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/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2005 Jens Arnold
 *
 * Overlay loader stub plugin for chessbox on Archos
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include "plugin.h"

#if MEM <= 8 && !defined(SIMULATOR)

#include "lib/overlay.h"

PLUGIN_HEADER

/* this is the plugin entry point */
enum plugin_status plugin_start(const void* parameter)
{
    return run_overlay(parameter, PLUGIN_GAMES_DIR "/chessbox.ovl", "ChessBox");
}
#endif
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/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 Björn Stenberg
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#ifndef _PLUGIN_H_
#define _PLUGIN_H_

/* instruct simulator code to not redefine any symbols when compiling plugins.
   (the PLUGIN macro is defined in apps/plugins/Makefile) */
#ifdef PLUGIN
#define NO_REDEFINES_PLEASE
#endif

#include <stdbool.h>
#include <inttypes.h>
#include <sys/types.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "string-extra.h"
#include "gcc_extensions.h"



/* on some platforms strcmp() seems to be a tricky define which
 * breaks if we write down strcmp's prototype */
#undef strcmp
#undef strncmp
#undef strchr

char* strncpy(char *, const char *, size_t);
void* plugin_get_buffer(size_t *buffer_size);

#ifndef __PCTOOL__
#include "config.h"
#include "system.h"
#include "dir.h"
#include "general.h"
#include "kernel.h"
#include "thread.h"
#include "button.h"
#include "action.h"
#include "load_code.h"
#include "usb.h"
#include "font.h"
#include "lcd.h"
#include "metadata.h"
#include "sound.h"
#include "mpeg.h"
#include "audio.h"
#include "mp3_playback.h"
#include "talk.h"
#ifdef RB_PROFILE
#include "profile.h"
#endif
#include "misc.h"
#include "filefuncs.h"
#if (CONFIG_CODEC == SWCODEC)
#include "pcm_mixer.h"
#include "dsp-util.h"
#include "dsp_core.h"
#include "dsp_proc_settings.h"
#include "codecs.h"
#include "playback.h"
#include "codec_thread.h"
#ifdef HAVE_RECORDING
#include "recording.h"
#endif
#else
#include "mas35xx.h"
#endif /* CONFIG_CODEC == SWCODEC */
#include "settings.h"
#include "timer.h"
#include "playlist.h"
#ifdef HAVE_LCD_BITMAP
#include "screendump.h"
#include "scrollbar.h"
#include "jpeg_load.h"
#include "../recorder/bmp.h"
#endif
#include "statusbar.h"
#include "menu.h"
#include "rbunicode.h"
#include "list.h"
#include "tree.h"
#include "color_picker.h"
#include "buflib.h"
#include "buffering.h"
#include "tagcache.h"
#include "viewport.h"
#include "ata_idle_notify.h"
#include "settings_list.h"
#include "timefuncs.h"
#include "crc32.h"
#include "rbpaths.h"

#ifdef HAVE_ALBUMART
#include "albumart.h"
#endif

#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif

#include "yesno.h"

#include "filetypes.h"

#ifdef USB_ENABLE_HID
#include "usbstack/usb_hid_usage_tables.h"
#endif


#ifdef PLUGIN

#if defined(DEBUG) || defined(SIMULATOR)
#undef DEBUGF
#define DEBUGF  rb->debugf
#undef LDEBUGF
#define LDEBUGF rb->debugf
#else
#undef DEBUGF
#define DEBUGF(...) do { } while(0)
#undef LDEBUGF
#define LDEBUGF(...) do { } while(0)
#endif

#ifdef ROCKBOX_HAS_LOGF
#undef LOGF
#define LOGF rb->logf
#else
#define LOGF(...)
#endif

#endif

#define PLUGIN_MAGIC 0x526F634B /* RocK */

/* increase this every time the api struct changes */
#define PLUGIN_API_VERSION 220

/* update this to latest version if a change to the api struct breaks
   backwards compatibility (and please take the opportunity to sort in any
   new function which are "waiting" at the end of the function table) */
#define PLUGIN_MIN_API_VERSION 220

/* plugin return codes */
/* internal returns start at 0x100 to make exit(1..255) work */
#define INTERNAL_PLUGIN_RETVAL_START 0x100
enum plugin_status {
    PLUGIN_OK = 0, /* PLUGIN_OK == EXIT_SUCCESS */
    /* 1...255 reserved for exit() */
    PLUGIN_USB_CONNECTED = INTERNAL_PLUGIN_RETVAL_START,
    PLUGIN_POWEROFF,
    PLUGIN_GOTO_WPS,
    PLUGIN_ERROR = -1,
};

/* NOTE: To support backwards compatibility, only add new functions at
         the end of the structure.  Every time you add a new function,
         remember to increase PLUGIN_API_VERSION.  If you make changes to the
         existing APIs then also update PLUGIN_MIN_API_VERSION to current
         version
 */
struct plugin_api {

    /* lcd */
    
#ifdef HAVE_LCD_CONTRAST
    void (*lcd_set_contrast)(int x);
#endif
    void (*lcd_update)(void);
    void (*lcd_clear_display)(void);
    int  (*lcd_getstringsize)(const unsigned char *str, int *w, int *h);
    void (*lcd_putsxy)(int x, int y, const unsigned char *string);
    void (*lcd_putsxyf)(int x, int y, const unsigned char *fmt, ...);
    void (*lcd_puts)(int x, int y, const unsigned char *string);
    void (*lcd_putsf)(int x, int y, const unsigned char *fmt, ...);
    void (*lcd_puts_scroll)(int x, int y, const unsigned char* string);
    void (*lcd_stop_scroll)(void);
#ifdef HAVE_LCD_CHARCELLS
    void (*lcd_define_pattern)(unsigned long ucs, const char *pattern);
    unsigned long (*lcd_get_locked_pattern)(void);
    void (*lcd_unlock_pattern)(unsigned long ucs);
    void (*lcd_putc)(int x, int y, unsigned long ucs);
    void (*lcd_put_cursor)(int x, int y, unsigned long ucs);
    void (*lcd_remove_cursor)(void);
    void (*lcd_icon)(int icon, bool enable);
    void (*lcd_double_height)(bool on);
#else /* HAVE_LCD_BITMAP */
    fb_data* lcd_framebuffer;
    void (*lcd_update_rect)(int x, int y, int width, int height);
    void (*lcd_set_drawmode)(int mode);
    int  (*lcd_get_drawmode)(void);
    void (*lcd_setfont)(int font);
    void (*lcd_drawpixel)(int x, int y);
    void (*lcd_drawline)(int x1, int y1, int x2, int y2);
    void (*lcd_hline)(int x1, int x2, int y);
    void (*lcd_vline)(int x, int y1, int y2);
    void (*lcd_drawrect)(int x, int y, int width, int height);
    void (*lcd_fillrect)(int x, int y, int width, int height);
    void (*lcd_mono_bitmap_part)(const unsigned char *src, int src_x, int src_y,
                                 int stride, int x, int y, int width, int height);
    void (*lcd_mono_bitmap)(const unsigned char *src, int x, int y,
                            int width, int height);
#if LCD_DEPTH > 1
    void     (*lcd_set_foreground)(unsigned foreground);
    unsigned (*lcd_get_foreground)(void);
    void     (*lcd_set_background)(unsigned foreground);
    unsigned (*lcd_get_background)(void);
    void (*lcd_bitmap_part)(const fb_data *src, int src_x, int src_y,
                            int stride, int x, int y, int width, int height);
    void (*lcd_bitmap)(const fb_data *src, int x, int y, int width,
                       int height);
    fb_data* (*lcd_get_backdrop)(void);
    void (*lcd_set_backdrop)(fb_data* backdrop);
#endif
#if LCD_DEPTH == 16
    void (*lcd_bitmap_transparent_part)(const fb_data *src,
            int src_x, int src_y, int stride,
            int x, int y, int width, int height);
    void (*lcd_bitmap_transparent)(const fb_data *src, int x, int y,
            int width, int height);
#if MEMORYSIZE > 2
    void (*lcd_blit_yuv)(unsigned char * const src[3],
                         int src_x, int src_y, int stride,
                         int x, int y, int width, int height);
#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \
    || defined(IRIVER_H10) || defined(COWON_D2) || defined(PHILIPS_HDD1630) \
    || defined(SANSA_FUZE) || defined(SANSA_E200V2) || defined(SANSA_FUZEV2) \
    || defined(TOSHIBA_GIGABEAT_S) || defined(PHILIPS_SA9200)
    void (*lcd_yuv_set_options)(unsigned options);
#endif
#endif /* MEMORYSIZE > 2 */
#elif (LCD_DEPTH < 4) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
    void (*lcd_blit_mono)(const unsigned char *data, int x, int by, int width,
                          int bheight, int stride);
    void (*lcd_blit_grey_phase)(unsigned char *values, unsigned char *phases,
                                int bx, int by, int bwidth, int bheight,
                                int stride);
#endif /* LCD_DEPTH */
#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)
    void (*lcd_blit_pal256)(unsigned char *src, int src_x, int src_y, int x, int y,
                            int width, int height);
    void (*lcd_pal256_update_pal)(fb_data *palette);
#endif
    void (*lcd_puts_style)(int x, int y, const unsigned char *str, int style);
    void (*lcd_puts_scroll_style)(int x, int y, const unsigned char* string,
                                  int style);
#ifdef HAVE_LCD_INVERT
    void (*lcd_set_invert_display)(bool yesno);
#endif /* HAVE_LCD_INVERT */
#if defined(HAVE_LCD_MODES)
    void (*lcd_set_mode)(int mode);
#endif

#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
    struct event_queue *button_queue;
#endif
    unsigned short *(*bidi_l2v)( const unsigned char *str, int orientation );
#ifdef HAVE_LCD_BITMAP
    bool (*is_diacritic)(const unsigned short char_code, bool *is_rtl);
#endif
    const unsigned char *(*font_get_bits)( struct font *pf, unsigned short char_code );
    int (*font_load)(const char *path);
    void (*font_unload)(int font_id);
    struct font* (*font_get)(int font);
    int  (*font_getstringsize)(const unsigned char *str, int *w, int *h,
                               int fontnumber);
    int (*font_get_width)(struct font* pf, unsigned short char_code);
    void (*screen_clear_area)(struct screen * display, int xstart, int ystart,
                              int width, int height);
    void (*gui_scrollbar_draw)(struct screen * screen, int x, int y,
                               int width, int height, int items,
                               int min_shown, int max_shown,
                               unsigned flags);
#endif  /* HAVE_LCD_BITMAP */
    const char* (*get_codepage_name)(int cp);

    /* backlight */
    /* The backlight_* functions must be present in the API regardless whether
     * HAVE_BACKLIGHT is defined or not. The reason is that the stock Ondio has
     * no backlight but can be modded to have backlight (it's prepared on the
     * PCB). This makes backlight an all-target feature API wise, and keeps API
     * compatible between stock and modded Ondio.
     * For OLED targets like the Sansa Clip, the backlight_* functions control
     * the display enable, which has essentially the same effect. */
    void (*backlight_on)(void);
    void (*backlight_off)(void);
    void (*backlight_set_timeout)(int index);
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
    void (*backlight_set_brightness)(int val);
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */

#if CONFIG_CHARGING
    void (*backlight_set_timeout_plugged)(int index);
#endif
    bool (*is_backlight_on)(bool ignore_always_off);
    void (*splash)(int ticks, const char *str);
    void (*splashf)(int ticks, const char *fmt, ...) ATTRIBUTE_PRINTF(2, 3);

#ifdef HAVE_REMOTE_LCD
    /* remote lcd */
    void (*lcd_remote_set_contrast)(int x);
    void (*lcd_remote_clear_display)(void);
    void (*lcd_remote_puts)(int x, int y, const unsigned char *string);
    void (*lcd_remote_puts_scroll)(int x, int y, const unsigned char* string);
    void (*lcd_remote_stop_scroll)(void);
    void (*lcd_remote_set_drawmode)(int mode);
    int  (*lcd_remote_get_drawmode)(void);
    void (*lcd_remote_setfont)(int font);
    int  (*lcd_remote_getstringsize)(const unsigned char *str, int *w, int *h);
    void (*lcd_remote_drawpixel)(int x, int y);
    void (*lcd_remote_drawline)(int x1, int y1, int x2, int y2);
    void (*lcd_remote_hline)(int x1, int x2, int y);
    void (*lcd_remote_vline)(int x, int y1, int y2);
    void (*lcd_remote_drawrect)(int x, int y, int nx, int ny);
    void (*lcd_remote_fillrect)(int x, int y, int nx, int ny);
    void (*lcd_remote_mono_bitmap_part)(const unsigned char *src, int src_x,
                                        int src_y, int stride, int x, int y,
                                        int width, int height);
    void (*lcd_remote_mono_bitmap)(const unsigned char *src, int x, int y,
                                   int width, int height);
    void (*lcd_remote_putsxy)(int x, int y, const unsigned char *string);
    void (*lcd_remote_puts_style)(int x, int y, const unsigned char *str, int style);
    void (*lcd_remote_puts_scroll_style)(int x, int y, const unsigned char* string,
                                         int style);
    fb_remote_data* lcd_remote_framebuffer;
    void (*lcd_remote_update)(void);
    void (*lcd_remote_update_rect)(int x, int y, int width, int height);

    void (*remote_backlight_on)(void);
    void (*remote_backlight_off)(void);
    void (*remote_backlight_set_timeout)(int index);
#if CONFIG_CHARGING
    void (*remote_backlight_set_timeout_plugged)(int index);
#endif
#endif /* HAVE_REMOTE_LCD */
    struct screen* screens[NB_SCREENS];
#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
    void     (*lcd_remote_set_foreground)(unsigned foreground);
    unsigned (*lcd_remote_get_foreground)(void);
    void     (*lcd_remote_set_background)(unsigned background);
    unsigned (*lcd_remote_get_background)(void);
    void (*lcd_remote_bitmap_part)(const fb_remote_data *src,
                                   int src_x, int src_y, int stride,
                                   int x, int y, int width, int height);
    void (*lcd_remote_bitmap)(const fb_remote_data *src, int x, int y,
                              int width, int height);
#endif
    void (*viewport_set_defaults)(struct viewport *vp,
                                  const enum screen_type screen);                                  
#ifdef HAVE_LCD_BITMAP
    void (*viewportmanager_theme_enable)(enum screen_type screen, bool enable,
                                         struct viewport *viewport);
    void (*viewportmanager_theme_undo)(enum screen_type screen, bool force_redraw);
#endif
    /* list */
    void (*gui_synclist_init)(struct gui_synclist * lists,
            list_get_name callback_get_item_name, void * data,
            bool scroll_all,int selected_size,
            struct viewport parent[NB_SCREENS]);
    void (*gui_synclist_set_nb_items)(struct gui_synclist * lists, int nb_items);
    void (*gui_synclist_set_icon_callback)(struct gui_synclist * lists,
                                           list_get_icon icon_callback);
    int (*gui_synclist_get_nb_items)(struct gui_synclist * lists);
    int  (*gui_synclist_get_sel_pos)(struct gui_synclist * lists);
    void (*gui_synclist_draw)(struct gui_synclist * lists);
    void (*gui_synclist_select_item)(struct gui_synclist * lists,
                                     int item_number);
    void (*gui_synclist_add_item)(struct gui_synclist * lists);
    void (*gui_synclist_del_item)(struct gui_synclist * lists);
    void (*gui_synclist_limit_scroll)(struct gui_synclist * lists, bool scroll);
    bool (*gui_synclist_do_button)(struct gui_synclist * lists,
                                   int *action, enum list_wrap wrap);
    void (*gui_synclist_set_title)(struct gui_synclist *lists, char* title,
                                   enum themable_icons icon);
    enum yesno_res (*gui_syncyesno_run)(const struct text_message * main_message,
                                        const struct text_message * yes_message,
                                        const struct text_message * no_message);
    void (*simplelist_info_init)(struct simplelist_info *info, char* title,
                                 int count, void* data);
    bool (*simplelist_show_list)(struct simplelist_info *info);

    /* button */
    long (*button_get)(bool block);
    long (*button_get_w_tmo)(int ticks);
    int (*button_status)(void);
#ifdef HAVE_BUTTON_DATA
    intptr_t (*button_get_data)(void);
    int (*button_status_wdata)(int *pdata);
#endif
    void (*button_clear_queue)(void);
    int (*button_queue_count)(void);
#ifdef HAS_BUTTON_HOLD
    bool (*button_hold)(void);
#endif
#ifdef HAVE_TOUCHSCREEN
    void (*touchscreen_set_mode)(enum touchscreen_mode);
    enum touchscreen_mode (*touchscreen_get_mode)(void);
#endif
#ifdef HAVE_BUTTON_LIGHT
    void (*buttonlight_set_timeout)(int value);
    void (*buttonlight_off)(void);
    void (*buttonlight_on)(void);
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
    void (*buttonlight_set_brightness)(int val);
#endif /* HAVE_BUTTONLIGHT_BRIGHTNESS */
#endif /* HAVE_BUTTON_LIGHT */

    /* file */
    int (*open_utf8)(const char* pathname, int flags);
    int (*open)(const char* pathname, int flags, ...);
    int (*close)(int fd);
    ssize_t (*read)(int fd, void* buf, size_t count);
    off_t (*lseek)(int fd, off_t offset, int whence);
    int (*creat)(const char *pathname, mode_t mode);
    ssize_t (*write)(int fd, const void* buf, size_t count);
    int (*remove)(const char* pathname);
    int (*rename)(const char* path, const char* newname);
    int (*ftruncate)(int fd, off_t length);
    off_t (*filesize)(int fd);
    int (*fdprintf)(int fd, const char *fmt, ...) ATTRIBUTE_PRINTF(2, 3);
    int (*read_line)(int fd, char* buffer, int buffer_size);
    bool (*settings_parseline)(char* line, char** name, char** value);
    void (*storage_sleep)(void);
    void (*storage_spin)(void);
    void (*storage_spindown)(int seconds);
#if USING_STORAGE_CALLBACK
    void (*register_storage_idle_func)(void (*function)(void *data));
    void (*unregister_storage_idle_func)(void (*function)(void *data), bool run);
#endif /* USING_STORAGE_CALLBACK */
    void (*reload_directory)(void);
    char *(*create_numbered_filename)(char *buffer, const char *path,
                                      const char *prefix, const char *suffix,
                                      int numberlen IF_CNFN_NUM_(, int *num));
    bool (*file_exists)(const char *file);
    char* (*strip_extension)(char* buffer, int buffer_size, const char *filename);
    unsigned (*crc_32)(const void *src, unsigned len, unsigned crc32);

    int (*filetype_get_attr)(const char* file);



    /* dir */
    DIR* (*opendir)(const char* name);
    int (*closedir)(DIR* dir);
    struct dirent* (*readdir)(DIR* dir);
    int (*mkdir)(const char *name);
    int (*rmdir)(const char *name);
    bool (*dir_exists)(const char *path);
    struct dirinfo (*dir_get_info)(DIR* parent, struct dirent *entry);

    /* browsing */
    void (*browse_context_init)(struct browse_context *browse,
                                int dirfilter, unsigned flags,
                                char *title, enum themable_icons icon,
                                const char *root, const char *selected);
    int (*rockbox_browse)(struct browse_context *browse);

    /* kernel/ system */
#if defined(CPU_ARM) && CONFIG_PLATFORM & PLATFORM_NATIVE
    void (*__div0)(void);
#endif
    unsigned (*sleep)(unsigned ticks);
    void (*yield)(void);
    volatile long* current_tick;
    long (*default_event_handler)(long event);
    long (*default_event_handler_ex)(long event,
            void (*callback)(void *), void *parameter);
    unsigned int (*create_thread)(void (*function)(void), void* stack,
                                  size_t stack_size, unsigned flags,
                                  const char *name
                                  IF_PRIO(, int priority)
                                  IF_COP(, unsigned int core));
    unsigned int (*thread_self)(void);
    void (*thread_exit)(void);
    void (*thread_wait)(unsigned int thread_id);
#if CONFIG_CODEC == SWCODEC
    void (*thread_thaw)(unsigned int thread_id);
#ifdef HAVE_PRIORITY_SCHEDULING
    int (*thread_set_priority)(unsigned int thread_id, int priority);
#endif
    void (*mutex_init)(struct mutex *m);
    void (*mutex_lock)(struct mutex *m);
    void (*mutex_unlock)(struct mutex *m);
#endif

    void (*reset_poweroff_timer)(void);
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
    int (*system_memory_guard)(int newmode);
    long *cpu_frequency;
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
#ifdef CPU_BOOST_LOGGING
    void (*cpu_boost_)(bool on_off,char*location,int line);
#else
    void (*cpu_boost)(bool on_off);
#endif
#endif /* HAVE_ADJUSTABLE_CPU_FREQ */
#endif /* PLATFORM_NATIVE */
#ifdef HAVE_SCHEDULER_BOOSTCTRL
    void (*trigger_cpu_boost)(void);
    void (*cancel_cpu_boost)(void);
#endif

    void (*commit_dcache)(void);
    void (*commit_discard_dcache)(void);
    void (*commit_discard_idcache)(void);

    /* load code api for overlay */
    void* (*lc_open)(const char *filename, unsigned char *buf, size_t buf_size);
    void* (*lc_open_from_mem)(void* addr, size_t blob_size);
    void* (*lc_get_header)(void *handle);
    void  (*lc_close)(void *handle);

    bool (*timer_register)(int reg_prio, void (*unregister_callback)(void),
                           long cycles, void (*timer_callback)(void)
                           IF_COP(, int core));
    void (*timer_unregister)(void);
    bool (*timer_set_period)(long count);

    void (*queue_init)(struct event_queue *q, bool register_queue);
    void (*queue_delete)(struct event_queue *q);
    void (*queue_post)(struct event_queue *q, long id, intptr_t data);
    void (*queue_wait_w_tmo)(struct event_queue *q, struct queue_event *ev,
            int ticks);
#if CONFIG_CODEC == SWCODEC
    void (*queue_enable_queue_send)(struct event_queue *q,
                                    struct queue_sender_list *send,
                                    unsigned int thread_id);
    bool (*queue_empty)(const struct event_queue *q);
    void (*queue_wait)(struct event_queue *q, struct queue_event *ev);
    intptr_t (*queue_send)(struct event_queue *q, long id,
                           intptr_t data);
    void (*queue_reply)(struct event_queue *q, intptr_t retval);
#endif /* CONFIG_CODEC == SWCODEC */

    void (*usb_acknowledge)(long id);
#ifdef USB_ENABLE_HID
    void (*usb_hid_send)(usage_page_t usage_page, int id);
#endif
#ifdef RB_PROFILE
    void (*profile_thread)(void);
    void (*profstop)(void);
    void (*profile_func_enter)(void *this_fn, void *call_site);
    void (*profile_func_exit)(void *this_fn, void *call_site);
#endif
    /* event api */
    bool (*add_event)(unsigned short id, bool oneshot, void (*handler)(void *data));
    void (*remove_event)(unsigned short id, void (*handler)(void *data));
    void (*send_event)(unsigned short id, void *data);

#if (CONFIG_PLATFORM & PLATFORM_HOSTED)
    /* special simulator hooks */
#if defined(HAVE_LCD_BITMAP) && LCD_DEPTH < 8
    void (*sim_lcd_ex_init)(unsigned long (*getpixel)(int, int));
    void (*sim_lcd_ex_update_rect)(int x, int y, int width, int height);
#endif
#endif

    /* strings and memory */
    int (*snprintf)(char *buf, size_t size, const char *fmt, ...)
                    ATTRIBUTE_PRINTF(3, 4);
    int (*vsnprintf)(char *buf, size_t size, const char *fmt, va_list ap);
    char* (*strcpy)(char *dst, const char *src);
    size_t (*strlcpy)(char *dst, const char *src, size_t length);
    size_t (*strlen)(const char *str);
    char * (*strrchr)(const char *s, int c);
    int (*strcmp)(const char *, const char *);
    int (*strncmp)(const char *, const char *, size_t);
    int (*strcasecmp)(const char *, const char *);
    int (*strncasecmp)(const char *s1, const char *s2, size_t n);
    void* (*memset)(void *dst, int c, size_t length);
    void* (*memcpy)(void *out, const void *in, size_t n);
    void* (*memmove)(void *out, const void *in, size_t n);
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
    const unsigned char *_rbctype_;
#endif
    int (*atoi)(const char *str);
    char *(*strchr)(const char *s, int c);
    char *(*strcat)(char *s1, const char *s2);
    size_t (*strlcat)(char *dst, const char *src, size_t length);
    void *(*memchr)(const void *s1, int c, size_t n);
    int (*memcmp)(const void *s1, const void *s2, size_t n);
    char *(*strcasestr) (const char* phaystack, const char* pneedle);
    char* (*strtok_r)(char *ptr, const char *sep, char **end);
    /* unicode stuff */
    const unsigned char* (*utf8decode)(const unsigned char *utf8, unsigned short *ucs);
    unsigned char* (*iso_decode)(const unsigned char *iso, unsigned char *utf8, int cp, int count);
    unsigned char* (*utf16LEdecode)(const unsigned char *utf16, unsigned char *utf8, int count);
    unsigned char* (*utf16BEdecode)(const unsigned char *utf16, unsigned char *utf8, int count);
    unsigned char* (*utf8encode)(unsigned long ucs, unsigned char *utf8);
    unsigned long (*utf8length)(const unsigned char *utf8);
    int (*utf8seek)(const unsigned char* utf8, int offset);

    /* the buflib memory management library */
    void   (*buflib_init)(struct buflib_context* ctx, void* buf, size_t size);
    size_t (*buflib_available)(struct buflib_context* ctx);
    int    (*buflib_alloc)(struct buflib_context* ctx, size_t size);
    int    (*buflib_alloc_ex)(struct buflib_context* ctx, size_t size,
                              const char* name, struct buflib_callbacks *ops);
    int    (*buflib_alloc_maximum)(struct buflib_context* ctx, const char* name,
                                   size_t* size, struct buflib_callbacks *ops);
    void   (*buflib_buffer_in)(struct buflib_context* ctx, int size);
    void*  (*buflib_buffer_out)(struct buflib_context* ctx, size_t* size);
    int    (*buflib_free)(struct buflib_context* ctx, int handle);
    bool   (*buflib_shrink)(struct buflib_context* ctx, int handle,
                            void* new_start, size_t new_size);
    void*  (*buflib_get_data)(struct buflib_context* ctx, int handle);
    const char* (*buflib_get_name)(struct buflib_context* ctx, int handle);

    /* sound */
    void (*sound_set)(int setting, int value);
    int (*sound_default)(int setting);
    int (*sound_min)(int setting);
    int (*sound_max)(int setting);
    const char * (*sound_unit)(int setting);
    int (*sound_val2phys)(int setting, int value);
#ifdef AUDIOHW_HAVE_EQ
    int (*sound_enum_hw_eq_band_setting)(unsigned int band,
                                         unsigned int band_setting);
#endif /* AUDIOHW_HAVE_EQ */
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
    void (*mp3_play_data)(const void* start, size_t size,
                          mp3_play_callback_t get_more);
    void (*mp3_play_pause)(bool play);
    void (*mp3_play_stop)(void);
    bool (*mp3_is_playing)(void);
#if CONFIG_CODEC != SWCODEC
    void (*bitswap)(unsigned char *data, int length);
#endif
#endif /* PLATFORM_NATIVE */
#if CONFIG_CODEC == SWCODEC
    const unsigned long *audio_master_sampr_list;
    const unsigned long *hw_freq_sampr;
    void (*pcm_apply_settings)(void);
    void (*pcm_play_data)(pcm_play_callback_type get_more,
                          pcm_status_callback_type status_cb,
                          const void *start, size_t size);
    void (*pcm_play_stop)(void);
    void (*pcm_set_frequency)(unsigned int frequency);
    bool (*pcm_is_playing)(void);
    bool (*pcm_is_paused)(void);
    void (*pcm_play_pause)(bool play);
    size_t (*pcm_get_bytes_waiting)(void);
    void (*pcm_calculate_peaks)(int *left, int *right);
    const void* (*pcm_get_peak_buffer)(int *count);
    void (*pcm_play_lock)(void);
    void (*pcm_play_unlock)(void);
    void (*beep_play)(unsigned int frequency, unsigned int duration,
                      unsigned int amplitude);
#ifdef HAVE_RECORDING
    const unsigned long *rec_freq_sampr;
    void (*pcm_init_recording)(void);
    void (*pcm_close_recording)(void);
    void (*pcm_record_data)(pcm_rec_callback_type more_ready,
                            pcm_status_callback_type status_cb,
                            void *start, size_t size);
    void (*pcm_stop_recording)(void);
    void (*pcm_calculate_rec_peaks)(int *left, int *right);
    void (*audio_set_recording_gain)(int left, int right, int type);
#endif /* HAVE_RECORDING */
#if INPUT_SRC_CAPS != 0
    void (*audio_set_output_source)(int monitor);
    void (*audio_set_input_source)(int source, unsigned flags);
#endif
    void (*dsp_set_crossfeed_type)(int type);
    void (*dsp_eq_enable)(bool enable);
    void (*dsp_dither_enable)(bool enable);
#ifdef HAVE_PITCHCONTROL
    void (*dsp_set_timestretch)(int32_t percent);
#endif
    intptr_t (*dsp_configure)(struct dsp_config *dsp,