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| author | Simon Tatham <anakin@pobox.com> | 2005-10-22 16:35:23 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-10-22 16:35:23 +0000 |
| commit | b7f192eea34e0bd36abcd457333ab37eb221789f (patch) | |
| tree | 91f6482f7eec6deb4d1de4a0e2838a2b091962f3 /lightup.c | |
| parent | 6824dcde03d894886fea4c1e16e0020a9c176225 (diff) | |
| download | puzzles-b7f192eea34e0bd36abcd457333ab37eb221789f.zip puzzles-b7f192eea34e0bd36abcd457333ab37eb221789f.tar.gz puzzles-b7f192eea34e0bd36abcd457333ab37eb221789f.tar.bz2 puzzles-b7f192eea34e0bd36abcd457333ab37eb221789f.tar.xz | |
Cleanup: the `mouse_priorities' field in the back end has been a
more general-purpose flags word for some time now. Rename it to
`flags'.
[originally from svn r6414]
Diffstat (limited to 'lightup.c')
| -rw-r--r-- | lightup.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2254,7 +2254,7 @@ const struct game thegame = { TRUE, FALSE, game_print_size, game_print, game_wants_statusbar, FALSE, game_timing_state, - 0, /* mouse_priorities */ + 0, /* flags */ }; #ifdef STANDALONE_SOLVER |