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* skin_engine: Reenable skin debugging in the sim (use --debugwps)Jonathan Gordon2012-03-15
| | | | Change-Id: I2881edda45cd3ea69f5284d93bc93c47bb63b3f2
* FS#11470 - new skin code, finally svn uses the new parser from the theme ↵Jonathan Gordon2010-07-29
| | | | | | editor. This means that a skin that passes the editor WILL pass svn and checkwps (unless the target runs out of skin buffer or something. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27613 a1c6a512-1295-4272-9138-f99709370657
* dont build the debug code in ROCKBOX, save ~400bytesJonathan Gordon2010-06-24
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27109 a1c6a512-1295-4272-9138-f99709370657
* Added skin_parser library to build system. Fixed some warnings.Björn Stenberg2010-06-17
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26884 a1c6a512-1295-4272-9138-f99709370657