summaryrefslogtreecommitdiff
path: root/utils/themeeditor/graphics/rbtextcache.cpp
blob: 0116b803119b0fd573367ba867d3254364044cbc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2010 Robert Bieber
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

#include "rbtextcache.h"

QHash<QString, QImage*> RBTextCache::cache;

void RBTextCache::clearCache()
{
    QHash<QString, QImage*>::iterator i;
    for(i = cache.begin(); i != cache.end(); i++)
    {
        delete (*i);
    }

    cache.clear();
}
135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247
/***************************************************************************
*             __________               __   ___.
*   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
*   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
*   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
*   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
*                     \/            \/     \/    \/            \/
* $Id$
*
* Copyright (C) 2008 by Maurus Cuelenaere
* Copyright (C) 2009 by Karl Kurbjun
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/

#include "plugin.h"

#include "pluginlib_touchscreen.h"

/*******************************************************************************
 * Touchbutton functions: These functions allow the plugin to specify a button
 *  location that, in turn gets mapped to a button press return value.
 ******************************************************************************/
 
/* touchbutton_get:
 *  This function checks the touchbutton structure passed to it for hits.  When
 *  one is found it returns action.
 *  inputs:
 *      struct touchbutton *data: This is intended to be an array of
 *          touchbuttons of size num_buttons.  Each element in the array defines
 *          one button.
 *      int button: This is the button return value from a button_get() call.
 *          It is used to determine REPEAT/RELEASE events.
 *      int num_buttons: This tells touchbutton_get how many elements are in
 *          data.
 *  return:
 *      If a touch occured over one of the defined buttons, return action, else
 *          return 0.
 */
int touchbutton_get(struct touchbutton *data, int button, int num_buttons) {
    short x,y;
    
    /* Get the x/y location of the button press, this is set by button_get when
     *  a button is pulled from the queue.
     */
    x = rb->button_get_data() >> 16;
    y = (short) rb->button_get_data();
    struct viewport *v;

    int i;
    
    /* Loop over the data array to check if any of the buttons were pressed */
    for (i=0; i<num_buttons; i++) {
        v=&data[i].vp;
        /* See if the point is inside the button viewport */
        if(     x >= v->x && x < (v->x + v->width) &&
                y >= v->y && y < (v->y + v->height) ) {
            if(     ((button & BUTTON_REPEAT) && data[i].repeat) || 
                    ((button & BUTTON_REL) && !data[i].repeat) ) {
                return data[i].action;
            }
        }
    }
    return 0;
}

/* touchbutton_draw: 
 *  This function draws the button with the associated text as long as the
 *      invisible flag is not set.  Support for pixmaps needs to be added.
 *  inputs:
 *      struct touchbutton *data: This is intended to be an array of
 *          touchbuttons of size num_buttons.  Each element in the array defines
 *          one button.
 *      int num_buttons: This tells touchbutton_get how many elements are in
 *          data.
 *  return:
 *      If a touch occured over one of the defined buttons, return action, else
 *          return 0.
 */
void touchbutton_draw(struct touchbutton *data, int num_buttons) {
    int i;
    /* These store the width and height of the title offset */
    int title_width, title_height;
    struct screen *lcd = rb->screens[SCREEN_MAIN];

    /* Loop over all the elements in data */
    for(i=0; i<num_buttons; i++) {
        /* Is this a visible button? */
        if(!data[i].invisible) {
            /* Set the current viewport to the button so that all drawing
             *  operations are within the button location.
             */
            lcd->set_viewport(&data[i].vp);
            
            /* Get the string size so that the title can be centered. */
            lcd->getstringsize(data[i].title, &title_width, &title_height);
            
            /* Center the title vertically */
            title_height=(data[i].vp.height-title_height)/2;
            
            /* If the above calculation was negative, reset to 0 */
            if(title_height<0) {
                title_height=0;
            }
            
            /* Center the title horizontally */
            title_width=(data[i].vp.width-title_width)/2;
            
            /* If the above calculation was negative, reset to 0 */
            if(title_width<0) {
                title_width=0;
            }
            
            /* If the width offset was 0, use a scrolling puts, else center and
             *  print the title.
             */
            if(title_width==0) {
                lcd->puts_scroll_style_xyoffset(0, 0, data[i].title,
                                                STYLE_DEFAULT, 0, title_height);
            } else {
                lcd->putsxy(title_width, title_height, data[i].title);
            }
            
            /* Draw bounding box around the button location. */
            lcd->draw_border_viewport();
        }
    }
    lcd->set_viewport(NULL); /* Go back to the default viewport */
}

/*******************************************************************************
 * Touchmap functions: Not sure how exactly these functions are used, comments
 *  needed!!!
 ******************************************************************************/
unsigned int touchscreen_map(struct ts_mappings *map, int x, int y)
{
    int i;
    for(i=0; i < map->amount; i++)
    {
        #define _MAP(x) (map->mappings[x])
        if(x > _MAP(i).tl_x && x < (_MAP(i).tl_x+_MAP(i).width)
           && y > _MAP(i).tl_y && y < (_MAP(i).tl_y+_MAP(i).height))
            return i;
    }
    
    return -1;
}

unsigned int touchscreen_map_raster(struct ts_raster *map, int x, int y, struct ts_raster_result *result)
{
    int res1_x, res2_x, res1_y, res2_y;
    
    if((x - map->tl_x) < 0 ||
       (x - map->tl_x) > map->width)
        return -1;
    res1_x = (x - map->tl_x)/(map->raster_width);
    res2_x = (x - map->tl_x)%(map->raster_width);
    
    if((y - map->tl_y) < 0 ||
       (y - map->tl_y) > map->height)
        return -1;
    res1_y = (y - map->tl_y)/(map->raster_height);
    res2_y = (y - map->tl_y)%(map->raster_height);
    
    if(res2_x == 0 || res2_y == 0) /* pen hit a raster boundary */
        return -2;
    else
    {
        (*result).x = res1_x;
        (*result).y = res1_y;
        return 1;
    }
}

struct ts_raster_button_result touchscreen_raster_map_button(struct ts_raster_button_mapping *map, int x, int y, int button)
{
    struct ts_raster_button_result ret = {0, {0, 0}, {0, 0}};
    struct ts_raster_result tmp;
    
    ret.action = TS_ACTION_NONE;
    if(touchscreen_map_raster(map->raster, x, y, &tmp) != 1)
        return ret;
    
    #define NOT_HANDLED (ret.action == TS_ACTION_NONE)
    if((button == BUTTON_REPEAT) && (map->_prev_btn_state != BUTTON_REPEAT) && map->drag_drop_enable)
    {
        map->_prev_x = tmp.x;
        map->_prev_y = tmp.y;
    }
    if((button == BUTTON_REL) && (map->_prev_btn_state == BUTTON_REPEAT) && map->drag_drop_enable)
    {
        ret.action = TS_ACTION_DRAG_DROP;
        ret.from.x = map->_prev_x;
        ret.from.y = map->_prev_y;
        ret.to.x = tmp.x;
        ret.to.y = tmp.y;
    }
    if((button == BUTTON_REL) && map->double_click_enable && NOT_HANDLED)
    {
        if(map->_prev_x == tmp.x && map->_prev_y == tmp.y)
        {
            ret.action = TS_ACTION_DOUBLE_CLICK;
            ret.from.x = ret.to.x = tmp.x;
            ret.from.y = ret.to.y = tmp.y;
        }
        else
        {
            map->_prev_x = tmp.x;
            map->_prev_y = tmp.y;
        }
    }
    if((button & BUTTON_REL || button & BUTTON_REPEAT) && map->two_d_movement_enable && NOT_HANDLED)
    {
        if((map->two_d_from.x == tmp.x) ^ (map->two_d_from.y == tmp.y))
        {
            ret.action = TS_ACTION_TWO_D_MOVEMENT;
            ret.from.x = map->two_d_from.x;
            ret.from.y = map->two_d_from.y;
            ret.to.x = map->two_d_from.x + (map->two_d_from.x == tmp.x ? 0 : (tmp.x > map->two_d_from.x ? 1 : -1));
            ret.to.y = map->two_d_from.y + (map->two_d_from.y == tmp.y ? 0 : (tmp.y > map->two_d_from.y ? 1 : -1));
        }
        else
            ret.action = TS_ACTION_NONE;
    }
    if(map->click_enable && (button & BUTTON_REL) && NOT_HANDLED)
    {
        ret.action = TS_ACTION_CLICK;
        ret.from.x = ret.to.x = tmp.x;
        ret.from.y = ret.to.y = tmp.y;
    }
    if(map->move_progress_enable && NOT_HANDLED)
    {
        ret.action = TS_ACTION_MOVE;
        ret.from.x = ret.to.x = tmp.x;
        ret.from.y = ret.to.y = tmp.y;
    }
    
    map->_prev_btn_state = button;
    return ret;
}