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authorJacob Nevins <jacobn@chiark.greenend.org.uk>2005-07-17 10:33:40 +0000
committerJacob Nevins <jacobn@chiark.greenend.org.uk>2005-07-17 10:33:40 +0000
commit9e5d23e78344ad736d46ebb875306bcd8166191d (patch)
tree2d084bf691e9005fd5879717d7a4993e415543b7
parent257288773f7eabb098660c9be4ce9ec5a1d1a8b2 (diff)
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Black Box: fix "reveal" button location, explain what's meant by the
`firing range' [originally from svn r6105]
-rw-r--r--puzzles.but8
1 files changed, 4 insertions, 4 deletions
diff --git a/puzzles.but b/puzzles.but
index bc8e4bf..5f3f2a9 100644
--- a/puzzles.but
+++ b/puzzles.but
@@ -1298,9 +1298,9 @@ the following ways:
\b A laser that would re-emerge from the entry location is considered to be
\q{reflected}.
-\b A laser which would get deflected down the laser firing range is also
- considered to be \q{reflected}; this means that a ball to the front-left
- or front-right of a laser's entry point will reflect the laser.
+\b A laser which would get deflected before entering the arena (down the
+ \q{firing range}) by a ball to the front-left or front-right of its
+ entry point is also considered to be \q{reflected}.
Lasers that are reflected appear as a \q{R}; lasers that hit balls
dead-on appear as \q{H}. Otherwise, a number appears at the firing point
@@ -1374,7 +1374,7 @@ right-clicking in the laser firing range above/below that column, or
to the left/right of that row.
When an appropriate number of balls have been guessed a button will
-appear at the top-right corner of the grid; clicking that will mark
+appear at the top-left corner of the grid; clicking that will mark
your guesses.
Once marked, correctly-placed balls are displayed as filled black