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// CPU Byte Order Utilities
// Game_Music_Emu 0.5.2
#ifndef BLARGG_ENDIAN
#define BLARGG_ENDIAN
#include "blargg_common.h"
// BLARGG_CPU_CISC: Defined if CPU has very few general-purpose registers (< 16)
#if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \
defined (__x86_64__) || defined (__ia64__) || defined (__i386__)
#define BLARGG_CPU_X86 1
#define BLARGG_CPU_CISC 1
#endif
#if defined (__powerpc__) || defined (__ppc__) || defined (__POWERPC__) || defined (__powerc)
#define BLARGG_CPU_POWERPC 1
#endif
// BLARGG_BIG_ENDIAN, BLARGG_LITTLE_ENDIAN: Determined automatically, otherwise only
// one may be #defined to 1. Only needed if something actually depends on byte order.
#if !defined (BLARGG_BIG_ENDIAN) && !defined (BLARGG_LITTLE_ENDIAN)
#ifdef __GLIBC__
// GCC handles this for us
#include <endian.h>
#if __BYTE_ORDER == __LITTLE_ENDIAN
#define BLARGG_LITTLE_ENDIAN 1
#elif __BYTE_ORDER == __BIG_ENDIAN
#define BLARGG_BIG_ENDIAN 1
#endif
#else
#if defined (LSB_FIRST) || defined (__LITTLE_ENDIAN__) || defined (BLARGG_CPU_X86) || \
(defined (LITTLE_ENDIAN) && LITTLE_ENDIAN+0 != 1234)
#define BLARGG_LITTLE_ENDIAN 1
#endif
#if defined (MSB_FIRST) || defined (__BIG_ENDIAN__) || defined (WORDS_BIGENDIAN) || \
defined (__mips__) || defined (__sparc__) || defined (BLARGG_CPU_POWERPC) || \
(defined (BIG_ENDIAN) && BIG_ENDIAN+0 != 4321)
#define BLARGG_BIG_ENDIAN 1
#else
// No endian specified; assume little-endian, since it's most common
#define BLARGG_LITTLE_ENDIAN 1
#endif
#endif
#endif
#if defined (BLARGG_LITTLE_ENDIAN) && defined(BLARGG_BIG_ENDIAN)
#undef BLARGG_LITTLE_ENDIAN
#undef BLARGG_BIG_ENDIAN
#endif
static inline void blargg_verify_byte_order( void )
{
#ifndef NDEBUG
#if BLARGG_BIG_ENDIAN
volatile int i = 1;
assert( *(volatile char*) &i == 0 );
#elif BLARGG_LITTLE_ENDIAN
volatile int i = 1;
assert( *(volatile char*) &i != 0 );
#endif
#endif
}
static inline unsigned get_le16( void const* p )
{
return (unsigned) ((unsigned char const*) p) [1] << 8 |
(unsigned) ((unsigned char const*) p) [0];
}
static inline unsigned get_be16( void const* p )
{
return (unsigned) ((unsigned char const*) p) [0] << 8 |
(unsigned) ((unsigned char const*) p) [1];
}
static inline unsigned get_le32( void const* p )
{
return (unsigned) ((unsigned char const*) p) [3] << 24 |
(unsigned) ((unsigned char const*) p) [2] << 16 |
(unsigned) ((unsigned char const*) p) [1] << 8 |
(unsigned) ((unsigned char const*) p) [0];
}
static inline unsigned get_be32( void const* p )
{
return (unsigned) ((unsigned char const*) p) [0] << 24 |
(unsigned) ((unsigned char const*) p) [1] << 16 |
(unsigned) ((unsigned char const*) p) [2] << 8 |
(unsigned) ((unsigned char const*) p) [3];
}
static inline void set_le16( void* p, unsigned n )
{
((unsigned char*) p) [1] = (unsigned char) (n >> 8);
((unsigned char*) p) [0] = (unsigned char) n;
}
static inline void set_be16( void* p, unsigned n )
{
((unsigned char*) p) [0] = (unsigned char) (n >> 8);
((unsigned char*) p) [1] = (unsigned char) n;
}
static inline void set_le32( void* p, unsigned n )
{
((unsigned char*) p) [0] = (unsigned char) n;
((unsigned char*) p) [1] = (unsigned char) (n >> 8);
((unsigned char*) p) [2] = (unsigned char) (n >> 16);
((unsigned char*) p) [3] = (unsigned char) (n >> 24);
}
static inline void set_be32( void* p, unsigned n )
{
((unsigned char*) p) [3] = (unsigned char) n;
((unsigned char*) p) [2] = (unsigned char) (n >> 8);
((unsigned char*) p) [1] = (unsigned char) (n >> 16);
((unsigned char*) p) [0] = (unsigned char) (n >> 24);
}
#if defined(BLARGG_NONPORTABLE)
// Optimized implementation if byte order is known
#if defined(BLARGG_LITTLE_ENDIAN)
#define GET_LE16( addr ) (*(BOOST::uint16_t*) (addr))
#define GET_LE32( addr ) (*(BOOST::uint32_t*) (addr))
#define SET_LE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data))
#define SET_LE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data))
#elif defined(BLARGG_BIG_ENDIAN)
#define GET_BE16( addr ) (*(BOOST::uint16_t*) (addr))
#define GET_BE32( addr ) (*(BOOST::uint32_t*) (addr))
#define SET_BE16( addr, data ) (void) (*(BOOST::uint16_t*) (addr) = (data))
#define SET_BE32( addr, data ) (void) (*(BOOST::uint32_t*) (addr) = (data))
#endif
#if defined(BLARGG_CPU_POWERPC) && defined (__MWERKS__)
// PowerPC has special byte-reversed instructions
// to do: assumes that PowerPC is running in big-endian mode
// to do: implement for other compilers which don't support these macros
#define GET_LE16( addr ) (__lhbrx( (addr), 0 ))
#define GET_LE32( addr ) (__lwbrx( (addr), 0 ))
#define SET_LE16( addr, data ) (__sthbrx( (data), (addr), 0 ))
#define SET_LE32( addr, data ) (__stwbrx( (data), (addr), 0 ))
#endif
#endif
#ifndef GET_LE16
#define GET_LE16( addr ) get_le16( addr )
#define SET_LE16( addr, data ) set_le16( addr, data )
#endif
#ifndef GET_LE32
#define GET_LE32( addr ) get_le32( addr )
#define SET_LE32( addr, data ) set_le32( addr, data )
#endif
#ifndef GET_BE16
#define GET_BE16( addr ) get_be16( addr )
#define SET_BE16( addr, data ) set_be16( addr, data )
#endif
#ifndef GET_BE32
#define GET_BE32( addr ) get_be32( addr )
#define SET_BE32( addr, data ) set_be32( addr, data )
#endif
#endif
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