summaryrefslogtreecommitdiff
path: root/apps/plugins/mpegplayer/motion_comp_coldfire_s.S
blob: 55d87cb708a6e68555eb3ee4de0ea8c74d8efb22 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2007 Jens Arnold
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
 
.macro LEFT8_PW   dW1, dW2      | needs %d0 == 24, clobbers %d2
    lsl.l   #8, \dW1            | changes dW1, keeps dW2
    move.l  \dW2, %d2
    lsr.l   %d0, %d2
    or.l    %d2, \dW1
.endm

.macro LEFT24_PW   dW1, dW2     | needs %d0 == 24, clobbers %d2
    lsl.l   %d0, \dW1           | changes dW1, keeps dW2
    move.l  \dW2, %d2
    lsr.l   #8, %d2
    or.l    %d2, \dW1
.endm

/*****************************************************************************/

    .align  2
    .global MC_put_o_8
    .type   MC_put_o_8, @function
    
MC_put_o_8:
    movem.l (4,%sp), %a0-%a1    | dest, source
    move.l  %a1, %d0
    and.l   #3, %d0
    sub.l   %d0, %a1            | align source
    jmp.l   (2, %pc, %d0.l*4)
    bra.w   .po8_0
    bra.w   .po8_1
    bra.w   .po8_2
    | last table entry coincides with target

.po8_3:
    lea.l   (-5*4,%sp), %sp
    movem.l %d2-%d5/%a2, (%sp)  | save some registers
    move.l  (5*4+12,%sp), %a2   | stride
    move.l  (5*4+16,%sp), %d1   | height
    moveq.l #24, %d0            | shift amount
1:
    movem.l (%a1), %d3-%d5
    add.l   %a2, %a1
    LEFT24_PW %d3, %d4
    lsl.l   %d0, %d4
    lsr.l   #8, %d5
    or.l    %d5, %d4
    movem.l %d3-%d4, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d1
    bne.s   1b
    movem.l (%sp), %d2-%d5/%a2
    lea.l   (5*4,%sp), %sp
    rts

.po8_2:
    lea.l   (-3*4,%sp), %sp
    movem.l %d2-%d4, (%sp)          | save some registers
    movem.l (3*4+12,%sp), %d0-%d1   | stride, height
1:
    movem.l (%a1), %d2-%d4
    add.l   %d0, %a1
    swap    %d2
    swap    %d3
    move.w  %d3, %d2
    swap    %d4
    move.w  %d4, %d3
    movem.l %d2-%d3, (%a0)
    add.l   %d0, %a0
    subq.l  #1, %d1
    bne.s   1b
    movem.l (%sp), %d2-%d4
    lea.l   (3*4,%sp), %sp
    rts

.po8_1:
    lea.l   (-5*4,%sp), %sp
    movem.l %d2-%d5/%a2, (%sp)  | save some registers
    move.l  (5*4+12,%sp), %a2   | stride
    move.l  (5*4+16,%sp), %d1   | height
    moveq.l #24, %d0            | shift amount
1:
    movem.l (%a1), %d3-%d5
    add.l   %a2, %a1
    LEFT8_PW %d3, %d4
    lsl.l   #8, %d4
    lsr.l   %d0, %d5
    or.l    %d5, %d4
    movem.l %d3-%d4, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d1
    bne.s   1b
    movem.l (%sp), %d2-%d5/%a2
    lea.l   (5*4,%sp), %sp
    rts

.po8_0:
    movem.l (12,%sp), %d0-%d1   | stride, height
    subq.l  #4, %d0             | adjust for increment within the loop
1:
    move.l  (%a1)+, (%a0)+
    move.l  (%a1), (%a0)
    add.l   %d0, %a0
    add.l   %d0, %a1
    subq.l  #1, %d1
    bne.s   1b
    rts
    
/*****************************************************************************/

    .align  2
    .global MC_put_o_16
    .type   MC_put_o_16, @function

MC_put_o_16:
    lea.l   (-7*4,%sp), %sp
    movem.l %d2-%d7/%a2, (%sp)  | save some registers
    movem.l (7*4+4,%sp), %a0-%a2| dest, source, stride
    move.l  (7*4+16,%sp), %d1   | height
    move.l  %a1, %d0
    and.l   #3, %d0
    sub.l   %d0, %a1
    jmp.l   (2, %pc, %d0.l*4)
    bra.w   .po16_0
    bra.w   .po16_1
    bra.w   .po16_2
    | last table entry coincides with target

.po16_3:
    moveq.l #24, %d0            | shift amount
1:
    movem.l (%a1), %d3-%d7
    add.l   %a2, %a1
    LEFT24_PW %d3, %d4
    LEFT24_PW %d4, %d5
    LEFT24_PW %d5, %d6
    lsl.l   %d0, %d6
    lsr.l   #8, %d7
    or.l    %d7, %d6
    movem.l %d3-%d6, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d1
    bne.s   1b
    movem.l (%sp), %d2-%d7/%a2
    lea.l   (7*4,%sp), %sp
    rts

.po16_2:
1:
    movem.l (%a1), %d3-%d7
    add.l   %a2, %a1
    swap    %d3
    swap    %d4
    move.w  %d4, %d3
    swap    %d5
    move.w  %d5, %d4
    swap    %d6
    move.w  %d6, %d5
    swap    %d7
    move.w  %d7, %d6
    movem.l %d3-%d6, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d1
    bne.s   1b
    movem.l (%sp), %d2-%d7/%a2
    lea.l   (7*4,%sp), %sp
    rts

.po16_1:
    moveq.l #24, %d0            | shift amount
1:
    movem.l (%a1), %d3-%d7
    add.l   %a2, %a1
    LEFT8_PW %d3, %d4
    LEFT8_PW %d4, %d5
    LEFT8_PW %d5, %d6
    lsl.l   #8, %d6
    lsr.l   %d0, %d7
    or.l    %d7, %d6
    movem.l %d3-%d6, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d1
    bne.s   1b
    movem.l (%sp), %d2-%d7/%a2
    lea.l   (7*4,%sp), %sp
    rts

.po16_0:
1:
    movem.l (%a1), %d3-%d6
    add.l   %a2, %a1
    movem.l %d3-%d6, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d1
    bne.s   1b
    movem.l (%sp), %d2-%d7/%a2
    lea.l   (7*4,%sp), %sp
    rts
    
/*****************************************************************************/

.macro  AVG_PW  dW1, dW2        | needs %d0 == 24, clobbers %d1, %d2,
    move.l  \dW1, %d1           | changes dW1, keeps dW2
    lsl.l   #8, \dW1
    move.l  \dW2, %d2
    lsr.l   %d0, %d2
    or.l    %d2, \dW1
    move.l  %d1, %d2
    eor.l   \dW1, %d1
    and.l   %d2, \dW1
    move.l  #0xfefefefe, %d2
    and.l   %d1, %d2
    eor.l   %d2, %d1
    lsr.l   #1, %d2
    add.l   %d2, \dW1
    add.l   %d1, \dW1
.endm

/*****************************************************************************/

    .align  2
    .global MC_put_x_8
    .type   MC_put_x_8, @function
    
MC_put_x_8:
    lea.l   (-6*4,%sp), %sp
    movem.l %d2-%d6/%a2, (%sp)  | save some registers
    movem.l (6*4+4,%sp), %a0-%a2| dest, source, stride
    move.l  (6*4+16,%sp), %d6   | height
    move.l  %a1, %d0
    and.l   #3, %d0
    sub.l   %d0, %a1
    jmp.l   (2, %pc, %d0.l*4)
    bra.w   .px8_0
    bra.w   .px8_1
    bra.w   .px8_2
    | last table entry coincides with target

.px8_3:
    moveq.l #24, %d0
1:
    movem.l (%a1), %d3-%d5
    add.l   %a2, %a1
    LEFT24_PW %d3, %d4
    LEFT24_PW %d4, %d5
    lsl.l   %d0, %d5
    AVG_PW  %d3, %d4
    AVG_PW  %d4, %d5
    movem.l %d3-%d4, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d6
    bne.s   1b
    movem.l (%sp), %d2-%d6/%a2
    lea.l   (6*4,%sp), %sp
    rts

.px8_2:
    moveq.l #24, %d0
1:
    movem.l (%a1), %d3-%d5
    add.l   %a2, %a1
    swap    %d3
    swap    %d4
    move.w  %d4, %d3
    swap    %d5
    move.w  %d5, %d4
    AVG_PW  %d3, %d4
    AVG_PW  %d4, %d5
    movem.l %d3-%d4, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d6
    bne.s   1b
    movem.l (%sp), %d2-%d6/%a2
    lea.l   (6*4,%sp), %sp
    rts

.px8_1:
    moveq.l #24, %d0
1:
    movem.l (%a1), %d3-%d5
    add.l   %a2, %a1
    LEFT8_PW %d3, %d4
    LEFT8_PW %d4, %d5
    lsl.l   #8, %d5
    AVG_PW  %d3, %d4
    AVG_PW  %d4, %d5
    movem.l %d3-%d4, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d6
    bne.s   1b
    movem.l (%sp), %d2-%d6/%a2
    lea.l   (6*4,%sp), %sp
    rts

.px8_0:
    moveq.l #24, %d0
1:
    movem.l (%a1), %d3-%d5
    add.l   %a2, %a1
    AVG_PW  %d3, %d4
    AVG_PW  %d4, %d5
    movem.l %d3-%d4, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %d6
    bne.s   1b
    movem.l (%sp), %d2-%d6/%a2
    lea.l   (6*4,%sp), %sp
    rts
    
/*****************************************************************************/

    .align  2
    .global MC_put_x_16
    .type   MC_put_x_16, @function
    
MC_put_x_16:
    lea.l   (-8*4,%sp), %sp
    movem.l %d2-%d7/%a2-%a3, (%sp)  | save some registers
    movem.l (8*4+4,%sp), %a0-%a3    | dest, source, stride, height
    move.l  %a1, %d0
    and.l   #3, %d0
    sub.l   %d0, %a1
    jmp.l   (2, %pc, %d0.l*4)
    bra.w   .px16_0
    bra.w   .px16_1
    bra.w   .px16_2
    | last table entry coincides with target

.px16_3:
    moveq.l #24, %d0
1:
    movem.l (%a1), %d3-%d7
    add.l   %a2, %a1
    LEFT24_PW %d3, %d4
    LEFT24_PW %d4, %d5
    LEFT24_PW %d5, %d6
    LEFT24_PW %d6, %d7
    lsl.l   %d0, %d7
    AVG_PW  %d3, %d4
    AVG_PW  %d4, %d5
    AVG_PW  %d5, %d6
    AVG_PW  %d6, %d7
    movem.l %d3-%d6, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %a3
    tst.l   %a3
    bne.w   1b
    movem.l (%sp), %d2-%d7/%a2-%a3
    lea.l   (8*4,%sp), %sp
    rts

.px16_2:
    moveq.l #24, %d0
1:
    movem.l (%a1), %d3-%d7
    add.l   %a2, %a1
    swap    %d3
    swap    %d4
    move.w  %d4, %d3
    swap    %d5
    move.w  %d5, %d4
    swap    %d6
    move.w  %d6, %d5
    swap    %d7
    move.w  %d7, %d6
    AVG_PW  %d3, %d4
    AVG_PW  %d4, %d5
    AVG_PW  %d5, %d6
    AVG_PW  %d6, %d7
    movem.l %d3-%d6, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %a3
    tst.l   %a3
    bne.w   1b
    movem.l (%sp), %d2-%d7/%a2-%a3
    lea.l   (8*4,%sp), %sp
    rts

.px16_1:
    moveq.l #24, %d0
1:
    movem.l (%a1), %d3-%d7
    add.l   %a2, %a1
    LEFT8_PW %d3, %d4
    LEFT8_PW %d4, %d5
    LEFT8_PW %d5, %d6
    LEFT8_PW %d6, %d7
    lsl.l   #8, %d7
    AVG_PW  %d3, %d4
    AVG_PW  %d4, %d5
    AVG_PW  %d5, %d6
    AVG_PW  %d6, %d7
    movem.l %d3-%d6, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %a3
    tst.l   %a3
    bne.w   1b
    movem.l (%sp), %d2-%d7/%a2-%a3
    lea.l   (8*4,%sp), %sp
    rts

.px16_0:
    moveq.l #24, %d0
1:
    movem.l (%a1), %d3-%d7
    add.l   %a2, %a1
    AVG_PW  %d3, %d4
    AVG_PW  %d4, %d5
    AVG_PW  %d5, %d6
    AVG_PW  %d6, %d7
    movem.l %d3-%d6, (%a0)
    add.l   %a2, %a0
    subq.l  #1, %a3
    tst.l   %a3
    bne.w   1b
    movem.l (%sp), %d2-%d7/%a2-%a3
    lea.l   (8*4,%sp), %sp
    rts
hl num">179, 180, 181, 181, 182, 183, 184, 185, 186, 188, 189, 190, 191, 192, 194, 195, 196, 198, 199, 201, 202, 204, 205, 207, 209, 211, 213, 215, 217, 219, 222, 224, 226, 229, 231, 234, 236, 239, 242, 244, 247, 250, 252, 255 }; #elif CONFIG_LCD == LCD_S1D15E06 /* measured and interpolated curve */ static const unsigned char lcdlinear[256] = { 0, 5, 11, 16, 21, 27, 32, 37, 42, 47, 51, 56, 60, 64, 68, 72, 75, 78, 81, 84, 87, 89, 91, 93, 95, 96, 98, 99, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 111, 112, 113, 113, 114, 115, 115, 116, 117, 117, 118, 118, 119, 119, 120, 120, 121, 121, 122, 122, 123, 123, 124, 124, 125, 125, 126, 126, 127, 127, 127, 128, 128, 129, 129, 130, 130, 131, 131, 132, 132, 133, 133, 134, 134, 135, 135, 136, 136, 137, 137, 138, 138, 138, 139, 139, 140, 140, 141, 141, 141, 142, 142, 143, 143, 143, 144, 144, 145, 145, 145, 146, 146, 146, 147, 147, 147, 148, 148, 149, 149, 149, 150, 150, 150, 151, 151, 151, 152, 152, 153, 153, 153, 154, 154, 155, 155, 155, 156, 156, 157, 157, 157, 158, 158, 159, 159, 159, 160, 160, 161, 161, 162, 162, 162, 163, 163, 164, 164, 164, 165, 165, 166, 166, 167, 167, 167, 168, 168, 169, 169, 170, 170, 170, 171, 171, 172, 172, 173, 173, 174, 174, 175, 175, 176, 176, 177, 177, 178, 178, 179, 179, 180, 180, 181, 182, 182, 183, 184, 184, 185, 186, 186, 187, 188, 188, 189, 190, 191, 191, 192, 193, 194, 195, 196, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 213, 214, 215, 216, 218, 219, 220, 222, 223, 225, 227, 228, 230, 232, 233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253, 255 }; #endif #else /* SIMULATOR */ /* undo a (generic) PC display gamma of 2.0 to simulate target behaviour */ static const unsigned char lcdlinear[256] = { 0, 16, 23, 28, 32, 36, 39, 42, 45, 48, 50, 53, 55, 58, 60, 62, 64, 66, 68, 70, 71, 73, 75, 77, 78, 80, 81, 83, 84, 86, 87, 89, 90, 92, 93, 94, 96, 97, 98, 100, 101, 102, 103, 105, 106, 107, 108, 109, 111, 112, 113, 114, 115, 116, 117, 118, 119, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 145, 146, 147, 148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167, 167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 176, 176, 177, 178, 179, 179, 180, 181, 181, 182, 183, 183, 184, 185, 186, 186, 187, 188, 188, 189, 190, 190, 191, 192, 192, 193, 194, 194, 195, 196, 196, 197, 198, 198, 199, 199, 200, 201, 201, 202, 203, 203, 204, 204, 205, 206, 206, 207, 208, 208, 209, 209, 210, 211, 211, 212, 212, 213, 214, 214, 215, 215, 216, 217, 217, 218, 218, 219, 220, 220, 221, 221, 222, 222, 223, 224, 224, 225, 225, 226, 226, 227, 228, 228, 229, 229, 230, 230, 231, 231, 232, 233, 233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 238, 239, 240, 240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246, 247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 253, 254, 254, 255 }; #endif /* SIMULATOR */ /* Prototypes */ static inline void _deferred_update(void) __attribute__ ((always_inline)); #ifdef SIMULATOR static unsigned long _gray_get_pixel(int x, int y); #else static void _timer_isr(void); #endif static void gray_screendump_hook(int fd); /* Update LCD areas not covered by the greyscale overlay */ static inline void _deferred_update(void) { int x1 = MAX(_gray_info.x, 0); int x2 = MIN(_gray_info.x + _gray_info.width, LCD_WIDTH); int y1 = MAX(_gray_info.by << _PBLOCK_EXP, 0); int y2 = MIN((_gray_info.by << _PBLOCK_EXP) + _gray_info.height, LCD_HEIGHT); if (y1 > 0) /* refresh part above overlay, full width */ _gray_rb->lcd_update_rect(0, 0, LCD_WIDTH, y1); if (y2 < LCD_HEIGHT) /* refresh part below overlay, full width */ _gray_rb->lcd_update_rect(0, y2, LCD_WIDTH, LCD_HEIGHT - y2); if (x1 > 0) /* refresh part to the left of overlay */ _gray_rb->lcd_update_rect(0, y1, x1, y2 - y1); if (x2 < LCD_WIDTH) /* refresh part to the right of overlay */ _gray_rb->lcd_update_rect(x2, y1, LCD_WIDTH - x2, y2 - y1); } #ifndef SIMULATOR /* Timer interrupt handler: display next bitplane */ static void _timer_isr(void) { _gray_rb->lcd_blit(_gray_info.plane_data + MULU16(_gray_info.plane_size, _gray_info.cur_plane), _gray_info.x, _gray_info.by, _gray_info.width, _gray_info.bheight, _gray_info.width); if (++_gray_info.cur_plane >= _gray_info.depth) _gray_info.cur_plane = 0; if (_gray_info.flags & _GRAY_DEFERRED_UPDATE) /* lcd_update() requested? */ { _deferred_update(); _gray_info.flags &= ~_GRAY_DEFERRED_UPDATE; /* clear request */ } } #endif /* !SIMULATOR */ /* fixed point exp() */ static int exp_s16p16(int x) { int t; int y = 0x00010000; if (x == 0) { return y; } else if (x > 0) { t = x - 0x58b91; if (t >= 0) x = t, y <<= 8; t = x - 0x2c5c8; if (t >= 0) x = t, y <<= 4; t = x - 0x162e4; if (t >= 0) x = t, y <<= 2; t = x - 0x0b172; if (t >= 0) x = t, y <<= 1; } else { t = x + 0x58b91; if (t < 0) x = t, y >>= 8; t = x + 0x2c5c8; if (t < 0) x = t, y >>= 4; t = x + 0x162e4; if (t < 0) x = t, y >>= 2; t = x + 0x0b172; if (t < 0) x = t, y >>= 1; x += 0x0b172; y >>= 1; } t = x - 0x067cd; if (t >= 0) x = t, y += y >> 1; t = x - 0x03920; if (t >= 0) x = t, y += y >> 2; t = x - 0x01e27; if (t >= 0) x = t, y += y >> 3; t = x - 0x00f85; if (t >= 0) x = t, y += y >> 4; t = x - 0x007e1; if (t >= 0) x = t, y += y >> 5; t = x - 0x003f8; if (t >= 0) x = t, y += y >> 6; t = x - 0x001fe; if (t >= 0) x = t, y += y >> 7; if (x & 0x100) y += y >> 8; if (x & 0x080) y += y >> 9; if (x & 0x040) y += y >> 10; if (x & 0x020) y += y >> 11; if (x & 0x010) y += y >> 12; if (x & 0x008) y += y >> 13; if (x & 0x004) y += y >> 14; if (x & 0x002) y += y >> 15; if (x & 0x001) y += y >> 16; return y; } /* fixed point log() */ int log_s16p16(int x) { int t; int y = 0xa65af; if (x < 0x00008000) x <<=16, y -= 0xb1721; if (x < 0x00800000) x <<= 8, y -= 0x58b91; if (x < 0x08000000) x <<= 4, y -= 0x2c5c8; if (x < 0x20000000) x <<= 2, y -= 0x162e4; if (x < 0x40000000) x <<= 1, y -= 0x0b172; t = x + (x >> 1); if ((t & 0x80000000) == 0) x = t, y -= 0x067cd; t = x + (x >> 2); if ((t & 0x80000000) == 0) x = t, y -= 0x03920; t = x + (x >> 3); if ((t & 0x80000000) == 0) x = t, y -= 0x01e27; t = x + (x >> 4); if ((t & 0x80000000) == 0) x = t, y -= 0x00f85; t = x + (x >> 5); if ((t & 0x80000000) == 0) x = t, y -= 0x007e1; t = x + (x >> 6); if ((t & 0x80000000) == 0) x = t, y -= 0x003f8; t = x + (x >> 7); if ((t & 0x80000000) == 0) x = t, y -= 0x001fe; x = 0x80000000 - x; y -= x >> 15; return y; } /* Initialise the framework and prepare the greyscale display buffer arguments: newrb = pointer to plugin api gbuf = pointer to the memory area to use (e.g. plugin buffer) gbuf_size = max usable size of the buffer buffered = use chunky pixel buffering with delta buffer? This allows to use all drawing functions, but needs more memory. Unbuffered operation provides only a subset of drawing functions. (only gray_bitmap drawing and scrolling) width = width in pixels (1..LCD_WIDTH) bheight = height in LCD pixel-block units (8 pixels) (1..LCD_HEIGHT/8) depth = number of bitplanes to use (1..32). gamma = gamma value as s8p8 fixed point. gamma <= 0 means no correction at all, i.e. no LCD linearisation as well. result: = depth if there was enough memory < depth if there wasn't enough memory. The number of displayable shades is smaller than desired, but it still works = 0 if there wasn't even enough memory for 1 bitplane You can request any depth in the allowed range, not just powers of 2. The routine performs "graceful degradation" if the memory is not sufficient for the desired depth. As long as there is at least enough memory for 1 bitplane, it creates as many bitplanes as fit into memory, although 1 bitplane won't deliver an enhancement over the native display. The number of displayable shades is calculated as follows: shades = depth + 1 If you need info about the memory taken by the greyscale buffer, supply a long* as the last parameter. This long will then contain the number of bytes used. The total memory needed can be calculated as follows: total_mem = shades * sizeof(long) (bitpatterns) + (width * bheight) * depth (bitplane data) + buffered ? (chunky front- & backbuffer) (width * bheight * 8 * 2) : 0 + 0..3 (longword alignment) The function tries to be as authentic as possible regarding memory usage on the simulator, even if it doesn't use all of the allocated memory. There's one situation where it will consume more memory on the sim than on the target: if you're allocating a low depth (< 8) without buffering. */ int gray_init(struct plugin_api* newrb, unsigned char *gbuf, long gbuf_size, bool buffered, int width, int bheight, int depth, int gamma, long *buf_taken) { int possible_depth, i; long plane_size, buftaken; unsigned data; #ifndef SIMULATOR int j; #endif _gray_rb = newrb; if ((unsigned) width > LCD_WIDTH || (unsigned) bheight > (LCD_HEIGHT/_PBLOCK) || depth < 1) return 0; /* the buffer has to be long aligned */ buftaken = (-(long)gbuf) & 3; gbuf += buftaken; /* chunky front- & backbuffer */ if (buffered) { plane_size = MULU16(width, bheight << _PBLOCK_EXP); buftaken += 2 * plane_size; if (buftaken > gbuf_size) return 0; _gray_info.cur_buffer = gbuf; gbuf += plane_size; /* set backbuffer to 0xFF to guarantee the initial full update */ _gray_rb->memset(gbuf, 0xFF, plane_size); _gray_info.back_buffer = gbuf; gbuf += plane_size; } plane_size = MULU16(width, bheight); possible_depth = (gbuf_size - buftaken - sizeof(long)) / (plane_size + sizeof(long)); if (possible_depth < 1) return 0; depth = MIN(depth, 32); depth = MIN(depth, possible_depth); #ifdef SIMULATOR if (!buffered) { long orig_size = depth * plane_size + (depth + 1) * sizeof(long); plane_size = MULU16(width, bheight << _PBLOCK_EXP); if (plane_size > orig_size) { buftaken += plane_size; if (buftaken > gbuf_size) return 0; } else { buftaken += orig_size; } _gray_info.cur_buffer = gbuf; } else #endif buftaken += depth * plane_size + (depth + 1) * sizeof(long); _gray_info.x = 0; _gray_info.by = 0; _gray_info.width = width; _gray_info.height = bheight << _PBLOCK_EXP; _gray_info.bheight = bheight; _gray_info.depth = depth; _gray_info.flags = 0; #ifndef SIMULATOR _gray_info.cur_plane = 0; _gray_info.plane_size = plane_size; _gray_info.plane_data = gbuf; gbuf += depth * plane_size; _gray_info.bitpattern = (unsigned long *)gbuf; i = depth - 1; j = 8; while (i != 0) { i >>= 1; j--; } _gray_info.randmask = 0xFFu >> j; /* Precalculate the bit patterns for all possible pixel values */ for (i = 0; i <= depth; i++) { unsigned long pattern = 0; int value = 0; for (j = 0; j < depth; j++) { pattern <<= 1; value += i; if (value >= depth) value -= depth; /* "white" bit */ else pattern |= 1; /* "black" bit */ } /* now the lower <depth> bits contain the pattern */ _gray_info.bitpattern[i] = pattern; } #endif /* precalculate the value -> pattern index conversion table, taking linearisation and gamma correction into account */ if (gamma <= 0) { for (i = 0; i < 256; i++) { data = MULU16(depth, i) + 127; _gray_info.idxtable[i] = (data + (data >> 8)) >> 8; /* approx. data / 255 */ } } else { for (i = 0; i < 256; i++) { data = exp_s16p16((gamma * log_s16p16(i * 257 + 1)) >> 8) + 128; data = (data - (data >> 8)) >> 8; /* approx. data /= 257 */ data = MULU16(depth, lcdlinear[data]) + 127; _gray_info.idxtable[i] = (data + (data >> 8)) >> 8; /* approx. data / 255 */ } } _gray_info.fg_index = 0; _gray_info.bg_index = depth; _gray_info.fg_brightness = 0; _gray_info.bg_brightness = 255; _gray_info.drawmode = DRMODE_SOLID; _gray_info.curfont = FONT_SYSFIXED; if (buf_taken) /* caller requested info about space taken */ *buf_taken = buftaken; return depth; } /* Release the greyscale display buffer and the library DO CALL either this function or at least gray_show_display(false) before you exit, otherwise nasty things may happen. */ void gray_release(void) { gray_show(false); } /* Switch the greyscale overlay on or off DO NOT call lcd_update() or any other api function that directly accesses the lcd while the greyscale overlay is running! If you need to do lcd_update() to update something outside the greyscale overlay area, use gray_deferred_update() instead. Other functions to avoid are: lcd_blit() (obviously), lcd_update_rect(), lcd_set_contrast(), lcd_set_invert_display(), lcd_set_flip(), lcd_roll() */ void gray_show(bool enable) { if (enable && !(_gray_info.flags & _GRAY_RUNNING)) { _gray_info.flags |= _GRAY_RUNNING; #ifdef SIMULATOR _gray_rb->sim_lcd_ex_init(_gray_info.depth + 1, _gray_get_pixel); gray_update(); #else /* !SIMULATOR */ #if CONFIG_LCD == LCD_SSD1815 _gray_rb->timer_register(1, NULL, TIMER_FREQ / 67, 1, _timer_isr); #elif CONFIG_LCD == LCD_S1D15E06 _gray_rb->timer_register(1, NULL, TIMER_FREQ / 70, 1, _timer_isr); #elif CONFIG_LCD == LCD_IFP7XX /* TODO: implement for iFP */ (void)_timer_isr; #endif /* CONFIG_LCD */ #endif /* !SIMULATOR */ _gray_rb->screen_dump_set_hook(gray_screendump_hook); } else if (!enable && (_gray_info.flags & _GRAY_RUNNING)) { #ifdef SIMULATOR _gray_rb->sim_lcd_ex_init(0, NULL); #else _gray_rb->timer_unregister(); #endif _gray_info.flags &= ~_GRAY_RUNNING; _gray_rb->screen_dump_set_hook(NULL); _gray_rb->lcd_update(); /* restore whatever there was before */ } } #ifdef SIMULATOR /* Callback function for gray_update_rect() to read a pixel from the graybuffer. Note that x and y are in LCD coordinates, not graybuffer coordinates! */ static unsigned long _gray_get_pixel(int x, int y) { return _gray_info.cur_buffer[MULU16(x - _gray_info.x, _gray_info.height) + y - (_gray_info.by << _PBLOCK_EXP)] + (1 << LCD_DEPTH); } /* Update a rectangular area of the greyscale overlay */ void gray_update_rect(int x, int y, int width, int height) { if (x + width > _gray_info.width) width = _gray_info.width - x; if (y + height > _gray_info.height) height = _gray_info.height - y; x += _gray_info.x; y += _gray_info.by << _PBLOCK_EXP; if (x + width > LCD_WIDTH) width = LCD_WIDTH - x; if (y + height > LCD_HEIGHT) height = LCD_HEIGHT - y; _gray_rb->sim_lcd_ex_update_rect(x, y, width, height); } #else /* !SIMULATOR */ /* Update a rectangular area of the greyscale overlay */ void gray_update_rect(int x, int y, int width, int height) { int ymax; long srcofs; unsigned char *dst; if (width <= 0) return; /* nothing to do */ /* The Y coordinates have to work on whole pixel block rows */ ymax = (y + height - 1) >> _PBLOCK_EXP; y >>= _PBLOCK_EXP; if (x + width > _gray_info.width) width = _gray_info.width - x; if (ymax >= _gray_info.bheight) ymax = _gray_info.bheight - 1; srcofs = (y << _PBLOCK_EXP) + MULU16(_gray_info.height, x); dst = _gray_info.plane_data + MULU16(_gray_info.width, y) + x; /* Copy specified rectange bitmap to hardware */ for (; y <= ymax; y++) { long srcofs_row = srcofs; unsigned char *dst_row = dst; unsigned char *dst_end = dst_row + width; do { #if (CONFIG_CPU == SH7034) && (LCD_DEPTH == 1) unsigned long pat_stack[8]; unsigned long *pat_ptr; unsigned char *cbuf, *bbuf; unsigned change; cbuf = _gray_info.cur_buffer + srcofs_row; bbuf = _gray_info.back_buffer + srcofs_row; asm volatile ( "mov.l @%[cbuf]+,r1 \n" "mov.l @%[bbuf]+,r2 \n" "xor r1,r2 \n" "mov.l @%[cbuf],r1 \n" "mov.l @%[bbuf],%[chg] \n" "xor r1,%[chg] \n" "or r2,%[chg] \n" : /* outputs */ [cbuf]"+r"(cbuf), [bbuf]"+r"(bbuf), [chg] "=r"(change) : /* inputs */ : /* clobbers */ "r1", "r2" ); if (change != 0) { unsigned char *addr, *end; unsigned mask, trash; pat_ptr = &pat_stack[8]; cbuf = _gray_info.cur_buffer + srcofs_row; bbuf = _gray_info.back_buffer + srcofs_row; /* precalculate the bit patterns with random shifts * for all 8 pixels and put them on an extra "stack" */ asm volatile ( "mov #8,r3 \n" /* loop count in r3: 8 pixels */ ".ur_pre_loop: \n" "mov.b @%[cbuf]+,r0\n" /* read current buffer */ "mov.b @%[bbuf],r1 \n" /* read back buffer */ "mov #0,r2 \n" /* preset for skipped pixel */ "mov.b r0,@%[bbuf] \n" /* update back buffer */ "add #1,%[bbuf] \n" "cmp/eq r0,r1 \n" /* no change? */ "bt .ur_skip \n" /* -> skip */ "shll2 r0 \n" /* pixel value -> pattern offset */ "mov.l @(r0,%[bpat]),r4\n" /* r4 = bitpattern[byte]; */ "mov #75,r0 \n" "mulu r0,%[rnd] \n" /* multiply by 75 */ "sts macl,%[rnd] \n" "add #74,%[rnd] \n" /* add another 74 */ /* Since the lower bits are not very random: */ "swap.b %[rnd],r1 \n" /* get bits 8..15 (need max. 5) */ "and %[rmsk],r1 \n" /* mask out unneeded bits */ "cmp/hs %[dpth],r1 \n" /* random >= depth ? */ "bf .ur_ntrim \n" "sub %[dpth],r1 \n" /* yes: random -= depth; */ ".ur_ntrim: \n" "mov.l .ashlsi3,r0 \n" /** rotate pattern **/ "jsr @r0 \n" /* r4 -> r0, shift left by r5 */ "mov r1,r5 \n" "mov %[dpth],r5 \n" "sub r1,r5 \n" /* r5 = depth - r1 */ "mov.l .lshrsi3,r1 \n" "jsr @r1 \n" /* r4 -> r0, shift right by r5 */ "mov r0,r2 \n" /* store previous result in r2 */ "or r0,r2 \n" /* rotated_pattern = r2 | r0 */ "clrt \n" /* mask bit = 0 (replace) */ ".ur_skip: \n" /* T == 1 if skipped */ "rotcr %[mask] \n" /* get mask bit */ "mov.l r2,@-%[patp]\n" /* push on pattern stack */ "add #-1,r3 \n" /* decrease loop count */ "cmp/pl r3 \n" /* loop count > 0? */ "bt .ur_pre_loop\n" /* yes: loop */ "shlr8 %[mask] \n" "shlr16 %[mask] \n" : /* outputs */ [cbuf]"+r"(cbuf), [bbuf]"+r"(bbuf), [rnd] "+r"(_gray_random_buffer), [patp]"+r"(pat_ptr), [mask]"=&r"(mask) : /* inputs */ [dpth]"r"(_gray_info.depth), [bpat]"r"(_gray_info.bitpattern), [rmsk]"r"(_gray_info.randmask) : /* clobbers */ "r0", "r1", "r2", "r3", "r4", "r5", "macl", "pr" ); addr = dst_row; end = addr + MULU16(_gray_info.depth, _gray_info.plane_size); /* set the bits for all 8 pixels in all bytes according to the * precalculated patterns on the pattern stack */ asm volatile ( "mov.l @%[patp]+,r1\n" /* pop all 8 patterns */ "mov.l @%[patp]+,r2\n" "mov.l @%[patp]+,r3\n" "mov.l @%[patp]+,r6\n" "mov.l @%[patp]+,r7\n" "mov.l @%[patp]+,r8\n" "mov.l @%[patp]+,r9\n" "mov.l @%[patp],r10\n" "tst %[mask],%[mask] \n" /* nothing to keep? */ "bt .ur_sloop \n" /* yes: jump to short loop */ ".ur_floop: \n" /** full loop (there are bits to keep)**/ "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ "rotcl r0 \n" /* rotate t bit into r0 */ "shlr r2 \n" "rotcl r0 \n" "shlr r3 \n" "rotcl r0 \n" "shlr r6 \n" "rotcl r0 \n" "shlr r7 \n" "rotcl r0 \n" "shlr r8 \n" "rotcl r0 \n" "shlr r9 \n" "rotcl r0 \n" "shlr r10 \n" "mov.b @%[addr],%[rx] \n" /* read old value */ "rotcl r0 \n" "and %[mask],%[rx] \n" /* mask out unneeded bits */ "or %[rx],r0 \n" /* set new bits */ "mov.b r0,@%[addr] \n" /* store value to bitplane */ "add %[psiz],%[addr] \n" /* advance to next bitplane */ "cmp/hi %[addr],%[end] \n" /* last bitplane done? */ "bt .ur_floop \n" /* no: loop */ "bra .ur_end \n" "nop \n" /* References to C library routines used in the precalc block */ ".align 2 \n" ".ashlsi3: \n" /* C library routine: */ ".long ___ashlsi3 \n" /* shift r4 left by r5, res. in r0 */ ".lshrsi3: \n" /* C library routine: */ ".long ___lshrsi3 \n" /* shift r4 right by r5, res. in r0 */ /* both routines preserve r4, destroy r5 and take ~16 cycles */ ".ur_sloop: \n" /** short loop (nothing to keep) **/ "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ "rotcl r0 \n" /* rotate t bit into r0 */ "shlr r2 \n" "rotcl r0 \n" "shlr r3 \n" "rotcl r0 \n" "shlr r6 \n" "rotcl r0 \n" "shlr r7 \n" "rotcl r0 \n" "shlr r8 \n" "rotcl r0 \n" "shlr r9 \n" "rotcl r0 \n" "shlr r10 \n" "rotcl r0 \n" "mov.b r0,@%[addr] \n" /* store byte to bitplane */ "add %[psiz],%[addr] \n" /* advance to next bitplane */ "cmp/hi %[addr],%[end] \n" /* last bitplane done? */ "bt .ur_sloop \n" /* no: loop */ ".ur_end: \n" : /* outputs */ [addr]"+r"(addr), [mask]"+r"(mask), [rx] "=&r"(trash) : /* inputs */ [psiz]"r"(_gray_info.plane_size), [end] "r"(end), [patp]"[rx]"(pat_ptr) : /* clobbers */ "r0", "r1", "r2", "r3", "r6", "r7", "r8", "r9", "r10" ); } #elif defined(CPU_COLDFIRE) && (LCD_DEPTH == 2) unsigned long pat_stack[8]; unsigned long *pat_ptr; unsigned char *cbuf, *bbuf; unsigned change; cbuf = _gray_info.cur_buffer + srcofs_row; bbuf = _gray_info.back_buffer + srcofs_row; asm volatile ( "move.l (%[cbuf])+,%%d0 \n" "move.l (%[bbuf])+,%%d1 \n" "eor.l %%d0,%%d1 \n" "move.l (%[cbuf]),%%d0 \n" "move.l (%[bbuf]),%[chg]\n" "eor.l %%d0,%[chg] \n" "or.l %%d1,%[chg] \n" : /* outputs */ [cbuf]"+a"(cbuf), [bbuf]"+a"(bbuf), [chg] "=&d"(change) : /* inputs */ : /* clobbers */ "d0", "d1" ); if (change != 0) { unsigned char *addr, *end; unsigned mask, trash; pat_ptr = &pat_stack[8]; cbuf = _gray_info.cur_buffer + srcofs_row; bbuf = _gray_info.back_buffer + srcofs_row; /* precalculate the bit patterns with random shifts * for all 8 pixels and put them on an extra "stack" */ asm volatile ( "moveq.l #8,%%d3 \n" /* loop count in d3: 8 pixels */ "clr.l %[mask] \n" ".ur_pre_loop: \n" "clr.l %%d0 \n" "move.b (%[cbuf])+,%%d0 \n" /* read current buffer */ "clr.l %%d1 \n" "move.b (%[bbuf]),%%d1 \n" /* read back buffer */ "move.b %%d0,(%[bbuf])+ \n" /* update back buffer */ "clr.l %%d2 \n" /* preset for skipped pixel */ "cmp.l %%d0,%%d1 \n" /* no change? */ "beq.b .ur_skip \n" /* -> skip */ "move.l (%%d0:l:4,%[bpat]),%%d2 \n" /* d2 = bitpattern[byte]; */ "mulu.w #75,%[rnd] \n" /* multiply by 75 */ "add.l #74,%[rnd] \n" /* add another 74 */ /* Since the lower bits are not very random: */ "move.l %[rnd],%%d1 \n" "lsr.l #8,%%d1 \n" /* get bits 8..15 (need max. 5) */ "and.l %[rmsk],%%d1\n" /* mask out unneeded bits */ "cmp.l %[dpth],%%d1\n" /* random >= depth ? */ "blo.b .ur_ntrim \n" "sub.l %[dpth],%%d1\n" /* yes: random -= depth; */ ".ur_ntrim: \n" "move.l %%d2,%%d0 \n" "lsl.l %%d1,%%d0 \n" "sub.l %[dpth],%%d1\n" "neg.l %%d1 \n" /* d1 = depth - d1 */ "lsr.l %%d1,%%d2 \n" "or.l %%d0,%%d2 \n" /* rotated_pattern = d2 | d0 */ "or.l #0x0100,%[mask] \n" /* set mask bit */ ".ur_skip: \n" "lsr.l #1,%[mask] \n" /* shift mask */ "move.l %%d2,-(%[patp]) \n" /* push on pattern stack */ "subq.l #1,%%d3 \n" /* decrease loop count */ "bne.b .ur_pre_loop\n" /* yes: loop */ : /* outputs */ [cbuf]"+a"(cbuf), [bbuf]"+a"(bbuf), [patp]"+a"(pat_ptr), [rnd] "+d"(_gray_random_buffer), [mask]"=&d"(mask) : /* inputs */ [bpat]"a"(_gray_info.bitpattern), [dpth]"d"(_gray_info.depth), [rmsk]"d"(_gray_info.randmask) : /* clobbers */ "d0", "d1", "d2", "d3" ); addr = dst_row; end = addr + MULU16(_gray_info.depth, _gray_info.plane_size); /* set the bits for all 8 pixels in all bytes according to the * precalculated patterns on the pattern stack */ asm volatile ( "movem.l (%[patp]),%%d2-%%d6/%%a0-%%a1/%[ax] \n" /* pop all 8 patterns */ "not.l %[mask] \n" /* set mask -> keep mask */ "and.l #0xFF,%[mask] \n" "beq.b .ur_sstart \n" /* yes: jump to short loop */ ".ur_floop: \n" /** full loop (there are bits to keep)**/ "clr.l %%d0 \n" "lsr.l #1,%%d2 \n" /* shift out mask bit */ "addx.l %%d0,%%d0 \n" /* puts bit into LSB, shifts left by 1 */ "lsr.l #1,%%d3 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d4 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d5 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d6 \n" "addx.l %%d0,%%d0 \n" "move.l %%a0,%%d1 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "move.l %%d1,%%a0 \n" "move.l %%a1,%%d1 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "move.l %%d1,%%a1 \n" "move.l %[ax],%%d1 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "move.l %%d1,%[ax] \n" "move.b (%[addr]),%%d1 \n" /* read old value */ "and.l %[mask],%%d1 \n" /* mask out unneeded bits */ "or.l %%d0,%%d1 \n" /* set new bits */ "move.b %%d1,(%[addr]) \n" /* store value to bitplane */ "add.l %[psiz],%[addr] \n" /* advance to next bitplane */ "cmp.l %[addr],%[end] \n" /* last bitplane done? */ "bhi.b .ur_floop \n" /* no: loop */ "bra.b .ur_end \n" ".ur_sstart: \n" "move.l %%a0,%[mask]\n" /* mask isn't needed here, reuse reg */ ".ur_sloop: \n" /** short loop (nothing to keep) **/ "clr.l %%d0 \n" "lsr.l #1,%%d2 \n" /* shift out mask bit */ "addx.l %%d0,%%d0 \n" /* puts bit into LSB, shifts left by 1 */ "lsr.l #1,%%d3 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d4 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d5 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%%d6 \n" "addx.l %%d0,%%d0 \n" "lsr.l #1,%[mask] \n" "addx.l %%d0,%%d0 \n" "move.l %%a1,%%d1 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "move.l %%d1,%%a1 \n" "move.l %[ax],%%d1 \n" "lsr.l #1,%%d1 \n" "addx.l %%d0,%%d0 \n" "move.l %%d1,%[ax] \n" "move.b %%d0,(%[addr]) \n" /* store byte to bitplane */ "add.l %[psiz],%[addr] \n" /* advance to next bitplane */ "cmp.l %[addr],%[end] \n" /* last bitplane done? */ "bhi.b .ur_sloop \n" /* no: loop */ ".ur_end: \n" : /* outputs */ [addr]"+a"(addr), [mask]"+d"(mask), [ax] "=&a"(trash) : /* inputs */ [psiz]"a"(_gray_info.plane_size), [end] "a"(end), [patp]"[ax]"(pat_ptr) : /* clobbers */ "d0", "d1", "d2", "d3", "d4", "d5", "d6", "a0", "a1" ); } #endif /* CONFIG_CPU, LCD_DEPTH */ srcofs_row += _gray_info.height; dst_row++; } while (dst_row < dst_end); srcofs += _PBLOCK; dst += _gray_info.width; } } #endif /* !SIMULATOR */ /* Update the whole greyscale overlay */ void gray_update(void) { gray_update_rect(0, 0, _gray_info.width, _gray_info.height); } /* Do an lcd_update() to show changes done by rb->lcd_xxx() functions (in areas of the screen not covered by the greyscale overlay). */ void gray_deferred_lcd_update(void) { if (_gray_info.flags & _GRAY_RUNNING) { #ifdef SIMULATOR _deferred_update(); #else _gray_info.flags |= _GRAY_DEFERRED_UPDATE; #endif } else _gray_rb->lcd_update(); } /*** Screenshot ***/ #define BMP_FIXEDCOLORS (1 << LCD_DEPTH) #define BMP_VARCOLORS 33 #define BMP_NUMCOLORS (BMP_FIXEDCOLORS + BMP_VARCOLORS) #define BMP_BPP 8 #define BMP_LINESIZE ((LCD_WIDTH + 3) & ~3) #define BMP_HEADERSIZE (54 + 4 * BMP_NUMCOLORS) #define BMP_DATASIZE (BMP_LINESIZE * LCD_HEIGHT) #define BMP_TOTALSIZE (BMP_HEADERSIZE + BMP_DATASIZE) #define LE16_CONST(x) (x)&0xff, ((x)>>8)&0xff #define LE32_CONST(x) (x)&0xff, ((x)>>8)&0xff, ((x)>>16)&0xff, ((x)>>24)&0xff static const unsigned char bmpheader[] = { 0x42, 0x4d, /* 'BM' */ LE32_CONST(BMP_TOTALSIZE), /* Total file size */ 0x00, 0x00, 0x00, 0x00, /* Reserved */ LE32_CONST(BMP_HEADERSIZE), /* Offset to start of pixel data */ 0x28, 0x00, 0x00, 0x00, /* Size of (2nd) header */ LE32_CONST(LCD_WIDTH), /* Width in pixels */ LE32_CONST(LCD_HEIGHT), /* Height in pixels */ 0x01, 0x00, /* Number of planes (always 1) */ LE16_CONST(BMP_BPP), /* Bits per pixel 1/4/8/16/24 */ 0x00, 0x00, 0x00, 0x00, /* Compression mode, 0 = none */ LE32_CONST(BMP_DATASIZE), /* Size of bitmap data */ 0xc4, 0x0e, 0x00, 0x00, /* Horizontal resolution (pixels/meter) */ 0xc4, 0x0e, 0x00, 0x00, /* Vertical resolution (pixels/meter) */ LE32_CONST(BMP_NUMCOLORS), /* Number of used colours */ LE32_CONST(BMP_NUMCOLORS), /* Number of important colours */ /* Fixed colours */ #if LCD_DEPTH == 1 0x90, 0xee, 0x90, 0x00, /* Colour #0 */ 0x00, 0x00, 0x00, 0x00 /* Colour #1 */ #elif LCD_DEPTH == 2 0xe6, 0xd8, 0xad, 0x00, /* Colour #0 */ 0x99, 0x90, 0x73, 0x00, /* Colour #1 */ 0x4c, 0x48, 0x39, 0x00, /* Colour #2 */ 0x00, 0x00, 0x00, 0x00 /* Colour #3 */ #endif }; #if LCD_DEPTH == 1 #define BMP_RED 0x90 #define BMP_GREEN 0xee #define BMP_BLUE 0x90 #elif LCD_DEPTH == 2 #define BMP_RED 0xad #define BMP_GREEN 0xd8 #define BMP_BLUE 0xe6 #endif /* Hook function for core screen_dump() to save the current display content (b&w and greyscale overlay) to an 8-bit BMP file. */ static void gray_screendump_hook(int fd) { int i; int x, y, by; int gx, gy, mask; #if LCD_DEPTH == 2 int shift; #endif unsigned char *clut_entry; unsigned char *lcdptr; unsigned char linebuf[MAX(4*BMP_VARCOLORS,BMP_LINESIZE)]; _gray_rb->write(fd, bmpheader, sizeof(bmpheader)); /* write header */ /* build clut */ _gray_rb->memset(linebuf, 0, 4*BMP_VARCOLORS); clut_entry = linebuf; for (i = _gray_info.depth; i > 0; i--) { *clut_entry++ = MULU16(BMP_BLUE, i) / _gray_info.depth; *clut_entry++ = MULU16(BMP_GREEN, i) / _gray_info.depth; *clut_entry++ = MULU16(BMP_RED, i) / _gray_info.depth; clut_entry++; } _gray_rb->write(fd, linebuf, 4*BMP_VARCOLORS); /* BMP image goes bottom -> top */ for (y = LCD_HEIGHT - 1; y >= 0; y--) { _gray_rb->memset(linebuf, 0, BMP_LINESIZE); gy = y - (_gray_info.by << _PBLOCK_EXP); #if LCD_DEPTH == 1 mask = 1 << (y & (_PBLOCK-1)); by = y >> _PBLOCK_EXP; lcdptr = _gray_rb->lcd_framebuffer + MULU16(LCD_WIDTH, by); if ((unsigned) gy < (unsigned) _gray_info.height) { /* line contains greyscale (and maybe b&w) graphics */ #ifndef SIMULATOR unsigned char *grayptr = _gray_info.plane_data + MULU16(_gray_info.width, gy >> _PBLOCK_EXP); #endif for (x = 0; x < LCD_WIDTH; x++) { gx = x - _gray_info.x; if ((unsigned)gx < (unsigned)_gray_info.width) { #ifdef SIMULATOR linebuf[x] = BMP_FIXEDCOLORS + _gray_info.depth - _gray_info.cur_buffer[MULU16(gx, _gray_info.height) + gy]; #else int idx = BMP_FIXEDCOLORS; unsigned char *grayptr2 = grayptr + gx; for (i = _gray_info.depth; i > 0; i--) { if (*grayptr2 & mask) idx++; grayptr2 += _gray_info.plane_size; } linebuf[x] = idx; #endif } else { linebuf[x] = (*lcdptr & mask) ? 1 : 0; } lcdptr++; } } else { /* line contains only b&w graphics */ for (x = 0; x < LCD_WIDTH; x++) linebuf[x] = (*lcdptr++ & mask) ? 1 : 0; } #elif LCD_DEPTH == 2 shift = 2 * (y & 3); by = y >> 2; lcdptr = _gray_rb->lcd_framebuffer + MULU16(LCD_WIDTH, by); if ((unsigned)gy < (unsigned)_gray_info.height) { /* line contains greyscale (and maybe b&w) graphics */ #ifdef SIMULATOR (void)mask; #else unsigned char *grayptr = _gray_info.plane_data + MULU16(_gray_info.width, gy >> _PBLOCK_EXP); mask = 1 << (gy & (_PBLOCK-1)); #endif for (x = 0; x < LCD_WIDTH; x++) { gx = x - _gray_info.x; if ((unsigned)gx < (unsigned)_gray_info.width) { #ifdef SIMULATOR linebuf[x] = BMP_FIXEDCOLORS + _gray_info.depth - _gray_info.cur_buffer[MULU16(gx, _gray_info.height) + gy]; #else int idx = BMP_FIXEDCOLORS; unsigned char *grayptr2 = grayptr + gx; for (i = _gray_info.depth; i > 0; i--) { if (*grayptr2 & mask) idx++; grayptr2 += _gray_info.plane_size; } linebuf[x] = idx; #endif } else { linebuf[x] = (*lcdptr >> shift) & 3; } lcdptr++; } } else { /* line contains only b&w graphics */ for (x = 0; x < LCD_WIDTH; x++) linebuf[x] = (*lcdptr++ >> shift) & 3; } #endif /* LCD_DEPTH */ _gray_rb->write(fd, linebuf, BMP_LINESIZE); } } #endif /* HAVE_LCD_BITMAP */