blob: 2d6f6e2e2aea61c26c93cd25212f4827b24cc518 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
//
// network.h
// Duke3D
//
// Created by fabien sanglard on 12-12-22.
// Copyright (c) 2012 fabien sanglard. All rights reserved.
//
#ifndef Duke3D_network_h
#define Duke3D_network_h
#include "platform.h"
void Setup_UnstableNetworking();
void Setup_StableNetworking();
void callcommit(void);
void initcrc(void);
int32_t getcrc(uint8_t *buffer, short bufleng);
void initmultiplayers(uint8_t damultioption, uint8_t dacomrateoption, uint8_t dapriority);
void sendpacket(int32_t other, uint8_t *bufptr, int32_t messleng);
void setpackettimeout(int32_t datimeoutcount, int32_t daresendagaincount);
void uninitmultiplayers(void);
void sendlogon(void);
void sendlogoff(void);
int getoutputcirclesize(void);
void setsocket(short newsocket);
short getpacket(short *other, uint8_t *bufptr);
void flushpackets(void);
void genericmultifunction(int32_t other, char *bufptr, int32_t messleng, int32_t command);
#endif
|