diff options
| author | Franklin Wei <franklin@fwei.tk> | 2014-06-27 18:43:14 -0400 |
|---|---|---|
| committer | Franklin Wei <franklin@fwei.tk> | 2014-06-27 18:43:14 -0400 |
| commit | 4f96334063ecb30435f04b0c19e752498602d27f (patch) | |
| tree | 1b29fcd6e26aa4c4f54ca2857c47d1e4802a4e2a | |
| parent | 52d5807b5bf1d04342db95383566de4580cf50b2 (diff) | |
| download | wargames-server-4f96334063ecb30435f04b0c19e752498602d27f.zip wargames-server-4f96334063ecb30435f04b0c19e752498602d27f.tar.gz wargames-server-4f96334063ecb30435f04b0c19e752498602d27f.tar.bz2 wargames-server-4f96334063ecb30435f04b0c19e752498602d27f.tar.xz | |
Cleanup, documentation
| -rw-r--r-- | gtnw.c | 23 | ||||
| -rw-r--r-- | main.cpp | 1 |
2 files changed, 20 insertions, 4 deletions
@@ -13,9 +13,10 @@ static unsigned int max(long long a, long long b) { return a>b?a:b; } +/* simulate a missile launch */ static void fire_missile(struct location_t* city) { - int random=rand()%100; + int random=rand()%100; /* leave this at 100 for future adjustments */ int x=city->x, y=city->y; if(random>=90) /* crit */ { @@ -37,11 +38,13 @@ static void fire_missile(struct location_t* city) map[y][x]='x'; city->population=max((double)city->population*(double).8-100, 0); } - else + else /* miss */ { map[y][x]='O'; } } + +/* calculate populations of US+USSR by totaling the populations of each of their cities */ static void calc_pops(long long* us_pop, long long* ussr_pop) { *us_pop=0; @@ -55,6 +58,8 @@ static void calc_pops(long long* us_pop, long long* ussr_pop) *us_pop+=world[i].population; } } + +/* print the map and populations of the cities underneath */ static void print_map_with_pops(void) { for(int i=0;i<sizeof(map)/sizeof(char*);++i) @@ -126,6 +131,8 @@ static void print_map_with_pops(void) print_string("\n"); } } + +/* prompt the user for targets for the initial strike */ static void do_first_strike(int side) { attr_on(WA_UNDERLINE, 0); @@ -200,6 +207,9 @@ static void do_first_strike(int side) clear(); print_map_with_pops(); } + +/* essentially the same as do_first_strike */ +/** TODO: refactor into do_first_strike (or vice-versa) **/ static void do_missile_launch(int side) { clear(); @@ -278,15 +288,19 @@ static void do_missile_launch(int side) enum ai_strategy_t { AGGRESSIVE, PASSIVE, PEACEFUL }; static void init_ai(int side) { - + /* nothing for now */ + /** TODO: decide strategy? **/ } static void do_ai_move(int side) { - + /* nothing yet :( */ } static void do_peace_talks(int side) { + /** TODO: IMPLEMENT!!! **/ } + +/* prompt the player for their move */ static void do_human_move(int side) { bool good=false; @@ -316,6 +330,7 @@ static void do_human_move(int side) } } +/* play a game of Global Thermonuclear War! */ void global_thermonuclear_war(void) { srand(time(0)); @@ -2,6 +2,7 @@ #include <curses.h> #include <iostream> + using namespace std; int main() { |