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authorSimon Tatham <anakin@pobox.com>2005-05-30 10:08:27 +0000
committerSimon Tatham <anakin@pobox.com>2005-05-30 10:08:27 +0000
commit6b9e690c89973e8e98de7dfc768849f0b8b411a0 (patch)
tree0e776c25e300419011d8f5be831de802148a65ac /list.c
parent0f423f0b3a0bfaaac37fa2dba23794629088836f (diff)
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Initial checkin of my Minesweeper clone, which uses a solver during
grid generation to arrange a mine layout that never requires guessing. [originally from svn r5859]
Diffstat (limited to 'list.c')
-rw-r--r--list.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/list.c b/list.c
index 6491934..20e61b7 100644
--- a/list.c
+++ b/list.c
@@ -19,6 +19,7 @@ echo -e '};\n\nconst int gamecount = lenof(gamelist);'
extern const game cube;
extern const game fifteen;
+extern const game mines;
extern const game net;
extern const game netslide;
extern const game pattern;
@@ -30,6 +31,7 @@ extern const game twiddle;
const game *gamelist[] = {
&cube,
&fifteen,
+ &mines,
&net,
&netslide,
&pattern,