1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
|
// Blip_Buffer 0.4.1. http://www.slack.net/~ant/
#include "blip_buffer.h"
#include <assert.h>
#include <limits.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#ifdef BLARGG_ENABLE_OPTIMIZER
#include BLARGG_ENABLE_OPTIMIZER
#endif
int const silent_buf_size = 1; // size used for Silent_Blip_Buffer
void Blip_init( struct Blip_Buffer* this )
{
this->factor_ = (blip_ulong)LONG_MAX;
this->offset_ = 0;
this->buffer_size_ = 0;
this->sample_rate_ = 0;
this->reader_accum_ = 0;
this->bass_shift_ = 0;
this->clock_rate_ = 0;
this->bass_freq_ = 16;
this->length_ = 0;
// assumptions code makes about implementation-defined features
#ifndef NDEBUG
// right shift of negative value preserves sign
buf_t_ i = -0x7FFFFFFE;
assert( (i >> 1) == -0x3FFFFFFF );
// casting to short truncates to 16 bits and sign-extends
i = 0x18000;
assert( (short) i == -0x8000 );
#endif
}
void Blip_stop( struct Blip_Buffer* this )
{
if ( this->buffer_size_ != silent_buf_size )
free( this->buffer_ );
}
void Blip_clear( struct Blip_Buffer* this, int entire_buffer )
{
this->offset_ = 0;
this->reader_accum_ = 0;
this->modified_ = 0;
if ( this->buffer_ )
{
long count = (entire_buffer ? this->buffer_size_ : Blip_samples_avail( this ));
memset( this->buffer_, 0, (count + blip_buffer_extra_) * sizeof (buf_t_) );
}
}
blargg_err_t Blip_set_sample_rate( struct Blip_Buffer* this, long new_rate, int msec )
{
if ( this->buffer_size_ == silent_buf_size )
{
assert( 0 );
return "Internal (tried to resize Silent_Blip_Buffer)";
}
// start with maximum length that resampled time can represent
long new_size = (ULONG_MAX >> BLIP_BUFFER_ACCURACY) - blip_buffer_extra_ - 64;
if ( msec != blip_max_length )
{
long s = (new_rate * (msec + 1) + 999) / 1000;
if ( s < new_size )
new_size = s;
else
assert( 0 ); // fails if requested buffer length exceeds limit
}
if ( new_size > blip_buffer_max )
return "Out of memory";
this->buffer_size_ = new_size;
assert( this->buffer_size_ != silent_buf_size );
// update things based on the sample rate
this->sample_rate_ = new_rate;
this->length_ = new_size * 1000 / new_rate - 1;
if ( msec )
assert( this->length_ == msec ); // ensure length is same as that passed in
if ( this->clock_rate_ )
Blip_set_clock_rate( this, this->clock_rate_ );
Blip_bass_freq( this, this->bass_freq_ );
Blip_clear( this, 1 );
return 0; // success
}
/* Not sure if this affects sound quality */
#if defined(ROCKBOX)
double floor(double x) {
if ( x > 0 ) return (int)x;
return (int)(x-0.9999999999999999);
}
#endif
blip_resampled_time_t Blip_clock_rate_factor( struct Blip_Buffer* this, long rate )
{
double ratio = (double) this->sample_rate_ / rate;
blip_long factor = (blip_long) floor( ratio * (1L << BLIP_BUFFER_ACCURACY) + 0.5 );
assert( factor > 0 || !this->sample_rate_ ); // fails if clock/output ratio is too large
return (blip_resampled_time_t) factor;
}
void Blip_bass_freq( struct Blip_Buffer* this, int freq )
{
this->bass_freq_ = freq;
int shift = 31;
if ( freq > 0 )
{
shift = 13;
long f = (freq << 16) / this->sample_rate_;
while ( (f >>= 1) && --shift ) { }
}
this->bass_shift_ = shift;
}
void Blip_end_frame( struct Blip_Buffer* this, blip_time_t t )
{
this->offset_ += t * this->factor_;
assert( Blip_samples_avail( this ) <= (long) this->buffer_size_ ); // time outside buffer length
}
void Blip_remove_silence( struct Blip_Buffer* this, long count )
{
assert( count <= Blip_samples_avail( this ) ); // tried to remove more samples than available
this->offset_ -= (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY;
}
long Blip_count_samples( struct Blip_Buffer* this, blip_time_t t )
{
unsigned long last_sample = Blip_resampled_time( this, t ) >> BLIP_BUFFER_ACCURACY;
unsigned long first_sample = this->offset_ >> BLIP_BUFFER_ACCURACY;
return (long) (last_sample - first_sample);
}
blip_time_t Blip_count_clocks( struct Blip_Buffer* this, long count )
{
if ( !this->factor_ )
{
assert( 0 ); // sample rate and clock rates must be set first
return 0;
}
if ( count > this->buffer_size_ )
count = this->buffer_size_;
blip_resampled_time_t time = (blip_resampled_time_t) count << BLIP_BUFFER_ACCURACY;
return (blip_time_t) ((time - this->offset_ + this->factor_ - 1) / this->factor_);
}
void Blip_remove_samples( struct Blip_Buffer* this, long count )
{
if ( count )
{
Blip_remove_silence( this, count );
// copy remaining samples to beginning and clear old samples
long remain = Blip_samples_avail( this ) + blip_buffer_extra_;
memmove( this->buffer_, this->buffer_ + count, remain * sizeof *this->buffer_ );
memset( this->buffer_ + remain, 0, count * sizeof *this->buffer_ );
}
}
long Blip_read_samples( struct Blip_Buffer* this, blip_sample_t* BLIP_RESTRICT out, long max_samples, int stereo )
{
long count = Blip_samples_avail( this );
if ( count > max_samples )
count = max_samples;
if ( count )
{
int const bass = BLIP_READER_BASS( *this );
BLIP_READER_BEGIN( reader, *this );
if ( !stereo )
{
blip_long n;
for ( n = count; n; --n )
{
blip_long s = BLIP_READER_READ( reader );
if ( (blip_sample_t) s != s )
s = 0x7FFF - (s >> 24);
*out++ = (blip_sample_t) s;
BLIP_READER_NEXT( reader, bass );
}
}
else
{
blip_long n;
for ( n = count; n; --n )
{
blip_long s = BLIP_READER_READ( reader );
if ( (blip_sample_t) s != s )
s = 0x7FFF - (s >> 24);
*out = (blip_sample_t) s;
out += 2;
BLIP_READER_NEXT( reader, bass );
}
}
BLIP_READER_END( reader, *this );
Blip_remove_samples( this, count );
}
return count;
}
void Blip_mix_samples( struct Blip_Buffer* this, blip_sample_t const* in, long count )
{
if ( this->buffer_size_ == silent_buf_size )
{
assert( 0 );
return;
}
buf_t_* out = this->buffer_ + (this->offset_ >> BLIP_BUFFER_ACCURACY) + blip_widest_impulse_ / 2;
int const sample_shift = blip_sample_bits - 16;
int prev = 0;
while ( count-- )
{
blip_long s = (blip_long) *in++ << sample_shift;
*out += s - prev;
prev = s;
++out;
}
*out -= prev;
}
void Blip_set_modified( struct Blip_Buffer* this )
{
this->modified_ = 1;
}
int Blip_clear_modified( struct Blip_Buffer* this )
{
int b = this->modified_;
this->modified_ = 0;
return b;
}
blip_resampled_time_t Blip_resampled_duration( struct Blip_Buffer* this, int t )
{
return t * this->factor_;
}
blip_resampled_time_t Blip_resampled_time( struct Blip_Buffer* this, blip_time_t t )
{
return t * this->factor_ + this->offset_;
}
// Blip_Synth
void Synth_init( struct Blip_Synth* this )
{
this->buf = 0;
this->last_amp = 0;
this->delta_factor = 0;
}
// Set overall volume of waveform
void Synth_volume( struct Blip_Synth* this, double v )
{
this->delta_factor = (int) (v * (1L << blip_sample_bits) + 0.5);
}
|