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authorSimon Tatham <anakin@pobox.com>2017-10-01 13:53:24 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-01 16:34:41 +0100
commitb3243d75043cf1d70beb88d2a36eaebfe85c2c3f (patch)
treeab6151e321465c172582ca064910665f055ceec9 /filling.c
parentde67801b0fd3dfa11777c1ef86cd617baf376b7b (diff)
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Return error messages as 'const char *', not 'char *'.
They're never dynamically allocated, and are almost always string literals, so const is more appropriate.
Diffstat (limited to 'filling.c')
-rw-r--r--filling.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/filling.c b/filling.c
index 585b4bd..6f775f4 100644
--- a/filling.c
+++ b/filling.c
@@ -184,7 +184,7 @@ static game_params *custom_params(const config_item *cfg)
return ret;
}
-static char *validate_params(const game_params *params, int full)
+static const char *validate_params(const game_params *params, int full)
{
if (params->w < 1) return "Width must be at least one";
if (params->h < 1) return "Height must be at least one";
@@ -1266,7 +1266,7 @@ static char *new_game_desc(const game_params *params, random_state *rs,
return sresize(description, j, char);
}
-static char *validate_desc(const game_params *params, const char *desc)
+static const char *validate_desc(const game_params *params, const char *desc)
{
const int sz = params->w * params->h;
const char m = '0' + max(max(params->w, params->h), 3);
@@ -1338,7 +1338,7 @@ static void free_game(game_state *state)
}
static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, char **error)
+ const char *aux, const char **error)
{
if (aux == NULL) {
const int w = state->shared->params.w;