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/*
** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/


/*
** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be kept in the array
** part. The actual size of the array is the largest `n' such that at
** least half the slots between 0 and n are in use.
** Hash uses a mix of chained scatter table with Brent's variation.
** A main invariant of these tables is that, if an element is not
** in its main position (i.e. the `original' position that its hash gives
** to it), then the colliding element is in its own main position.
** Hence even when the load factor reaches 100%, performance remains good.
*/

#include <math.h>
#include <string.h>

#define ltable_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "ltable.h"


/*
** max size of array part is 2^MAXBITS
*/
#if LUAI_BITSINT > 26
#define MAXBITS		26
#else
#define MAXBITS		(LUAI_BITSINT-2)
#endif

#define MAXASIZE	(1 << MAXBITS)


#define hashpow2(t,n)      (gnode(t, lmod((n), sizenode(t))))
  
#define hashstr(t,str)  hashpow2(t, (str)->tsv.hash)
#define hashboolean(t,p)        hashpow2(t, p)


/*
** for some types, it is better to avoid modulus by power of 2, as
** they tend to have many 2 factors.
*/
#define hashmod(t,n)	(gnode(t, ((n) % ((sizenode(t)-1)|1))))


#define hashpointer(t,p)	hashmod(t, IntPoint(p))


/*
** number of ints inside a lua_Number
*/
#define numints		cast_int(sizeof(lua_Number)/sizeof(int))



#define dummynode		(&dummynode_)

static const Node dummynode_ = {
  {{NULL}, LUA_TNIL},  /* value */
  {{{NULL}, LUA_TNIL, NULL}}  /* key */
};


/*
** hash for lua_Numbers
*/
static Node *hashnum (const Table *t, lua_Number n) {
  unsigned int a[numints];
  int i;
  if (luai_numeq(n, 0))  /* avoid problems with -0 */
    return gnode(t, 0);
  memcpy(a, &n, sizeof(a));
  for (i = 1; i < numints; i++) a[0] += a[i];
  return hashmod(t, a[0]);
}



/*
** returns the `main' position of an element in a table (that is, the index
** of its hash value)
*/
static Node *mainposition (const Table *t, const TValue *key) {
  switch (ttype(key)) {
    case LUA_TNUMBER:
      return hashnum(t, nvalue(key));
    case LUA_TSTRING:
      return hashstr(t, rawtsvalue(key));
    case LUA_TBOOLEAN:
      return hashboolean(t, bvalue(key));
    case LUA_TLIGHTUSERDATA:
      return hashpointer(t, pvalue(key));
    default:
      return hashpointer(t, gcvalue(key));
  }
}


/*
** returns the index for `key' if `key' is an appropriate key to live in
** the array part of the table, -1 otherwise.
*/
static int arrayindex (const TValue *key) {
  if (ttisnumber(key)) {
    lua_Number n = nvalue(key);
    int k;
    lua_number2int(k, n);
    if (luai_numeq(cast_num(k), n))
      return k;
  }
  return -1;  /* `key' did not match some condition */
}


/*
** returns the index of a `key' for table traversals. First goes all
** elements in the array part, then elements in the hash part. The
** beginning of a traversal is signalled by -1.
*/
static int findindex (lua_State *L, Table *t, StkId key) {
  int i;
  if (ttisnil(key)) return -1;  /* first iteration */
  i = arrayindex(key);
  if (0 < i && i <= t->sizearray)  /* is `key' inside array part? */
    return i-1;  /* yes; that's the index (corrected to C) */
  else {
    Node *n = mainposition(t, key);
    do {  /* check whether `key' is somewhere in the chain */
      /* key may be dead already, but it is ok to use it in `next' */
      if (luaO_rawequalObj(key2tval(n), key) ||
            (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
             gcvalue(gkey(n)) == gcvalue(key))) {
        i = cast_int(n - gnode(t, 0));  /* key index in hash table */
        /* hash elements are numbered after array ones */
        return i + t->sizearray;
      }
      else n = gnext(n);
    } while (n);
    luaG_runerror(L, "invalid key to " LUA_QL("next"));  /* key not found */
    return 0;  /* to avoid warnings */
  }
}


int luaH_next (lua_State *L, Table *t, StkId key) {
  int i = findindex(L, t, key);  /* find original element */
  for (i++; i < t->sizearray; i++) {  /* try first array part */
    if (!ttisnil(&t->array[i])) {  /* a non-nil value? */
      setnvalue(key, cast_num(i+1));
      setobj2s(L, key+1, &t->array[i]);
      return 1;
    }
  }
  for (i -= t->sizearray; i < sizenode(t); i++) {  /* then hash part */
    if (!ttisnil(gval(gnode(t, i)))) {  /* a non-nil value? */
      setobj2s(L, key, key2tval(gnode(t, i)));
      setobj2s(L, key+1, gval(gnode(t, i)));
      return 1;
    }
  }
  return 0;  /* no more elements */
}


/*
** {=============================================================
** Rehash
** ==============================================================
*/


static int computesizes (int nums[], int *narray) {
  int i;
  int twotoi;  /* 2^i */
  int a = 0;  /* number of elements smaller than 2^i */
  int na = 0;  /* number of elements to go to array part */
  int n = 0;  /* optimal size for array part */
  for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
    if (nums[i] > 0) {
      a += nums[i];
      if (a > twotoi/2) {  /* more than half elements present? */
        n = twotoi;  /* optimal size (till now) */
        na = a;  /* all elements smaller than n will go to array part */
      }
    }
    if (a == *narray) break;  /* all elements already counted */
  }
  *narray = n;
  lua_assert(*narray/2 <= na && na <= *narray);
  return na;
}


static int countint (const TValue *key, int *nums) {
  int k = arrayindex(key);
  if (0 < k && k <= MAXASIZE) {  /* is `key' an appropriate array index? */
    nums[ceillog2(k)]++;  /* count as such */
    return 1;
  }
  else
    return 0;
}


static int numusearray (const Table *t, int *nums) {
  int lg;
  int ttlg;  /* 2^lg */
  int ause = 0;  /* summation of `nums' */
  int i = 1;  /* count to traverse all array keys */
  for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) {  /* for each slice */
    int lc = 0;  /* counter */
    int lim = ttlg;
    if (lim > t->sizearray) {
      lim = t->sizearray;  /* adjust upper limit */
      if (i > lim)
        break;  /* no more elements to count */
    }
    /* count elements in range (2^(lg-1), 2^lg] */
    for (; i <= lim; i++) {
      if (!ttisnil(&t->array[i-1]))
        lc++;
    }
    nums[lg] += lc;
    ause += lc;
  }
  return ause;
}


static int numusehash (const Table *t, int *nums, int *pnasize) {
  int totaluse = 0;  /* total number of elements */
  int ause = 0;  /* summation of `nums' */
  int i = sizenode(t);
  while (i--) {
    Node *n = &t->node[i];
    if (!ttisnil(gval(n))) {
      ause += countint(key2tval(n), nums);
      totaluse++;
    }
  }
  *pnasize += ause;
  return totaluse;
}


static void setarrayvector (lua_State *L, Table *t, int size) {
  int i;
  luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
  for (i=t->sizearray; i<size; i++)
     setnilvalue(&t->array[i]);
  t->sizearray = size;
}


static void setnodevector (lua_State *L, Table *t, int size) {
  int lsize;
  if (size == 0) {  /* no elements to hash part? */
    t->node = cast(Node *, dummynode);  /* use common `dummynode' */
    lsize = 0;
  }
  else {
    int i;
    lsize = ceillog2(size);
    if (lsize > MAXBITS)
      luaG_runerror(L, "table overflow");
    size = twoto(lsize);
    t->node = luaM_newvector(L, size, Node);
    for (i=0; i<size; i++) {
      Node *n = gnode(t, i);
      gnext(n) = NULL;
      setnilvalue(gkey(n));
      setnilvalue(gval(n));
    }
  }
  t->lsizenode = cast_byte(lsize);
  t->lastfree = gnode(t, size);  /* all positions are free */
}


static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
  int i;
  int oldasize = t->sizearray;
  int oldhsize = t->lsizenode;
  Node *nold = t->node;  /* save old hash ... */
  if (nasize > oldasize)  /* array part must grow? */
    setarrayvector(L, t, nasize);
  /* create new hash part with appropriate size */
  setnodevector(L, t, nhsize);  
  if (nasize < oldasize) {  /* array part must shrink? */
    t->sizearray = nasize;
    /* re-insert elements from vanishing slice */
    for (i=nasize; i<oldasize; i++) {
      if (!ttisnil(&t->array[i]))
        setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
    }
    /* shrink array */
    luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
  }
  /* re-insert elements from hash part */
  for (i = twoto(oldhsize) - 1; i >= 0; i--) {
    Node *old = nold+i;
    if (!ttisnil(gval(old)))
      setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
  }
  if (nold != dummynode)
    luaM_freearray(L, nold, twoto(oldhsize), Node);  /* free old array */
}


void luaH_resizearray (lua_State *L, Table *t, int nasize) {
  int nsize = (t->node == dummynode) ? 0 : sizenode(t);
  resize(L, t, nasize, nsize);
}


static void rehash (lua_State *L, Table *t, const TValue *ek) {
  int nasize, na;
  int nums[MAXBITS+1];  /* nums[i] = number of keys between 2^(i-1) and 2^i */
  int i;
  int totaluse;
  for (i=0; i<=MAXBITS; i++) nums[i] = 0;  /* reset counts */
  nasize = numusearray(t, nums);  /* count keys in array part */
  totaluse = nasize;  /* all those keys are integer keys */
  totaluse += numusehash(t, nums, &nasize);  /* count keys in hash part */
  /* count extra key */
  nasize += countint(ek, nums);
  totaluse++;
  /* compute new size for array part */
  na = computesizes(nums, &nasize);
  /* resize the table to new computed sizes */
  resize(L, t, nasize, totaluse - na);
}



/*
** }=============================================================
*/


Table *luaH_new (lua_State *L, int narray, int nhash) {
  Table *t = luaM_new(L, Table);
  luaC_link(L, obj2gco(t), LUA_TTABLE);
  t->metatable = NULL;
  t->flags = cast_byte(~0);
  /* temporary values (kept only if some malloc fails) */
  t->array = NULL;
  t->sizearray = 0;
  t->lsizenode = 0;
  t->node = cast(Node *, dummynode);
  setarrayvector(L, t, narray);
  setnodevector(L, t, nhash);
  return t;
}


void luaH_free (lua_State *L, Table *t) {
  if (t->node != dummynode)
    luaM_freearray(L, t->node, sizenode(t), Node);
  luaM_freearray(L, t->array, t->sizearray, TValue);
  luaM_free(L, t);
}


static Node *getfreepos (Table *t) {
  while (t->lastfree-- > t->node) {
    if (ttisnil(gkey(t->lastfree)))
      return t->lastfree;
  }
  return NULL;  /* could not find a free place */
}



/*
** inserts a new key into a hash table; first, check whether key's main 
** position is free. If not, check whether colliding node is in its main 
** position or not: if it is not, move colliding node to an empty place and 
** put new key in its main position; otherwise (colliding node is in its main 
** position), new key goes to an empty position. 
*/
static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
  Node *mp = mainposition(t, key);
  if (!ttisnil(gval(mp)) || mp == dummynode) {
    Node *othern;
    Node *n = getfreepos(t);  /* get a free place */
    if (n == NULL) {  /* cannot find a free place? */
      rehash(L, t, key);  /* grow table */
      return luaH_set(L, t, key);  /* re-insert key into grown table */
    }
    lua_assert(n != dummynode);
    othern = mainposition(t, key2tval(mp));
    if (othern != mp) {  /* is colliding node out of its main position? */
      /* yes; move colliding node into free position */
      while (gnext(othern) != mp) othern = gnext(othern);  /* find previous */
      gnext(othern) = n;  /* redo the chain with `n' in place of `mp' */
      *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */
      gnext(mp) = NULL;  /* now `mp' is free */
      setnilvalue(gval(mp));
    }
    else {  /* colliding node is in its own main position */
      /* new node will go into free position */
      gnext(n) = gnext(mp);  /* chain new position */
      gnext(mp) = n;
      mp = n;
    }
  }
  gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
  luaC_barriert(L, t, key);
  lua_assert(ttisnil(gval(mp)));
  return gval(mp);
}


/*
** search function for integers
*/
const TValue *luaH_getnum (Table *t, int key) {
  /* (1 <= key && key <= t->sizearray) */
  if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
    return &t->array[key-1];
  else {
    lua_Number nk = cast_num(key);
    Node *n = hashnum(t, nk);
    do {  /* check whether `key' is somewhere in the chain */
      if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
        return gval(n);  /* that's it */
      else n = gnext(n);
    } while (n);
    return luaO_nilobject;
  }
}


/*
** search function for strings
*/
const TValue *luaH_getstr (Table *t, TString *key) {
  Node *n = hashstr(t, key);
  do {  /* check whether `key' is somewhere in the chain */
    if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
      return gval(n);  /* that's it */
    else n = gnext(n);
  } while (n);
  return luaO_nilobject;
}


/*
** main search function
*/
const TValue *luaH_get (Table *t, const TValue *key) {
  switch (ttype(key)) {
    case LUA_TNIL: return luaO_nilobject;
    case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
    case LUA_TNUMBER: {
      int k;
      lua_Number n = nvalue(key);
      lua_number2int(k, n);
      if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
        return luaH_getnum(t, k);  /* use specialized version */
      /* else go through */
    }
    default: {
      Node *n = mainposition(t, key);
      do {  /* check whether `key' is somewhere in the chain */
        if (luaO_rawequalObj(key2tval(n), key))
          return gval(n);  /* that's it */
        else n = gnext(n);
      } while (n);
      return luaO_nilobject;
    }
  }
}


TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
  const TValue *p = luaH_get(t, key);
  t->flags = 0;
  if (p != luaO_nilobject)
    return cast(TValue *, p);
  else {
    if (ttisnil(key)) luaG_runerror(L, "table index is nil");
    else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
      luaG_runerror(L, "table index is NaN");
    return newkey(L, t, key);
  }
}


TValue *luaH_setnum (lua_State *L, Table *t, int key) {
  const TValue *p = luaH_getnum(t, key);
  if (p != luaO_nilobject)
    return cast(TValue *, p);
  else {
    TValue k;
    setnvalue(&k, cast_num(key));
    return newkey(L, t, &k);
  }
}


TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
  const TValue *p = luaH_getstr(t, key);
  if (p != luaO_nilobject)
    return cast(TValue *, p);
  else {
    TValue k;
    setsvalue(L, &k, key);
    return newkey(L, t, &k);
  }
}


static int unbound_search (Table *t, unsigned int j) {
  unsigned int i = j;  /* i is zero or a present index */
  j++;
  /* find `i' and `j' such that i is present and j is not */
  while (!ttisnil(luaH_getnum(t, j))) {
    i = j;
    j *= 2;
    if (j > cast(unsigned int, MAX_INT)) {  /* overflow? */
      /* table was built with bad purposes: resort to linear search */
      i = 1;
      while (!ttisnil(luaH_getnum(t, i))) i++;
      return i - 1;
    }
  }
  /* now do a binary search between them */
  while (j - i > 1) {
    unsigned int m = (i+j)/2;
    if (ttisnil(luaH_getnum(t, m))) j = m;
    else i = m;
  }
  return i;
}


/*
** Try to find a boundary in table `t'. A `boundary' is an integer index
** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
*/
int luaH_getn (Table *t) {
  unsigned int j = t->sizearray;
  if (j > 0 && ttisnil(&t->array[j - 1])) {
    /* there is a boundary in the array part: (binary) search for it */
    unsigned int i = 0;
    while (j - i > 1) {
      unsigned int m = (i+j)/2;
      if (ttisnil(&t->array[m - 1])) j = m;
      else i = m;
    }
    return i;
  }
  /* else must find a boundary in hash part */
  else if (t->node == dummynode)  /* hash part is empty? */
    return j;  /* that is easy... */
  else return unbound_search(t, j);
}



#if defined(LUA_DEBUG)

Node *luaH_mainposition (const Table *t, const TValue *key) {
  return mainposition(t, key);
}

int luaH_isdummy (Node *n) { return n == dummynode; }

#endif
ass="hl ppc">#ifdef CPU_BOOST_LOGGING void (*cpu_boost_)(bool on_off,char*location,int line); #else void (*cpu_boost)(bool on_off); #endif #endif /* HAVE_ADJUSTABLE_CPU_FREQ */ #endif /* !SIMULATOR */ #ifdef HAVE_SCHEDULER_BOOSTCTRL void (*trigger_cpu_boost)(void); void (*cancel_cpu_boost)(void); #endif #ifdef CACHE_FUNCTIONS_AS_CALL void (*flush_icache)(void); void (*invalidate_icache)(void); #endif bool (*timer_register)(int reg_prio, void (*unregister_callback)(void), long cycles, int int_prio, void (*timer_callback)(void) IF_COP(, int core)); void (*timer_unregister)(void); bool (*timer_set_period)(long count); void (*queue_init)(struct event_queue *q, bool register_queue); void (*queue_delete)(struct event_queue *q); void (*queue_post)(struct event_queue *q, long id, intptr_t data); void (*queue_wait_w_tmo)(struct event_queue *q, struct queue_event *ev, int ticks); #if CONFIG_CODEC == SWCODEC void (*queue_enable_queue_send)(struct event_queue *q, struct queue_sender_list *send, struct thread_entry *owner); bool (*queue_empty)(const struct event_queue *q); void (*queue_wait)(struct event_queue *q, struct queue_event *ev); intptr_t (*queue_send)(struct event_queue *q, long id, intptr_t data); void (*queue_reply)(struct event_queue *q, intptr_t retval); #endif /* CONFIG_CODEC == SWCODEC */ void (*usb_acknowledge)(long id); #ifdef RB_PROFILE void (*profile_thread)(void); void (*profstop)(void); void (*profile_func_enter)(void *this_fn, void *call_site); void (*profile_func_exit)(void *this_fn, void *call_site); #endif #ifdef SIMULATOR /* special simulator hooks */ #if defined(HAVE_LCD_BITMAP) && LCD_DEPTH < 8 void (*sim_lcd_ex_init)(int shades, unsigned long (*getpixel)(int, int)); void (*sim_lcd_ex_update_rect)(int x, int y, int width, int height); #endif #endif /* strings and memory */ int (*snprintf)(char *buf, size_t size, const char *fmt, ...) ATTRIBUTE_PRINTF(3, 4); int (*vsnprintf)(char *buf, int size, const char *fmt, va_list ap); char* (*strcpy)(char *dst, const char *src); char* (*strncpy)(char *dst, const char *src, size_t length); size_t (*strlen)(const char *str); char * (*strrchr)(const char *s, int c); int (*strcmp)(const char *, const char *); int (*strncmp)(const char *, const char *, size_t); int (*strcasecmp)(const char *, const char *); int (*strncasecmp)(const char *s1, const char *s2, size_t n); void* (*memset)(void *dst, int c, size_t length); void* (*memcpy)(void *out, const void *in, size_t n); void* (*memmove)(void *out, const void *in, size_t n); const unsigned char *_ctype_; int (*atoi)(const char *str); char *(*strchr)(const char *s, int c); char *(*strcat)(char *s1, const char *s2); void *(*memchr)(const void *s1, int c, size_t n); int (*memcmp)(const void *s1, const void *s2, size_t n); char *(*strcasestr) (const char* phaystack, const char* pneedle); char* (*strtok_r)(char *ptr, const char *sep, char **end); /* unicode stuff */ const unsigned char* (*utf8decode)(const unsigned char *utf8, unsigned short *ucs); unsigned char* (*iso_decode)(const unsigned char *iso, unsigned char *utf8, int cp, int count); unsigned char* (*utf16LEdecode)(const unsigned char *utf16, unsigned char *utf8, int count); unsigned char* (*utf16BEdecode)(const unsigned char *utf16, unsigned char *utf8, int count); unsigned char* (*utf8encode)(unsigned long ucs, unsigned char *utf8); unsigned long (*utf8length)(const unsigned char *utf8); int (*utf8seek)(const unsigned char* utf8, int offset); /* sound */ void (*sound_set)(int setting, int value); int (*sound_default)(int setting); int (*sound_min)(int setting); int (*sound_max)(int setting); const char * (*sound_unit)(int setting); int (*sound_val2phys)(int setting, int value); #ifndef SIMULATOR void (*mp3_play_data)(const unsigned char* start, int size, void (*get_more)(unsigned char** start, size_t* size)); void (*mp3_play_pause)(bool play); void (*mp3_play_stop)(void); bool (*mp3_is_playing)(void); #if CONFIG_CODEC != SWCODEC void (*bitswap)(unsigned char *data, int length); #endif #endif /* !SIMULATOR */ #if CONFIG_CODEC == SWCODEC const unsigned long *audio_master_sampr_list; const unsigned long *hw_freq_sampr; void (*pcm_apply_settings)(void); void (*pcm_play_data)(pcm_more_callback_type get_more, unsigned char* start, size_t size); void (*pcm_play_stop)(void); void (*pcm_set_frequency)(unsigned int frequency); bool (*pcm_is_playing)(void); bool (*pcm_is_paused)(void); void (*pcm_play_pause)(bool play); size_t (*pcm_get_bytes_waiting)(void); void (*pcm_calculate_peaks)(int *left, int *right); void (*pcm_play_lock)(void); void (*pcm_play_unlock)(void); #ifdef HAVE_RECORDING const unsigned long *rec_freq_sampr; void (*pcm_init_recording)(void); void (*pcm_close_recording)(void); void (*pcm_record_data)(pcm_more_callback_type2 more_ready, void *start, size_t size); void (*pcm_record_more)(void *start, size_t size); void (*pcm_stop_recording)(void); void (*pcm_calculate_rec_peaks)(int *left, int *right); void (*audio_set_recording_gain)(int left, int right, int type); #endif /* HAVE_RECORDING */ #if INPUT_SRC_CAPS != 0 void (*audio_set_output_source)(int monitor); void (*audio_set_input_source)(int source, unsigned flags); #endif void (*dsp_set_crossfeed)(bool enable); void (*dsp_set_eq)(bool enable); void (*dsp_dither_enable)(bool enable); intptr_t (*dsp_configure)(struct dsp_config *dsp, int setting, intptr_t value); int (*dsp_process)(struct dsp_config *dsp, char *dest, const char *src[], int count); #endif /* CONFIG_CODEC == SWCODC */ /* playback control */ int (*playlist_amount)(void); int (*playlist_resume)(void); int (*playlist_start)(int start_index, int offset); void (*PREFIX(audio_play))(long offset); void (*audio_stop)(void); void (*audio_pause)(void); void (*audio_resume)(void); void (*audio_next)(void); void (*audio_prev)(void); void (*audio_ff_rewind)(long newtime); struct mp3entry* (*audio_next_track)(void); int (*audio_status)(void); bool (*audio_has_changed_track)(void); struct mp3entry* (*audio_current_track)(void); void (*audio_flush_and_reload_tracks)(void); int (*audio_get_file_pos)(void); #if !defined(SIMULATOR) && (CONFIG_CODEC != SWCODEC) unsigned long (*mpeg_get_last_header)(void); #endif #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) || \ (CONFIG_CODEC == SWCODEC) void (*sound_set_pitch)(int pitch); #endif /* MAS communication */ #if !defined(SIMULATOR) && (CONFIG_CODEC != SWCODEC) int (*mas_readmem)(int bank, int addr, unsigned long* dest, int len); int (*mas_writemem)(int bank, int addr, const unsigned long* src, int len); int (*mas_readreg)(int reg); int (*mas_writereg)(int reg, unsigned int val); #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) int (*mas_codec_writereg)(int reg, unsigned int val); int (*mas_codec_readreg)(int reg); void (*i2c_begin)(void); void (*i2c_end)(void); int (*i2c_write)(int address, const unsigned char* buf, int count ); #endif #endif /* menu */ int (*do_menu)(const struct menu_item_ex *menu, int *start_selected, struct viewport parent[NB_SCREENS], bool hide_bars); /* scroll bar */ struct gui_syncstatusbar *statusbars; void (*gui_syncstatusbar_draw)(struct gui_syncstatusbar * bars, bool force_redraw); /* options */ const struct settings_list* (*find_setting)(const void* variable, int *id); bool (*option_screen)(const struct settings_list *setting, struct viewport parent[NB_SCREENS], bool use_temp_var, unsigned char* option_title); bool (*set_option)(const char* string, const void* variable, enum optiontype type, const struct opt_items* options, int numoptions, void (*function)(int)); bool (*set_bool_options)(const char* string, const bool* variable, const char* yes_str, int yes_voice, const char* no_str, int no_voice, void (*function)(bool)); bool (*set_int)(const unsigned char* string, const char* unit, int voice_unit, const int* variable, void (*function)(int), int step, int min, int max, void (*formatter)(char*, size_t, int, const char*) ); bool (*set_bool)(const char* string, const bool* variable ); #ifdef HAVE_LCD_COLOR bool (*set_color)(struct screen *display, char *title, unsigned *color, unsigned banned_color); #endif /* action handling */ int (*get_custom_action)(int context,int timeout, const struct button_mapping* (*get_context_map)(int)); int (*get_action)(int context, int timeout); bool (*action_userabort)(int timeout); /* power */ int (*battery_level)(void); bool (*battery_level_safe)(void); int (*battery_time)(void); #ifndef SIMULATOR unsigned int (*battery_voltage)(void); #endif #if CONFIG_CHARGING bool (*charger_inserted)(void); # if CONFIG_CHARGING == CHARGING_MONITOR bool (*charging_state)(void); # endif #endif #ifdef HAVE_USB_POWER bool (*usb_powered)(void); #endif /* misc */ void (*srand)(unsigned int seed); int (*rand)(void); void (*qsort)(void *base, size_t nmemb, size_t size, int(*compar)(const void *, const void *)); int (*kbd_input)(char* buffer, int buflen); struct tm* (*get_time)(void); int (*set_time)(const struct tm *tm); #if CONFIG_RTC time_t (*mktime)(struct tm *t); #endif void* (*plugin_get_buffer)(size_t *buffer_size); void* (*plugin_get_audio_buffer)(size_t *buffer_size); void (*plugin_tsr)(bool (*exit_callback)(bool reenter)); char* (*plugin_get_current_filename)(void); #ifdef PLUGIN_USE_IRAM void (*plugin_iram_init)(char *iramstart, char *iramcopy, size_t iram_size, char *iedata, size_t iedata_size); #endif #if defined(DEBUG) || defined(SIMULATOR) void (*debugf)(const char *fmt, ...) ATTRIBUTE_PRINTF(1, 2); #endif #ifdef ROCKBOX_HAS_LOGF void (*logf)(const char *fmt, ...) ATTRIBUTE_PRINTF(1, 2); #endif struct user_settings* global_settings; struct system_status *global_status; void (*talk_disable)(bool disable); #if CONFIG_CODEC == SWCODEC int (*codec_load_file)(const char* codec, struct codec_api *api); const char *(*get_codec_filename)(int cod_spec); bool (*get_metadata)(struct mp3entry* id3, int fd, const char* trackname); #endif bool (*mp3info)(struct mp3entry *entry, const char *filename); int (*count_mp3_frames)(int fd, int startpos, int filesize, void (*progressfunc)(int)); int (*create_xing_header)(int fd, long startpos, long filesize, unsigned char *buf, unsigned long num_frames, unsigned long rec_time, unsigned long header_template, void (*progressfunc)(int), bool generate_toc); unsigned long (*find_next_frame)(int fd, long *offset, long max_offset, unsigned long last_header); #if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) unsigned short (*peak_meter_scale_value)(unsigned short val, int meterwidth); void (*peak_meter_set_use_dbfs)(bool use); bool (*peak_meter_get_use_dbfs)(void); #endif #ifdef HAVE_LCD_BITMAP int (*read_bmp_file)(const char* filename, struct bitmap *bm, int maxsize, int format); void (*screen_dump_set_hook)(void (*hook)(int fh)); #endif int (*show_logo)(void); struct tree_context* (*tree_get_context)(void); void (*set_current_file)(char* path); void (*set_dirfilter)(int l_dirfilter); #ifdef HAVE_WHEEL_POSITION int (*wheel_status)(void); void (*wheel_send_events)(bool send); #endif #ifdef IRIVER_H100_SERIES /* Routines for the iriver_flash -plugin. */ bool (*detect_original_firmware)(void); bool (*detect_flashed_ramimage)(void); bool (*detect_flashed_romimage)(void); #endif void (*led)(bool on); #if (CONFIG_CODEC == SWCODEC) /* buffering API */ int (*bufopen)(const char *file, size_t offset, enum data_type type); int (*bufalloc)(const void *src, size_t size, enum data_type type); bool (*bufclose)(int handle_id); int (*bufseek)(int handle_id, size_t newpos); int (*bufadvance)(int handle_id, off_t offset); ssize_t (*bufread)(int handle_id, size_t size, void *dest); ssize_t (*bufgetdata)(int handle_id, size_t size, void **data); ssize_t (*bufgettail)(int handle_id, size_t size, void **data); ssize_t (*bufcuttail)(int handle_id, size_t size); ssize_t (*buf_get_offset)(int handle_id, void *ptr); ssize_t (*buf_handle_offset)(int handle_id); void (*buf_request_buffer_handle)(int handle_id); void (*buf_set_base_handle)(int handle_id); size_t (*buf_used)(void); #endif #ifdef HAVE_TAGCACHE bool (*tagcache_search)(struct tagcache_search *tcs, int tag); void (*tagcache_search_set_uniqbuf)(struct tagcache_search *tcs, void *buffer, long length); bool (*tagcache_search_add_filter)(struct tagcache_search *tcs, int tag, int seek); bool (*tagcache_get_next)(struct tagcache_search *tcs); bool (*tagcache_retrieve)(struct tagcache_search *tcs, int idxid, int tag, char *buf, long size); void (*tagcache_search_finish)(struct tagcache_search *tcs); #endif #ifdef HAVE_ALBUMART bool (*find_albumart)(const struct mp3entry *id3, char *buf, int buflen); bool (*search_albumart_files)(const struct mp3entry *id3, const char *size_string, char *buf, int buflen); #endif /* new stuff at the end, sort into place next time the API gets incompatible */ #ifdef HAVE_TAGCACHE long (*tagcache_get_numeric)(const struct tagcache_search *tcs, int tag); #endif }; /* plugin header */ struct plugin_header { unsigned long magic; unsigned short target_id; unsigned short api_version; unsigned char *load_addr; unsigned char *end_addr; enum plugin_status(*entry_point)(const struct plugin_api*, const void*); }; #ifdef PLUGIN #ifndef SIMULATOR extern unsigned char plugin_start_addr[]; extern unsigned char plugin_end_addr[]; #define PLUGIN_HEADER \ const struct plugin_header __header \ __attribute__ ((section (".header")))= { \ PLUGIN_MAGIC, TARGET_ID, PLUGIN_API_VERSION, \ plugin_start_addr, plugin_end_addr, plugin_start }; #else /* SIMULATOR */ #define PLUGIN_HEADER \ const struct plugin_header __header \ __attribute__((visibility("default"))) = { \ PLUGIN_MAGIC, TARGET_ID, PLUGIN_API_VERSION, \ NULL, NULL, plugin_start }; #endif /* SIMULATOR */ #ifdef PLUGIN_USE_IRAM /* Declare IRAM variables */ #define PLUGIN_IRAM_DECLARE \ extern char iramcopy[]; \ extern char iramstart[]; \ extern char iramend[]; \ extern char iedata[]; \ extern char iend[]; /* Initialize IRAM */ #define PLUGIN_IRAM_INIT(api) \ (api)->plugin_iram_init(iramstart, iramcopy, iramend-iramstart, \ iedata, iend-iedata); #else #define PLUGIN_IRAM_DECLARE #define PLUGIN_IRAM_INIT(api) #endif /* PLUGIN_USE_IRAM */ #endif /* PLUGIN */ int plugin_load(const char* plugin, const void* parameter); void* plugin_get_audio_buffer(size_t *buffer_size); #ifdef PLUGIN_USE_IRAM void plugin_iram_init(char *iramstart, char *iramcopy, size_t iram_size, char *iedata, size_t iedata_size); #endif /* plugin_tsr, callback returns true to allow the new plugin to load, reenter means the currently running plugin is being reloaded */ void plugin_tsr(bool (*exit_callback)(bool reenter)); /* defined by the plugin */ enum plugin_status plugin_start(const struct plugin_api* rockbox, const void* parameter) NO_PROF_ATTR; /* Use this macro in plugins where gcc tries to optimize by calling * these functions directly */ #define MEM_FUNCTION_WRAPPERS(api) \ void *memcpy(void *dest, const void *src, size_t n) \ { \ return (api)->memcpy(dest, src, n); \ } \ void *memset(void *dest, int c, size_t n) \ { \ return (api)->memset(dest, c, n); \ } \ void *memmove(void *dest, const void *src, size_t n) \ { \ return (api)->memmove(dest, src, n); \ } \ int memcmp(const void *s1, const void *s2, size_t n) \ { \ return (api)->memcmp(s1, s2, n); \ } #ifndef CACHE_FUNCTION_WRAPPERS #ifdef CACHE_FUNCTIONS_AS_CALL #define CACHE_FUNCTION_WRAPPERS(api) \ void flush_icache(void) \ { \ (api)->flush_icache(); \ } \ void invalidate_icache(void) \ { \ (api)->invalidate_icache(); \ } #else #define CACHE_FUNCTION_WRAPPERS(api) #endif /* CACHE_FUNCTIONS_AS_CALL */ #endif /* CACHE_FUNCTION_WRAPPERS */ #ifndef ALIGN_BUFFER_WRAPPER #define ALIGN_BUFFER_WRAPPER(api) \ size_t align_buffer(void **start, size_t size, size_t align) \ { \ return (api)->align_buffer(start, size, align); \ } #endif /* ALIGN_BUFFER_WRAPPER */ #endif /* __PCTOOL__ */ #endif