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Commit message (Collapse)AuthorAge
* fix broken codeHEADmasterFranklin Wei2016-05-19
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* implement more of dunnetFranklin Wei2016-05-19
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* fix build dependency checking, cleanup, simulation callbackFranklin Wei2016-04-28
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* allow for modular world loadingFranklin Wei2016-04-16
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* thingsFranklin Wei2016-04-14
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* various fixesFranklin Wei2016-04-03
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* lots of thingsFranklin Wei2016-03-31
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* replace packet mode pipes with unix domain socketsFranklin Wei2016-03-29
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* fix thingsFranklin Wei2016-03-29
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* add thingsFranklin Wei2016-03-29
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* change to a pointer-based deleteFranklin Wei2016-03-26
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* remove some debug messagesFranklin Wei2016-03-26
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* fix drop bugFranklin Wei2016-03-26
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* fix for drop bugFranklin Wei2016-03-24
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* implements aliases and other assorted features/enhancementsFranklin Wei2016-02-28
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* support multiple objects sharing the same nameFranklin Wei2016-02-16
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* bump version to 0.5.0-rc1Franklin Wei2016-01-31
| | | | | | | * implements objects using reference counts rather than copying * implements both room-local and global verbs * refactors the world_* functions into a separate module * numerous other changes
* fix a memory leak, bumps version to 0.4.0-rc1Franklin Wei2016-01-26
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* fix some memory leaks and a serialization bugFranklin Wei2016-01-26
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* inventory worksFranklin Wei2016-01-25
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* implement object serialization, still need inventoryFranklin Wei2016-01-24
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* some more work on objects, still can't serializeFranklin Wei2016-01-24
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* objects partially implemented, fixes some bugsFranklin Wei2016-01-24
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* remember last loginFranklin Wei2016-01-17
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* rewrite message-passing, no signals needed!Franklin Wei2016-01-17
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* packetized requestsFranklin Wei2016-01-16
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* refactor headersFranklin Wei2016-01-15
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* docs and stuffFranklin Wei2015-12-30
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* tons of stuffFranklin Wei2015-12-25
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* stuffFranklin Wei2015-12-24