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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Robert Bieber
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "editorwindow.h"
#include "ui_editorwindow.h"
#include <QDesktopWidget>
#include <QFileSystemModel>
#include <QSettings>
EditorWindow::EditorWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::EditorWindow)
{
ui->setupUi(this);
loadSettings();
setupUI();
setupMenus();
}
void EditorWindow::loadSettings()
{
QSettings settings;
/* Main Window location */
settings.beginGroup("MainWindow");
QSize size = settings.value("size").toSize();
QPoint pos = settings.value("position").toPoint();
QByteArray state = settings.value("state").toByteArray();
settings.endGroup();
if(!(size.isNull() || pos.isNull() || state.isNull()))
{
resize(size);
move(pos);
restoreState(state);
}
}
void EditorWindow::saveSettings()
{
QSettings settings;
/* Saving window and panel positions */
settings.beginGroup("MainWindow");
settings.setValue("position", pos());
settings.setValue("size", size());
settings.setValue("state", saveState());
settings.endGroup();
}
void EditorWindow::setupUI()
{
/* Displaying some files to test the file tree view */
QFileSystemModel* model = new QFileSystemModel;
model->setRootPath(QDir::currentPath());
ui->fileTree->setModel(model);
/* Connecting the tab bar signals */
QObject::connect(ui->editorTabs, SIGNAL(currentChanged(int)),
this, SLOT(shiftTab(int)));
QObject::connect(ui->editorTabs, SIGNAL(tabCloseRequested(int)),
this, SLOT(closeTab(int)));
}
void EditorWindow::setupMenus()
{
/* Connecting panel show actions */
QObject::connect(ui->actionFile_Panel, SIGNAL(triggered()),
this, SLOT(showPanel()));
QObject::connect(ui->actionDisplay_Panel, SIGNAL(triggered()),
this, SLOT(showPanel()));
QObject::connect(ui->actionPreview_Panel, SIGNAL(triggered()),
this, SLOT(showPanel()));
/* Connecting the document opening/closing actions */
QObject::connect(ui->actionNew_Document, SIGNAL(triggered()),
this, SLOT(newTab()));
}
void EditorWindow::newTab()
{
SkinDocument* doc = new SkinDocument;
ui->editorTabs->addTab(doc, doc->getTitle());
/* Connecting to title change events */
QObject::connect(doc, SIGNAL(titleChanged(QString)),
this, SLOT(tabTitleChanged(QString)));
}
void EditorWindow::shiftTab(int index)
{
if(index < 0)
ui->parseTree->setModel(0);
else
ui->parseTree->setModel(dynamic_cast<SkinDocument*>
(ui->editorTabs->currentWidget())->getModel());
}
void EditorWindow::closeTab(int index)
{
SkinDocument* widget = dynamic_cast<SkinDocument*>
(ui->editorTabs->widget(index));
if(widget->requestClose())
{
ui->editorTabs->removeTab(index);
widget->deleteLater();
}
}
void EditorWindow::tabTitleChanged(QString title)
{
SkinDocument* sender = dynamic_cast<SkinDocument*>(QObject::sender());
ui->editorTabs->setTabText(ui->editorTabs->indexOf(sender), title);
}
void EditorWindow::showPanel()
{
if(sender() == ui->actionFile_Panel)
ui->fileDock->setVisible(true);
if(sender() == ui->actionPreview_Panel)
ui->skinPreviewDock->setVisible(true);
if(sender() == ui->actionDisplay_Panel)
ui->parseTreeDock->setVisible(true);
}
void EditorWindow::closeEvent(QCloseEvent* event)
{
saveSettings();
event->accept();
}
EditorWindow::~EditorWindow()
{
delete ui;
}
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