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lcd-bitmap.c
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Author
Age
*
- Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hos...
Thomas Martitz
2010-05-15
*
Enable backlight brightness in simulator
Maurus Cuelenaere
2009-12-17
*
Sim: Add support for vertical stride.
Karl Kurbjun
2009-09-04
*
Move screendump from apps to firmware, solving two nasty firmware-to-apps cal...
Jens Arnold
2009-02-10
*
Simulate backlight for colour targets. Implements the idea from FS #9884, but...
Jens Arnold
2009-02-10
*
More compact screendump routines for core and greylib. The core routine might...
Jens Arnold
2009-02-09
*
Fix red and yellow.
Jens Arnold
2009-02-09
*
Put the display colours for monochrome and greyscale targets into the target ...
Jens Arnold
2009-02-09
*
Simulator: Fix an almost 3 years old colour init bug both on startup and on g...
Jens Arnold
2009-01-24
*
Sansa Clip Simulator: emulate the real screen at the price of some CPU (FS#9521)
Rafaël Carré
2008-12-04
*
Updated our source code header to explicitly mention that we are GPL v2 or
Daniel Stenberg
2008-06-28
*
Consistent naming scheme the various blit functions. * Removed lcd_blit_mono(...
Jens Arnold
2008-03-24
*
More M3 work: Rockbox logo, keymap, sim definitions, sim bitmap. Simulator bu...
Jens Arnold
2008-03-14
*
simulator:
Robert Kukla
2008-03-02
*
Initial WVS for mpegplayer. Adjusts to the user's preferred font and uses FF/...
Michael Sevakis
2008-01-03
*
Dithering option for mpegplayer on gigabeat-f/x and e200. Assembly IDCT for A...
Michael Sevakis
2007-09-25
*
Moved archos backlight code to target tree. Changed old mutlivalue CONFIG_BAC...
Jens Arnold
2007-04-12
*
Remove the annoying backlight debug output in the simulator
Linus Nielsen Feltzing
2007-03-05
*
Fix CONFIG_BACKLIGHT warnings.
Jens Arnold
2007-02-18
*
Adjustments for simulating a backlight-modded Ondio.
Jens Arnold
2006-06-03
*
Fix greyscale iPod sims for new LCD format.
Jens Arnold
2006-04-04
*
Finally - grayscale library support for the simulators. Currently SDL only, w...
Jens Arnold
2006-02-26
*
Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still do...
Dan Everton
2006-02-13
*
Refactor SDL sim source so drawing routines are written once. Split bitmap, r...
Dan Everton
2006-02-09