aboutsummaryrefslogtreecommitdiff
path: root/magnets.c
diff options
context:
space:
mode:
authorBen Harris <bjh21@bjh21.me.uk>2023-06-04 18:42:58 +0100
committerBen Harris <bjh21@bjh21.me.uk>2023-06-11 00:33:27 +0100
commita9af3fda1d784c42d486a019a0a4e947f762af70 (patch)
tree8cb5d37274541dae804cd11d944feb41ffa1d40b /magnets.c
parentb08c13f5f47a8541961fc150142523b061d3d9c6 (diff)
downloadpuzzles-a9af3fda1d784c42d486a019a0a4e947f762af70.zip
puzzles-a9af3fda1d784c42d486a019a0a4e947f762af70.tar.gz
puzzles-a9af3fda1d784c42d486a019a0a4e947f762af70.tar.bz2
puzzles-a9af3fda1d784c42d486a019a0a4e947f762af70.tar.xz
Rename UI_UPDATE as MOVE_UI_UPDATE
All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move().
Diffstat (limited to 'magnets.c')
-rw-r--r--magnets.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/magnets.c b/magnets.c
index e58d8bf..2d17cd1 100644
--- a/magnets.c
+++ b/magnets.c
@@ -1845,11 +1845,11 @@ static char *interpret_move(const game_state *state, game_ui *ui,
if (IS_CURSOR_MOVE(button)) {
move_cursor(button, &ui->cur_x, &ui->cur_y, state->w, state->h, false);
ui->cur_visible = true;
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
} else if (IS_CURSOR_SELECT(button)) {
if (!ui->cur_visible) {
ui->cur_visible = true;
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
}
action = (button == CURSOR_SELECT) ? CYCLE_MAGNET : CYCLE_NEUTRAL;
gx = ui->cur_x;
@@ -1858,7 +1858,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
(button == LEFT_BUTTON || button == RIGHT_BUTTON)) {
if (ui->cur_visible) {
ui->cur_visible = false;
- nullret = UI_UPDATE;
+ nullret = MOVE_UI_UPDATE;
}
action = (button == LEFT_BUTTON) ? CYCLE_MAGNET : CYCLE_NEUTRAL;
} else if (button == LEFT_BUTTON && is_clue(state, gx, gy)) {