add multi-reader, single-writer locks to kernel.Michael Sevakis2014-08-06
| | | | | | | | | | | | | | | | | | | | | | | | Any number of readers may be in the critical section at a time and writers are mutually exclusive to all other threads. They are a better choice when data is rarely modified but often read and multiple threads can safely access it for reading. Priority inheritance is fully implemented along with other changes to the kernel to fully support it on multiowner objects. This also cleans up priority code in the kernel and updates some associated structures in existing objects to the cleaner form. Currently doesn't add the mrsw_lock.[ch] files since they're not yet needed by anything but the supporting improvements are still useful. This includes a typed bitarray API (bitarray.h) which is pretty basic for now. Change-Id: Idbe43dcd9170358e06d48d00f1c69728ff45b0e3 Reviewed-on: http://gerrit.rockbox.org/801 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
* lcd-24bit: Introduce a 24-bit mid-level LCD driverThomas Martitz2014-06-21
| | | | | | | | | | | | | | | | | With LCD driver all calculation will be performed on RGB888 and the hardware/OS can display from our 24bit framebuffer. It is not yet as performance optimized as the existing drivers but should be good enough.The vast number of small changes is due to the fact that fb_data can be a struct type now, while most of the code expected a scalar type. lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit it enforces the generic C code. All plugins are ported over. Except for rockpaint. It uses so much memory that it wouldnt fit into the 512k plugin buffer anymore (patches welcome). Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
* Fix (unintentional) linkage of HAVE_BUTTON_DATA with HAVE_TOUCHSCREENSebastian Leonhardt2014-03-18
| | | | | | | | | | Defining HAVE_BUTTON_DATA without simultaneously defining HAVE_TOUCHSCREEN caused compile errors. (I need them separated for a scrollstrip driver.) Change-Id: I945d3437d840035ccc0c147f8155029b403c6ec2 Reviewed-on: http://gerrit.rockbox.org/771 Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com> Reviewed-by: Thomas Martitz <kugel@rockbox.org>
* kernel: Break out kernel primitives into separate files and move to separate ↵Thomas Martitz2014-03-03
| | | | | | | | | dir. No code changed, just shuffling stuff around. This should make it easier to build only select parts kernel and use different implementations. Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
* Fix hostfs_init() return value.Thomas Martitz2014-03-03
| | | | Change-Id: Ic8048e3fa0075de234e8879ba9faad101168bf09
* simulator: Simulate external storage for HAVE_MULTIDRIVE.Thomas Martitz2014-02-23
| | | | | | | | | The virtual external storage can be inserted/extracted with the e key. This has little effect because there is no way to access the storage (yet, a later commit will change this). Except on ondio where the mmc needs to be extracted before entering USB (like on real target). Change-Id: I523402832f3b4ae71e0603b281aba4fb8592a897
* storage: Add STORAGE_HOSTFSThomas Martitz2014-02-23
| | | | | | | | | | | | CONFIG_STORAGE & STORAGE_HOSTFS allows to use parts of the storage_* API to be compiled for application targets without compiling storage.c or performing actually raw storage access. This is primarily to enable application targets to implement HAVE_MULTIVOMULE/HAVE_HOTSWAP (in a later commit). SIMULATOR uses the same mechanism without explicitely defining STORAGE_HOSTFS (how to add a bit to an existing preprocessor token?). Change-Id: Ib3f8ee0d5231e2ed21ff00842d51e32bc4fc7292
* zenxfistyle: add simulator bitmap and button mapAmaury Pouly2014-02-16
| | | | Change-Id: I68a107887e6b1563b6c5ab425e98be7e012e7976
* sim/sdlapp: Do not quit immediately on panicf, but wait for quit.Thomas Martitz2014-02-02
| | | | Change-Id: I2f0b4b560f00a43ad4b240911e4c30a162deb6e3
* buflib: Add crc field protecting buflib cookie integrityMarcin Bukat2014-01-16
| | | | | | | | | | | | | | | This should catch the case of buffer misuse which results in corrupted cookie of next allocation. The check is performed on move_block() so it may be a bit late. There is buflib_check_valid() provided which checks the integrity of all cookies for given context. On DEBUG build with --sdl-thread this check is carried out for core_ctx on every context switch to catch problems earlier. Change-Id: I999d4576084592394e3dbd3bdf0f32935ff5f601 Reviewed-on: http://gerrit.rockbox.org/711 Reviewed-by: Thomas Martitz <kugel@rockbox.org>
* Add missing kernel.h include (hopefully the last one, really), take #4.Thomas Martitz2014-01-07
| | | | Change-Id: I167e988868b53203ea926540699d587e115635e8
* zenmozaic: add keymap and bitmap for simulatorAmaury Pouly2013-11-08
| | | | Change-Id: I1be76d5b82ef585d2146d12aacad456071341827
* zenxfi: add simulator keymap and bitmapAmaury Pouly2013-11-08
| | | | Change-Id: Ic82ad39234d3056c3cc06d9f8f0ba6f28892e15f
* Add Creative ZEN simulator bitmap and button mapAmaury Pouly2013-11-07
| | | | Change-Id: I15fad76fe48d9736be9e4cdbc9ae8fdc96cc9ac3
* Simulator for Samsung YP-R0Lorenzo Miori2013-09-29
| | | | | | | | | Enable simulator for the target ypr0 to be built and used. Change-Id: I1b080f07ab90f5c4856881d08ad70e1053bbb0c0 Reviewed-on: http://gerrit.rockbox.org/618 Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
* sonynwze370: fix simulatorAmaury Pouly2013-09-26
| | | | Change-Id: I23cd8ce8549119868011e2a05341f3cb6335fad6
* sonynwze360: fix simulatorAmaury Pouly2013-09-25
| | | | Change-Id: Ib63d5aceeafb1078013599616cb6dcec3a2b8598
* fix redAmaury Pouly2013-09-05
| | | | Change-Id: I9eb83aaffa93636d5e601132efdfbb85340a665d
* fix redAmaury Pouly2013-09-05
| | | | Change-Id: Ibca5879553a87e77014f850308d9b54cc339d474
* touch devices: Disable touch on softlock.Jean-Louis Biasini2013-09-05
| | | | | | | | | | | | | | | | | | | | | | | | | | | Target that have a touchpad/touchscreen should disable it while being locked (In order to avoid LCD to drain battery power due to "key locked" constant reporting messages. If they a have a keylock button this was already handled at driver level. If not (e.g. fuze+), they will have to implement a switch at driver level that action.c can operate on softlock. This patch does the following for any target having a touchpad or a touchscreen and no HAS_BUTTON_HOLD (ie any softlock target) 1) it implements the code to call button_enable_touch(bool en) in action.c. 2) button_enable_touch is implemented in button.c and call either touchpad_enable or touchscreen_enable 3) those two function are implemented respectively in touchscreen.c and a new touchpad.c file. They provide a generic way to silents touch's device and call a function at driver level where target specific code can be implemented if possible/needed (for power saving for instance). Those function name are touchpad_enable_device and touchscreen_enable_device 4) we implement an empty function at driver level of targets that need it to have them still being able to compiled. Change-Id: I9ead78a25bd33466a8533f5b9f259b395cb5ce49 Reviewed-on: http://gerrit.rockbox.org/569 Reviewed-by: Thomas Martitz <kugel@rockbox.org> Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
* Provide high resolution volume and prescaler to hosted targets.Michael Sevakis2013-04-27
| | | | | | | | | | | | | | | | | | | | | HAVE_SW_VOLUME_CONTROL is required and at this time only affects the SDL targets using pcm-sdl.c. Enables balance control in SDL targets, unless mono volume is in use. Compiles software volume control as unbuffered when PCM_SW_VOLUME_UNBUFFERED is defined. This avoids the overhead and extra latency introduced by the double buffer when it is not needed. Use this config when the target's PCM driver is buffered and sufficient latency exists to perform safely the volume scaling. Simulated targets that are double-buffered when made as native targets remain so in the sim in order to run the same code. Change-Id: Ifa77d2d3ae7376c65afecdfc785a084478cb5ffb Reviewed-on: http://gerrit.rockbox.org/457 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested-by: Michael Sevakis <jethead71@rockbox.org>
* Do some cleanup, adjustment and a couple fixes to recent sound changes.Michael Sevakis2013-04-22
| | | | | | | | | | | | | | | | | | | | | * SOUND_x enum can be generated by audiohw_settings.h along with settings entries and sound_val2phys. * VOLUME_MIN and VOLUME_MAX are no longer necessary within sound.c. If you need them, they are for target-defined purposes. * Fix up SDL volume implementation in sdl.c. Move sim volume calculation code to pcm-sdl.c. * Min trigger tresholds were based upon VOLUME_MIN for some reason. These setting have nothing to do with playback volume. Since it is no longer present, set these at -89dB which is the minimum peak meter sensitivity setting. * Fix an oversight in wm8758.c. I forgot to add the dB->register conversion to audiohw_set_volume. Change-Id: Ie1df33f1793eee75e6793f16bc7bddd16edb7f75
* Fix f5a5b94 errors. Employ SW volume for select targets on SIM.Michael Sevakis2013-04-11
| | | | | | | | | | | Onda VX747 sim was missing a limits #define; #include limits.h in pcm_sw_volume.h. Simply use the software volume control for the SIM volume control rather than the SDL volume control when the target would have it natively. Change-Id: I8e924a2ff1b410f602452d2ea9b691efb82c931e
* zenxfi2: add simulator defines and imageAmaury Pouly2013-01-15
| | | | Change-Id: I87498ed09a952586cb84a44bc391b5a0aa149c2e
* Fix building the iPod 6G UI sim by reusing the iPod Video bitmap.Michael Giacomelli2012-11-25
| | | | | | Ideally someone will go through and make a graphic for the 6G, but as it looks nearly identical to the Video its not a huge deal. Change-Id: If507c6d4f01eb0b1e5fc2f15f6a0e5a3195006c6
* Fix non-integer display_zoom for charcell.Frank Gevaerts2012-06-19
| | | | Change-Id: I2d41b5cc9cbceae05ba6cde4182896df9c5fb860
* Change display_zoom from int to double.Frank Gevaerts2012-06-19
| | | | | | | | The main reason for this is to be able to downscale the sdl app, which when used for designing themes for android tends not to fit on laptop screens these days. Change-Id: Ib52731dbebcdd03a572be7754c157471165eb2df
* Remove extraneous "extern int display_zoom" declarations.Frank Gevaerts2012-06-14
| | | | | | One extern declaration of a variable should be enough for everyone! Change-Id: Idd4f4e05abaa5bb82693134a262d4023e1be6bd6
* Fuze+ simulator: update image with keys indicationJean-Louis Biasini2012-05-20
| | | | | | | | | | 1) Change the image with a clean one 2) add keymaps indication Change-Id: I0d3fff317406809523fb34282df058fe2e074a2c Reviewed-on: http://gerrit.rockbox.org/173 Reviewed-by: Peter D'Hoye <peter.dhoye@gmail.com> Tested-by: Peter D'Hoye <peter.dhoye@gmail.com>
* Initial commit for the Creative ZEN X-Fi2 and X-Fi3 portsAmaury Pouly2012-05-19
| | | | | | These are really similar devices so one commit for both is ok. Change-Id: I8bd1d3fef1eb6d00aaadfb7af56c771f62d0c9c3
* Revert 1207c7b and fix the actual warnings.Frank Gevaerts2012-04-03
| | | | | | | | The warnings 1207c7b was supposed to get rid of are sim-only. This means the binsize argument used for the _FORTIFY_SOURCE fix did not apply at all. This one actually checks the return values. Change-Id: Ic4cd8c25de4305310baa868c077a66981cdfcb4b
* sdl: Fix the sdl init so the sim will get a taskbar itemJonathan Gordon2012-03-20
| | | | Change-Id: Ib0049f96c54b4471a8185937d92bb6e8a492142a
* Tweak some PCM drivers for less typecasting with the data pointer.Michael Sevakis2012-03-04
| | | | | | | Yeah, sizeof (void) here with GCC is 1. If something has a problem with that, we'll set it straight. Change-Id: I9ad3eee75dd440f6404a04a501d1533c8bc18ba9
* Revise the PCM callback system after adding multichannel audio.Michael Sevakis2012-03-03
| | | | | | | | | | | | | | | | | | Additional status callback is added to pcm_play/rec_data instead of using a special function to set it. Status includes DMA error reporting to the status callback. Playback and recording callback become more alike except playback uses "const void **addr" (because the data should not be altered) and recording uses "void **addr". "const" is put in place throughout where appropriate. Most changes are fairly trivial. One that should be checked in particular because it isn't so much is telechips, if anyone cares to bother. PP5002 is not so trivial either but that tested as working. Change-Id: I4928d69b3b3be7fb93e259f81635232df9bd1df2 Reviewed-on: http://gerrit.rockbox.org/166 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested-by: Michael Sevakis <jethead71@rockbox.org>
* Pandora port: Add support for the L/R shoulder buttonsThomas Jarosch2012-03-02
| | | | Change-Id: I18d5998dbcf7347549008fb9e52679b65fbf7e4f
* lcd drivers: Convert lcd_[remote_]framebuffer to a pointerJonathan Gordon2012-02-28
| | | | | | | | | | Change all lcd drivers to using a pointer to the static framebuffer instead of directly accessing the static array. This will let us later do fun things like dynamic framebuffer sizes (RaaA) or ability to use different buffers for different layers (dynamic skin backdrops!) Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
* Fix sdl build warningsThomas Martitz2012-01-22
| | | | Change-Id: I3e85c63ce246b93572f856b364c9e2ff1b53e52f
* Create fimrware/asm directory for assembly optimized stuff.Thomas Martitz2012-01-22
| | | | | | | | | | | | | | | | This dir is suitable for stuff that doesn't fit the target tree, e.g. because it also builds on hosted or otherwise. It also has a generic subfolder for fallback C implementations so that not all archs need to provide asm files. SOURCES should only contain "foo.c" where foo.c includes the specific <arch>/foo.c files from the subdirs using the preprocessor. This way automatic selection of asm versions or generic C verion is possible. For the start, the thread support files are moved, since ASM threads can be used on hosted platforms as well. Since core_sleep() remains platform specific it's moved to the corresponding system.h headers. Change-Id: Iebff272f3407a6eaafeb7656ceb0ae9eca3f7cb9
* remove cargo-cult empty i2c-target.hRafaël Carré2012-01-08
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31624 a1c6a512-1295-4272-9138-f99709370657
* adc-target.h: cleanupRafaël Carré2012-01-08
| | | | | | | | move adc_close() prototype to adc.h don't duplicate prototypes of adc.h remove license header and guards for a single include of another file or for empty content git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31623 a1c6a512-1295-4272-9138-f99709370657
* button-target.h : move prototypes to button.hRafaël Carré2012-01-08
| | | | | | no need to define BUTTON_REMOTE anymore git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31620 a1c6a512-1295-4272-9138-f99709370657
* Only use lcd-remote.h #ifdef HAVE_REMOTE_LCDRafaël Carré2012-01-07
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31613 a1c6a512-1295-4272-9138-f99709370657
* Rework powermgmt to enable code re-use on appliation and sims.Thomas Martitz2012-01-03
| | | | | | | | | | | | | | | | | | | | | * Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application) to break powermgmt.c's assumption about the ability to read battery voltage. There's now additionally percentage (android) and remaining time measure (maemo). No measure at all also works (sdl app). If voltage can't be measured, then battery_level() is king and it'll be used for power_history and runtime estimation. * Implement target's API in the simulator, i.e. _battery_voltage(), so it doesn't need to implement it's own powermgmt.c and other stubs. Now the sim behaves much more like a native target, although it still changes the simulated battery voltage quickly, * Other changes include include renaming battery_adc_voltage() to _battery_voltage(), for consistency with the new target functions and making some of the apps code aware that voltage and runtime estimation is not always available. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
* usb-target.h: removeRafaël Carré2011-12-31
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31498 a1c6a512-1295-4272-9138-f99709370657
* move usb_pin_init() declaration to PP's system-target.hRafaël Carré2011-12-31
| | | | | | | remove duplicate usb_detect() declaration Remove all content from empty usb-target.h files git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31488 a1c6a512-1295-4272-9138-f99709370657