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authorSimon Tatham <anakin@pobox.com>2005-07-04 19:42:55 +0000
committerSimon Tatham <anakin@pobox.com>2005-07-04 19:42:55 +0000
commit97e93dbfff96e79fb7d5b7f6ae085084c63a9179 (patch)
tree9b36f2c58da8f0a9511fb3028f87326904fb00f4 /list.c
parentaae029926feaa07833dd51e4fb8fbe9f2f19a4e8 (diff)
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Peg Solitaire implementation, complete with a random board
generator. The generator is lacking in almost any kind of finesse, but it produces puzzles which at least _I_ find plausibly puzzling. [originally from svn r6052]
Diffstat (limited to 'list.c')
-rw-r--r--list.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/list.c b/list.c
index 6be39cc..5883a9a 100644
--- a/list.c
+++ b/list.c
@@ -25,6 +25,7 @@ extern const game mines;
extern const game net;
extern const game netslide;
extern const game pattern;
+extern const game pegs;
extern const game rect;
extern const game samegame;
extern const game sixteen;
@@ -40,6 +41,7 @@ const game *gamelist[] = {
&net,
&netslide,
&pattern,
+ &pegs,
&rect,
&samegame,
&sixteen,