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| author | Simon Tatham <anakin@pobox.com> | 2005-05-30 10:08:27 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-05-30 10:08:27 +0000 |
| commit | 6b9e690c89973e8e98de7dfc768849f0b8b411a0 (patch) | |
| tree | 0e776c25e300419011d8f5be831de802148a65ac /list.c | |
| parent | 0f423f0b3a0bfaaac37fa2dba23794629088836f (diff) | |
| download | puzzles-6b9e690c89973e8e98de7dfc768849f0b8b411a0.zip puzzles-6b9e690c89973e8e98de7dfc768849f0b8b411a0.tar.gz puzzles-6b9e690c89973e8e98de7dfc768849f0b8b411a0.tar.bz2 puzzles-6b9e690c89973e8e98de7dfc768849f0b8b411a0.tar.xz | |
Initial checkin of my Minesweeper clone, which uses a solver during
grid generation to arrange a mine layout that never requires guessing.
[originally from svn r5859]
Diffstat (limited to 'list.c')
| -rw-r--r-- | list.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -19,6 +19,7 @@ echo -e '};\n\nconst int gamecount = lenof(gamelist);' extern const game cube; extern const game fifteen; +extern const game mines; extern const game net; extern const game netslide; extern const game pattern; @@ -30,6 +31,7 @@ extern const game twiddle; const game *gamelist[] = { &cube, &fifteen, + &mines, &net, &netslide, &pattern, |