changes that affected the PCM output: 2001/05/14 05:48:59 - aaron's 0.6.1 was cutting before the end 2001/06/04 01:42:47 - slightly adjusted some values (volume, downmix adjustemtn, clev/slev tables) 2001/06/04 05:48:31 - added adjust_level to the downmix 2001/06/12 2001/06/13 - changed the order of the dither() calls also introduced bug with thx_2_0 stream 2001/06/22 08:23:37 - fixed bug with thx_2_0 stream (see parse.c) 2001/07/02 08:44:55 - changed float-to-int conversion (+ added saturation) 2001/07/06 06:53:01 - more precise imdct init, more precise q_* coefficients 2001/07/06 08:52:30 - rematrixing fixes 2001/07/26 21:31:39 - do 3dB dither reduction in coeff_get() not dither_gen() 2001/08/09 08:11:31 - implemented dynamic range compression 2002/02/24 08:54:49 - window function computed at runtime, with more precision 2003/01/28 06.57:37 - switched to integer q_* coefficients 2003/01/28 07:39:35 - use level of 0.75 for dithering instead of 0.707 e='puzzles'>puzzles My Rockbox treeFranklin Wei
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path: root/apps/plugins/bitmaps/remote_native/SOURCES
blob: 3633f23eb15b06316a723fba50480bc0b61c143f (plain)
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#if defined(SIMULATOR) && defined(__APPLE__)
osx.dummy.bmp
#endif

/* Jackpot */
jackpot_slots_remote.15x210x1.bmp

clock_logo_remote.112x64x1.bmp
clock_messages_remote.112x64x1.bmp

clock_binary_remote.112x64x1.bmp

clock_digits_remote.112x64x1.bmp
clock_smalldigits_remote.112x64x1.bmp

clock_segments_remote.112x64x1.bmp
clock_smallsegments_remote.112x64x1.bmp

/* Logo */
#if (LCD_REMOTE_DEPTH == 1)
    remote_rockboxlogo.91x32x1.bmp
#elif (LCD_REMOTE_DEPTH == 2)
    remote_rockboxlogo.91x32x2.bmp
#endif