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authorSimon Tatham <anakin@pobox.com>2017-10-01 13:53:24 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-01 16:34:41 +0100
commitb3243d75043cf1d70beb88d2a36eaebfe85c2c3f (patch)
treeab6151e321465c172582ca064910665f055ceec9 /lightup.c
parentde67801b0fd3dfa11777c1ef86cd617baf376b7b (diff)
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Return error messages as 'const char *', not 'char *'.
They're never dynamically allocated, and are almost always string literals, so const is more appropriate.
Diffstat (limited to 'lightup.c')
-rw-r--r--lightup.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/lightup.c b/lightup.c
index c5ee418..fd363e0 100644
--- a/lightup.c
+++ b/lightup.c
@@ -342,7 +342,7 @@ static game_params *custom_params(const config_item *cfg)
return ret;
}
-static char *validate_params(const game_params *params, int full)
+static const char *validate_params(const game_params *params, int full)
{
if (params->w < 2 || params->h < 2)
return "Width and height must be at least 2";
@@ -1624,7 +1624,7 @@ goodpuzzle:
return ret;
}
-static char *validate_desc(const game_params *params, const char *desc)
+static const char *validate_desc(const game_params *params, const char *desc)
{
int i;
for (i = 0; i < params->w*params->h; i++) {
@@ -1695,7 +1695,7 @@ static game_state *new_game(midend *me, const game_params *params,
}
static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, char **error)
+ const char *aux, const char **error)
{
game_state *solved;
char *move = NULL, buf[80];
@@ -2326,7 +2326,8 @@ int main(int argc, char **argv)
{
game_params *p;
game_state *s;
- char *id = NULL, *desc, *err, *result;
+ char *id = NULL, *desc, *result;
+ const char *err;
int nsol, diff, really_verbose = 0;
unsigned int sflags;