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authorSimon Tatham <anakin@pobox.com>2012-09-10 18:05:54 +0000
committerSimon Tatham <anakin@pobox.com>2012-09-10 18:05:54 +0000
commit0e8a37581418222ab7bd6063fa13371efd9f9f23 (patch)
tree5fc84d936a301dd6b19921de422c62132d840a4b
parent0880ef058328c1cad8b5dac8b0e19551bb9bccd1 (diff)
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Forgot to add the new 'const' in the unfinished subdirectory. Oops.
[originally from svn r9659]
-rw-r--r--unfinished/group.c4
-rw-r--r--unfinished/separate.c4
-rw-r--r--unfinished/slide.c4
-rw-r--r--unfinished/sokoban.c4
4 files changed, 8 insertions, 8 deletions
diff --git a/unfinished/group.c b/unfinished/group.c
index b2c62d6..1c2c02e 100644
--- a/unfinished/group.c
+++ b/unfinished/group.c
@@ -1213,8 +1213,8 @@ static int find_in_sequence(digit *seq, int len, digit n)
return -1;
}
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
- int x, int y, int button)
+static char *interpret_move(game_state *state, game_ui *ui,
+ const game_drawstate *ds, int x, int y, int button)
{
int w = state->par.w;
int tx, ty;
diff --git a/unfinished/separate.c b/unfinished/separate.c
index b20cb52..ee9c830 100644
--- a/unfinished/separate.c
+++ b/unfinished/separate.c
@@ -718,8 +718,8 @@ struct game_drawstate {
int FIXME;
};
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
- int x, int y, int button)
+static char *interpret_move(game_state *state, game_ui *ui,
+ const game_drawstate *ds, int x, int y, int button)
{
return NULL;
}
diff --git a/unfinished/slide.c b/unfinished/slide.c
index 6fac469..38ef4d0 100644
--- a/unfinished/slide.c
+++ b/unfinished/slide.c
@@ -1242,8 +1242,8 @@ struct game_drawstate {
int started;
};
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
- int x, int y, int button)
+static char *interpret_move(game_state *state, game_ui *ui,
+ const game_drawstate *ds, int x, int y, int button)
{
int w = state->w, h = state->h, wh = w*h;
int tx, ty, i, j;
diff --git a/unfinished/sokoban.c b/unfinished/sokoban.c
index 53bd3a5..4b0780c 100644
--- a/unfinished/sokoban.c
+++ b/unfinished/sokoban.c
@@ -1041,8 +1041,8 @@ int move_type(game_state *state, int dx, int dy)
}
}
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
- int x, int y, int button)
+static char *interpret_move(game_state *state, game_ui *ui,
+ const game_drawstate *ds, int x, int y, int button)
{
int dx=0, dy=0;
char *move;