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* added bounce.cDaniel Stenberg2002-06-15
* defined current_tick variable and repaired broken build.Felix Arends2002-06-15
* current_tick simulation addedDaniel Stenberg2002-06-14
* removed yield() define, we have a proper yield() implementation nowDaniel Stenberg2002-06-14
* removed sleep.c, the sleep() code was moved into thread.c as theDaniel Stenberg2002-06-14
* Fixed the threading to work as I wanted it:Daniel Stenberg2002-06-14
* kill warningDaniel Stenberg2002-06-14
* warning hunt and kill sessionDaniel Stenberg2002-06-14
* go bananas, now we complain on *lots* of detailsDaniel Stenberg2002-06-14
* Threading is working on uisw32 as well now, code is up-to-date, makefile is u...Felix Arends2002-06-12
* Added win32/uisw32.rcBjörn Stenberg2002-06-11
* add thread functionality, powered by pthreadsDaniel Stenberg2002-06-10
* works with playlist code, now stubs mpeg_play() to be able to show someDaniel Stenberg2002-06-04
* clarified and added details about the X11 simulator buildDaniel Stenberg2002-06-04
* the sim should not take args off the command lineRobert Hak2002-06-04
* Player compatible code, interface still needs some changes for playerFelix Arends2002-06-01
* updated the build instruction since we now support building the simulatorDaniel Stenberg2002-05-31
* supports OBJDIR etc to make it possible to have the configure script generateDaniel Stenberg2002-05-31
* include the 8bit bitmap instead of the previos 24bit one (that is no longerDaniel Stenberg2002-05-31
* removed the no longer used code for simulating the player LCDDaniel Stenberg2002-05-30
* we don't need these weirdo defined anymoreDaniel Stenberg2002-05-30
* Added the two Player-specific keys to the description. The X11 simulator isDaniel Stenberg2002-05-30
* Removed some files to save space, made bitmap smaller, brought everything up ...Felix Arends2002-05-29
* Felix popped up and fixed the win32 simulator, it works again and we includeDaniel Stenberg2002-05-29
* win32 simulator up to dateFelix Arends2002-05-29
* I've commented all the win32 files right now as no one is maintainingDaniel Stenberg2002-05-29
* added FILES and all sorts of missing win32 simulator filesDaniel Stenberg2002-05-29
* shorten the sleep for blocking key-gets to make it behave betterDaniel Stenberg2002-05-29
* adjusted to new button_get apiDaniel Stenberg2002-05-28
* mpeg_stop stub addedDaniel Stenberg2002-05-28
* files included in releaseDaniel Stenberg2002-05-27
* stop the compiler bitchingRobert Hak2002-05-27
* build sound_menu, add mpeg.o to simulat the target mpeg_* functionsDaniel Stenberg2002-05-27
* simulate the mpeg functions to make the sim buildDaniel Stenberg2002-05-27
* make yield() simply do a short sleep when simulatedDaniel Stenberg2002-05-27
* added reference to location of mpeg_play.h for includesRobert Hak2002-05-24
* Added player MENU and ON keysBjörn Stenberg2002-05-21
* app.c removed, main_menu.c introducedBjörn Stenberg2002-05-21
* added credits.cRobert Hak2002-05-18
* I got tired of shifting this file around, and it belongs with the archosRobert Hak2002-05-18
* removed -DLITTLE_ENDIAN for Linux - it is defined by stdlib.hDave Chapman2002-05-17
* Some files movedBjörn Stenberg2002-05-17
* Added lcd_update() to player lcd_puts()Björn Stenberg2002-05-17
* made both recorder and player builds work againDaniel Stenberg2002-05-17
* code meant to be used in target builds are now in ../appsDaniel Stenberg2002-05-17
* Moved play.* to apps/Björn Stenberg2002-05-16
* Added support for player keypadBjörn Stenberg2002-05-16
* support little endian tooDaniel Stenberg2002-05-16
* set endian style, default target endian is BIG ENDIANDaniel Stenberg2002-05-16
* display logo if presentDaniel Stenberg2002-05-16