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| author | Simon Tatham <anakin@pobox.com> | 2009-12-20 10:01:57 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2009-12-20 10:01:57 +0000 |
| commit | 2bdabe31cf42b34f8d7bb6015c383482cfb5d068 (patch) | |
| tree | 3ad1cc865a62b3700838a27077b862f262138d16 /filling.c | |
| parent | 8628a0630c16bc01c1370a6cb15412dd27c33332 (diff) | |
| download | puzzles-2bdabe31cf42b34f8d7bb6015c383482cfb5d068.zip puzzles-2bdabe31cf42b34f8d7bb6015c383482cfb5d068.tar.gz puzzles-2bdabe31cf42b34f8d7bb6015c383482cfb5d068.tar.bz2 puzzles-2bdabe31cf42b34f8d7bb6015c383482cfb5d068.tar.xz | |
Jonas Koelker points out that the backspace key didn't work in GTK
Guess, because Guess expected ^H whereas GTK generated ^?. Other
puzzles that use Backspace do it by being prepared to see either,
which seems wasteful. Now the midend normalises both into ^H, so
front ends can generate whichever they like while puzzles can
safely just look for ^H.
[originally from svn r8786]
Diffstat (limited to 'filling.c')
| -rw-r--r-- | filling.c | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -1097,7 +1097,6 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds, case '\r': case '\n': case '\b': - case '\177': button = 0; break; default: |