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path: root/utils/themeeditor/graphics/rbfont.cpp
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/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2010 Robert Bieber
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

#include "rbfont.h"
#include "rbfontcache.h"
#include "rbtextcache.h"

#include <QFont>
#include <QBrush>
#include <QFile>
#include <QPainter>
#include <QBitmap>
#include <QImage>
#include <QSettings>

#include <QDebug>

quint16 RBFont::maxFontSizeFor16BitOffsets = 0xFFDB;

RBFont::RBFont(QString file)
    : valid(false), imageData(0), offsetData(0), widthData(0)
{

    bool badFile = false;

    /* Attempting to locate the correct file name */
    if(!QFile::exists(file))
    {
        /* Checking in the fonts repository */
        QSettings settings;
        settings.beginGroup("RBFont");

        file = file.split("/").last();
        file = settings.value("fontDir", "").toString() + "/" + file;

        settings.endGroup();

        if(!QFile::exists(file))
        {
            file = ":/fonts/08-Schumacher-Clean.fnt";

            badFile = true;
        }
    }
    header.insert("filename", file);

    /* Checking for a cache entry */
    RBFontCache::CacheInfo* cache = RBFontCache::lookup(file);
    if(cache)
    {
        imageData = cache->imageData;
        offsetData = cache->offsetData;
        widthData = cache->widthData;
        header = cache->header;

        if(!badFile)
            valid = true;

        return;
    }

    /* Opening the file */
    QFile fin(file);
    fin.open(QFile::ReadOnly);

    /* Loading the header info */
    quint8 byte;
    quint16 word;
    quint32 dword;

    QDataStream data(&fin);
    data.setByteOrder(QDataStream::LittleEndian);

    /* Grabbing the magic number and version */
    data >> dword;
    header.insert("version", dword);

    /* Max font width */
    data >> word;
    header.insert("maxwidth", word);

    /* Font height */
    data >> word;
    header.insert("height", word);

    /* Ascent */
    data >> word;
    header.insert("ascent", word);

    /* Padding */
    data >> word;

    /* First character code */
    data >> dword;
    header.insert("firstchar", dword);

    /* Default character code */
    data >> dword;
    header.insert("defaultchar", dword);

    /* Number of characters */
   data >> dword;
   header.insert("size", dword);

   /* Bytes of imagebits in file */
   data >> dword;
   header.insert("nbits", dword);

   /* Longs (dword) of offset data in file */
   data >> dword;
   header.insert("noffset", dword);

   /* Bytes of width data in file */
   data >> dword;
   header.insert("nwidth", dword);

   /* Loading the image data */
   imageData = new quint8[header.value("nbits").toInt()];
   data.readRawData(reinterpret_cast<char*>(imageData),
                    header.value("nbits").toInt());

   /* Aligning on 16-bit boundary */
   if(header.value("nbits").toInt() % 2 == 1)
       data >> byte;

   /* Loading the offset table if necessary */
   if(header.value("noffset").toInt() > 0)
   {
       int bytesToRead;
       if(header.value("nbits").toInt() > maxFontSizeFor16BitOffsets)
           bytesToRead = 4 * header.value("noffset").toInt();
       else
           bytesToRead = 2 * header.value("noffset").toInt();
       offsetData = new quint16[bytesToRead];
       data.readRawData(reinterpret_cast<char*>(offsetData), bytesToRead);
   }

   /* Loading the width table if necessary */
   if(header.value("nwidth").toInt() > 0)
   {
       widthData = new quint8[header.value("nwidth").toInt()];
       data.readRawData(reinterpret_cast<char*>(widthData),
                        header.value("nwidth").toInt());
   }

   fin.close();

   /* Caching the font data */
   cache = new RBFontCache::CacheInfo;
   cache->imageData = imageData;
   cache->offsetData = offsetData;
   cache->widthData = widthData;
   cache->header = header;
   RBFontCache::insert(file, cache);

   if(!badFile)
       valid = true;

}

RBFont::~RBFont()
{
}

RBText* RBFont::renderText(QString text, QColor color, int viewWidth,
                           QGraphicsItem *parent)
{

    /* Checking for a cache hit first */
    QImage* image = RBTextCache::lookup(header.value("filename").toString()
                                        + text);
    if(image)
        return new RBText(image, viewWidth, parent);

    int firstChar = header.value("firstchar").toInt();
    int height = header.value("height").toInt();
    int maxWidth = header.value("maxwidth").toInt();

    bool extendedSet = header.value("nbits").
                       toUInt() > maxFontSizeFor16BitOffsets;

    /* First we determine the width of the combined text */
    QList<int> widths;
    for(int i = 0; i < text.length(); i++)
    {
        if(widthData)
            widths.append(widthData[text[i].unicode() - firstChar]);
        else
            widths.append(maxWidth);
    }

    int totalWidth = 0;
    for(int i = 0; i < widths.count(); i++)
        totalWidth += widths[i];

    image = new QImage(totalWidth, height, QImage::Format_Indexed8);

    image->setColor(0, qRgba(0,0,0,0));
    image->setColor(1, color.rgb());

    /* Drawing the text */
    int startX = 0;
    for(int i = 0; i < text.length(); i++)
    {
        unsigned int offset;
        if(offsetData)
        {
            if(extendedSet)
                offset = reinterpret_cast<quint32*>(offsetData)[text[i].unicode() - firstChar];
            else
                offset = offsetData[text[i].unicode() - firstChar];
        }
        else
        {
            offset = (text[i].unicode() - firstChar) * maxWidth;
        }

        int bytesHigh = height / 8;
        if(height % 8 > 0)
            bytesHigh++;

        int bytes = bytesHigh * widths[i];

        for(int byte = 0; byte < bytes; byte++)
        {
            int x = startX + byte % widths[i];
            int y = byte / widths[i] * 8;
            quint8 data = imageData[offset];
            quint8 mask = 0x1;
            for(int bit = 0; bit < 8; bit++)
            {
                if(mask & data)
                    image->setPixel(x, y, 1);
                else
                    image->setPixel(x, y, 0);

                y++;
                mask <<= 1;
                if(y >= height)
                    break;
            }

            offset++;
        }

        startX += widths[i];
    }

    RBTextCache::insert(header.value("filename").toString() + text, image);
    return new RBText(image, viewWidth, parent);

}
span class="hl kwb">enum plugin_status { PLUGIN_OK = 0, PLUGIN_USB_CONNECTED, PLUGIN_ERROR = -1, }; /* NOTE: To support backwards compatibility, only add new functions at the end of the structure. Every time you add a new function, remember to increase PLUGIN_API_VERSION. If you make changes to the existing APIs then also update PLUGIN_MIN_API_VERSION to current version */ struct plugin_api { /* lcd */ void (*lcd_set_contrast)(int x); void (*lcd_update)(void); void (*lcd_clear_display)(void); int (*lcd_getstringsize)(const unsigned char *str, int *w, int *h); void (*lcd_putsxy)(int x, int y, const unsigned char *string); void (*lcd_puts)(int x, int y, const unsigned char *string); void (*lcd_puts_scroll)(int x, int y, const unsigned char* string); void (*lcd_stop_scroll)(void); #ifdef HAVE_LCD_CHARCELLS void (*lcd_define_pattern)(unsigned long ucs, const char *pattern); unsigned long (*lcd_get_locked_pattern)(void); void (*lcd_unlock_pattern)(unsigned long ucs); void (*lcd_putc)(int x, int y, unsigned long ucs); void (*lcd_put_cursor)(int x, int y, unsigned long ucs); void (*lcd_remove_cursor)(void); void (*lcd_icon)(int icon, bool enable); void (*lcd_double_height)(bool on); #else /* HAVE_LCD_BITMAP */ fb_data* lcd_framebuffer; void (*lcd_update_rect)(int x, int y, int width, int height); void (*lcd_set_drawmode)(int mode); int (*lcd_get_drawmode)(void); void (*lcd_setfont)(int font); void (*lcd_drawpixel)(int x, int y); void (*lcd_drawline)(int x1, int y1, int x2, int y2); void (*lcd_hline)(int x1, int x2, int y); void (*lcd_vline)(int x, int y1, int y2); void (*lcd_drawrect)(int x, int y, int width, int height); void (*lcd_fillrect)(int x, int y, int width, int height); void (*lcd_mono_bitmap_part)(const unsigned char *src, int src_x, int src_y, int stride, int x, int y, int width, int height); void (*lcd_mono_bitmap)(const unsigned char *src, int x, int y, int width, int height); #if LCD_DEPTH > 1 void (*lcd_set_foreground)(unsigned foreground); unsigned (*lcd_get_foreground)(void); void (*lcd_set_background)(unsigned foreground); unsigned (*lcd_get_background)(void); void (*lcd_bitmap_part)(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height); void (*lcd_bitmap)(const fb_data *src, int x, int y, int width, int height); fb_data* (*lcd_get_backdrop)(void); void (*lcd_set_backdrop)(fb_data* backdrop); #endif #if LCD_DEPTH == 16 void (*lcd_bitmap_transparent_part)(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height); void (*lcd_bitmap_transparent)(const fb_data *src, int x, int y, int width, int height); void (*lcd_blit_yuv)(unsigned char * const src[3], int src_x, int src_y, int stride, int x, int y, int width, int height); #if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \ || defined (IRIVER_H10) void (*lcd_yuv_set_options)(unsigned options); #endif #elif (LCD_DEPTH < 4) && !defined(SIMULATOR) void (*lcd_blit_mono)(const unsigned char *data, int x, int by, int width, int bheight, int stride); void (*lcd_blit_grey_phase)(unsigned char *values, unsigned char *phases, int bx, int by, int bwidth, int bheight, int stride); #endif /* LCD_DEPTH */ void (*lcd_puts_style)(int x, int y, const unsigned char *str, int style); void (*lcd_puts_scroll_style)(int x, int y, const unsigned char* string, int style); #ifdef HAVE_LCD_INVERT void (*lcd_set_invert_display)(bool yesno); #endif /* HAVE_LCD_INVERT */ #ifdef HAVE_LCD_ENABLE void (*lcd_set_enable_hook)(void (*enable_hook)(void)); struct event_queue *button_queue; #endif unsigned short *(*bidi_l2v)( const unsigned char *str, int orientation ); const unsigned char *(*font_get_bits)( struct font *pf, unsigned short char_code ); struct font* (*font_load)(const char *path); struct font* (*font_get)(int font); int (*font_getstringsize)(const unsigned char *str, int *w, int *h, int fontnumber); int (*font_get_width)(struct font* pf, unsigned short char_code); void (*screen_clear_area)(struct screen * display, int xstart, int ystart, int width, int height); void (*gui_scrollbar_draw)(struct screen * screen, int x, int y, int width, int height, int items, int min_shown, int max_shown, unsigned flags); #endif /* HAVE_LCD_BITMAP */ /* backlight */ void (*backlight_on)(void); void (*backlight_off)(void); void (*backlight_set_timeout)(int index); #ifdef HAVE_BACKLIGHT_BRIGHTNESS void (*backlight_set_brightness)(int val); #endif /* HAVE_BACKLIGHT_BRIGHTNESS */ #if CONFIG_CHARGING void (*backlight_set_timeout_plugged)(int index); #endif bool (*is_backlight_on)(bool ignore_always_off); void (*splash)(int ticks, const char *fmt, ...) ATTRIBUTE_PRINTF(2, 3); #ifdef HAVE_REMOTE_LCD /* remote lcd */ void (*lcd_remote_set_contrast)(int x); void (*lcd_remote_clear_display)(void); void (*lcd_remote_puts)(int x, int y, const unsigned char *string); void (*lcd_remote_puts_scroll)(int x, int y, const unsigned char* string); void (*lcd_remote_stop_scroll)(void); void (*lcd_remote_set_drawmode)(int mode); int (*lcd_remote_get_drawmode)(void); void (*lcd_remote_setfont)(int font); int (*lcd_remote_getstringsize)(const unsigned char *str, int *w, int *h); void (*lcd_remote_drawpixel)(int x, int y); void (*lcd_remote_drawline)(int x1, int y1, int x2, int y2); void (*lcd_remote_hline)(int x1, int x2, int y); void (*lcd_remote_vline)(int x, int y1, int y2); void (*lcd_remote_drawrect)(int x, int y, int nx, int ny); void (*lcd_remote_fillrect)(int x, int y, int nx, int ny); void (*lcd_remote_mono_bitmap_part)(const unsigned char *src, int src_x, int src_y, int stride, int x, int y, int width, int height); void (*lcd_remote_mono_bitmap)(const unsigned char *src, int x, int y, int width, int height); void (*lcd_remote_putsxy)(int x, int y, const unsigned char *string); void (*lcd_remote_puts_style)(int x, int y, const unsigned char *str, int style); void (*lcd_remote_puts_scroll_style)(int x, int y, const unsigned char* string, int style); fb_remote_data* lcd_remote_framebuffer; void (*lcd_remote_update)(void); void (*lcd_remote_update_rect)(int x, int y, int width, int height); void (*remote_backlight_on)(void); void (*remote_backlight_off)(void); void (*remote_backlight_set_timeout)(int index); #if CONFIG_CHARGING void (*remote_backlight_set_timeout_plugged)(int index); #endif #endif /* HAVE_REMOTE_LCD */ struct screen* screens[NB_SCREENS]; #if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1) void (*lcd_remote_set_foreground)(unsigned foreground); unsigned (*lcd_remote_get_foreground)(void); void (*lcd_remote_set_background)(unsigned background); unsigned (*lcd_remote_get_background)(void); void (*lcd_remote_bitmap_part)(const fb_remote_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height); void (*lcd_remote_bitmap)(const fb_remote_data *src, int x, int y, int width, int height); #endif void (*viewport_set_defaults)(struct viewport *vp, enum screen_type screen); /* list */ void (*gui_synclist_init)(struct gui_synclist * lists, list_get_name callback_get_item_name, void * data, bool scroll_all,int selected_size, struct viewport parent[NB_SCREENS]); void (*gui_synclist_set_nb_items)(struct gui_synclist * lists, int nb_items); void (*gui_synclist_set_icon_callback)(struct gui_synclist * lists, list_get_icon icon_callback); int (*gui_synclist_get_nb_items)(struct gui_synclist * lists); int (*gui_synclist_get_sel_pos)(struct gui_synclist * lists); void (*gui_synclist_draw)(struct gui_synclist * lists); void (*gui_synclist_select_item)(struct gui_synclist * lists, int item_number); void (*gui_synclist_add_item)(struct gui_synclist * lists); void (*gui_synclist_del_item)(struct gui_synclist * lists); void (*gui_synclist_limit_scroll)(struct gui_synclist * lists, bool scroll); bool (*gui_synclist_do_button)(struct gui_synclist * lists, unsigned *action, enum list_wrap wrap); void (*gui_synclist_set_title)(struct gui_synclist *lists, char* title, int icon); void (*simplelist_info_init)(struct simplelist_info *info, char* title, int count, void* data); bool (*simplelist_show_list)(struct simplelist_info *info); /* button */ long (*button_get)(bool block); long (*button_get_w_tmo)(int ticks); int (*button_status)(void); #ifdef HAVE_BUTTON_DATA intptr_t (*button_get_data)(void); #endif void (*button_clear_queue)(void); int (*button_queue_count)(void); #ifdef HAS_BUTTON_HOLD bool (*button_hold)(void); #endif #ifdef HAVE_TOUCHPAD void (*touchpad_set_mode)(enum touchpad_mode); #endif #ifdef HAVE_BUTTON_LIGHT void (*buttonlight_set_timeout)(int value); void (*buttonlight_off)(void); void (*buttonlight_on)(void); #ifdef HAVE_BUTTONLIGHT_BRIGHTNESS void (*buttonlight_set_brightness)(int val); #endif /* HAVE_BUTTONLIGHT_BRIGHTNESS */ #endif /* HAVE_BUTTON_LIGHT */ /* file */ int (*PREFIX(open))(const char* pathname, int flags); int (*PREFIX(close))(int fd); ssize_t (*PREFIX(read))(int fd, void* buf, size_t count); off_t (*PREFIX(lseek))(int fd, off_t offset, int whence); int (*PREFIX(creat))(const char *pathname); ssize_t (*PREFIX(write))(int fd, const void* buf, size_t count); int (*PREFIX(remove))(const char* pathname); int (*PREFIX(rename))(const char* path, const char* newname); int (*PREFIX(ftruncate))(int fd, off_t length); off_t (*PREFIX(filesize))(int fd); int (*fdprintf)(int fd, const char *fmt, ...) ATTRIBUTE_PRINTF(2, 3); int (*read_line)(int fd, char* buffer, int buffer_size); bool (*settings_parseline)(char* line, char** name, char** value); void (*ata_sleep)(void); bool (*ata_disk_is_active)(void); void (*ata_spin)(void); void (*ata_spindown)(int seconds); void (*reload_directory)(void); char *(*create_numbered_filename)(char *buffer, const char *path, const char *prefix, const char *suffix, int numberlen IF_CNFN_NUM_(, int *num)); bool (*file_exists)(const char *file); /* dir */ DIR* (*opendir)(const char* name); int (*closedir)(DIR* dir); struct dirent* (*readdir)(DIR* dir); int (*mkdir)(const char *name); int (*rmdir)(const char *name); bool (*dir_exists)(const char *path); /* kernel/ system */ void (*PREFIX(sleep))(int ticks); void (*yield)(void); volatile long* current_tick; long (*default_event_handler)(long event); long (*default_event_handler_ex)(long event, void (*callback)(void *), void *parameter); struct thread_entry* threads; struct thread_entry* (*create_thread)(void (*function)(void), void* stack, size_t stack_size, unsigned flags, const char *name IF_PRIO(, int priority) IF_COP(, unsigned int core)); void (*thread_exit)(void); void (*thread_wait)(struct thread_entry *thread); #if CONFIG_CODEC == SWCODEC void (*mutex_init)(struct mutex *m); void (*mutex_lock)(struct mutex *m); void (*mutex_unlock)(struct mutex *m); size_t (*align_buffer)(void **start, size_t size, size_t align); #endif void (*reset_poweroff_timer)(void); #ifndef SIMULATOR int (*system_memory_guard)(int newmode); long *cpu_frequency; #ifdef HAVE_ADJUSTABLE_CPU_FREQ #ifdef CPU_BOOST_LOGGING void (*cpu_boost_)(bool on_off,char*location,int line); #else void (*cpu_boost)(bool on_off); #endif #endif /* HAVE_ADJUSTABLE_CPU_FREQ */ #endif /* !SIMULATOR */ #ifdef HAVE_SCHEDULER_BOOSTCTRL void (*trigger_cpu_boost)(void); void (*cancel_cpu_boost)(void); #endif #ifdef CACHE_FUNCTIONS_AS_CALL void (*flush_icache)(void); void (*invalidate_icache)(void); #endif bool (*timer_register)(int reg_prio, void (*unregister_callback)(void), long cycles, int int_prio, void (*timer_callback)(void) IF_COP(, int core)); void (*timer_unregister)(void); bool (*timer_set_period)(long count); void (*queue_init)(struct event_queue *q, bool register_queue); void (*queue_delete)(struct event_queue *q); void (*queue_post)(struct event_queue *q, long id, intptr_t data); void (*queue_wait_w_tmo)(struct event_queue *q, struct queue_event *ev, int ticks); #if CONFIG_CODEC == SWCODEC void (*queue_enable_queue_send)(struct event_queue *q, struct queue_sender_list *send, struct thread_entry *owner); bool (*queue_empty)(const struct event_queue *q); void (*queue_wait)(struct event_queue *q, struct queue_event *ev); intptr_t (*queue_send)(struct event_queue *q, long id, intptr_t data); void (*queue_reply)(struct event_queue *q, intptr_t retval); #endif /* CONFIG_CODEC == SWCODEC */ void (*usb_acknowledge)(long id); #ifdef RB_PROFILE void (*profile_thread)(void); void (*profstop)(void); void (*profile_func_enter)(void *this_fn, void *call_site); void (*profile_func_exit)(void *this_fn, void *call_site); #endif #ifdef SIMULATOR /* special simulator hooks */ #if defined(HAVE_LCD_BITMAP) && LCD_DEPTH < 8 void (*sim_lcd_ex_init)(int shades, unsigned long (*getpixel)(int, int)); void (*sim_lcd_ex_update_rect)(int x, int y, int width, int height); #endif #endif /* strings and memory */ int (*snprintf)(char *buf, size_t size, const char *fmt, ...) ATTRIBUTE_PRINTF(3, 4); int (*vsnprintf)(char *buf, int size, const char *fmt, va_list ap); char* (*strcpy)(char *dst, const char *src); char* (*strncpy)(char *dst, const char *src, size_t length); size_t (*strlen)(const char *str); char * (*strrchr)(const char *s, int c); int (*strcmp)(const char *, const char *); int (*strncmp)(const char *, const char *, size_t); int (*strcasecmp)(const char *, const char *); int (*strncasecmp)(const char *s1, const char *s2, size_t n); void* (*memset)(void *dst, int c, size_t length); void* (*memcpy)(void *out, const void *in, size_t n); void* (*memmove)(void *out, const void *in, size_t n); const unsigned char *_ctype_; int (*atoi)(const char *str); char *(*strchr)(const char *s, int c); char *(*strcat)(char *s1, const char *s2); void *(*memchr)(const void *s1, int c, size_t n); int (*memcmp)(const void *s1, const void *s2, size_t n); char *(*strcasestr) (const char* phaystack, const char* pneedle); char* (*strtok_r)(char *ptr, const char *sep, char **end); /* unicode stuff */ const unsigned char* (*utf8decode)(const unsigned char *utf8, unsigned short *ucs); unsigned char* (*iso_decode)(const unsigned char *iso, unsigned char *utf8, int cp, int count); unsigned char* (*utf16LEdecode)(const unsigned char *utf16, unsigned char *utf8, int count); unsigned char* (*utf16BEdecode)(const unsigned char *utf16, unsigned char *utf8, int count); unsigned char* (*utf8encode)(unsigned long ucs, unsigned char *utf8); unsigned long (*utf8length)(const unsigned char *utf8); int (*utf8seek)(const unsigned char* utf8, int offset); /* sound */ void (*sound_set)(int setting, int value); int (*sound_default)(int setting); int (*sound_min)(int setting); int (*sound_max)(int setting); const char * (*sound_unit)(int setting); int (*sound_val2phys)(int setting, int value); #ifndef SIMULATOR void (*mp3_play_data)(const unsigned char* start, int size, void (*get_more)(unsigned char** start, size_t* size)); void (*mp3_play_pause)(bool play); void (*mp3_play_stop)(void); bool (*mp3_is_playing)(void); #if CONFIG_CODEC != SWCODEC void (*bitswap)(unsigned char *data, int length); #endif #endif /* !SIMULATOR */ #if CONFIG_CODEC == SWCODEC const unsigned long *audio_master_sampr_list; const unsigned long *hw_freq_sampr; void (*pcm_apply_settings)(void); void (*pcm_play_data)(pcm_more_callback_type get_more, unsigned char* start, size_t size); void (*pcm_play_stop)(void); void (*pcm_set_frequency)(unsigned int frequency); bool (*pcm_is_playing)(void); bool (*pcm_is_paused)(void); void (*pcm_play_pause)(bool play); size_t (*pcm_get_bytes_waiting)(void); void (*pcm_calculate_peaks)(int *left, int *right); void (*pcm_play_lock)(void); void (*pcm_play_unlock)(void); #ifdef HAVE_RECORDING const unsigned long *rec_freq_sampr; void (*pcm_init_recording)(void); void (*pcm_close_recording)(void); void (*pcm_record_data)(pcm_more_callback_type2 more_ready, void *start, size_t size); void (*pcm_record_more)(void *start, size_t size); void (*pcm_stop_recording)(void); void (*pcm_calculate_rec_peaks)(int *left, int *right); void (*audio_set_recording_gain)(int left, int right, int type); #endif /* HAVE_RECORDING */ #if INPUT_SRC_CAPS != 0 void (*audio_set_output_source)(int monitor); void (*audio_set_input_source)(int source, unsigned flags); #endif void (*dsp_set_crossfeed)(bool enable); void (*dsp_set_eq)(bool enable); void (*dsp_dither_enable)(bool enable); intptr_t (*dsp_configure)(struct dsp_config *dsp, int setting, intptr_t value); int (*dsp_process)(struct dsp_config *dsp, char *dest, const char *src[], int count); #endif /* CONFIG_CODEC == SWCODC */ /* playback control */ int (*playlist_amount)(void); int (*playlist_resume)(void); int (*playlist_start)(int start_index, int offset); void (*PREFIX(audio_play))(long offset); void (*audio_stop)(void); void (*audio_pause)(void); void (*audio_resume)(void); void (*audio_next)(void); void (*audio_prev)(void); void (*audio_ff_rewind)(long newtime); struct mp3entry* (*audio_next_track)(void); int (*audio_status)(void); bool (*audio_has_changed_track)(void); struct mp3entry* (*audio_current_track)(void);