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authorSimon Tatham <anakin@pobox.com>2017-10-01 13:53:24 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-01 16:34:41 +0100
commitb3243d75043cf1d70beb88d2a36eaebfe85c2c3f (patch)
treeab6151e321465c172582ca064910665f055ceec9 /flood.c
parentde67801b0fd3dfa11777c1ef86cd617baf376b7b (diff)
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Return error messages as 'const char *', not 'char *'.
They're never dynamically allocated, and are almost always string literals, so const is more appropriate.
Diffstat (limited to 'flood.c')
-rw-r--r--flood.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/flood.c b/flood.c
index 90247fc..a3a2506 100644
--- a/flood.c
+++ b/flood.c
@@ -205,7 +205,7 @@ static game_params *custom_params(const config_item *cfg)
return ret;
}
-static char *validate_params(const game_params *params, int full)
+static const char *validate_params(const game_params *params, int full)
{
if (params->w < 2 && params->h < 2)
return "Grid must contain at least two squares";
@@ -589,7 +589,7 @@ static char *new_game_desc(const game_params *params, random_state *rs,
return desc;
}
-static char *validate_desc(const game_params *params, const char *desc)
+static const char *validate_desc(const game_params *params, const char *desc)
{
int w = params->w, h = params->h, wh = w*h;
int i;
@@ -683,7 +683,7 @@ static void free_game(game_state *state)
}
static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, char **error)
+ const char *aux, const char **error)
{
int w = state->w, h = state->h, wh = w*h;
char *moves, *ret, *p;