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authorSimon Tatham <anakin@pobox.com>2017-10-20 00:33:54 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-20 00:33:54 +0100
commit38ea1599fe0bf995f5c16b3d2995643976387e15 (patch)
treed6aee91dba3e61c70e8cafdf286b119f7eea8963 /map.c
parent00e23909f8599686ae8aa975a7f5a443a500516f (diff)
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Unequal: run check_complete() after a hint move.
A user sent in the game id 7:0,0L,0,0,0L,0L,1,0U,0U,0D,0UD,0,0,7,0,0D,0,0D,0,0,0,0,0,0,0,0,0,0D,0,0,3,0,0U,0,0,0,0,2,6,0,0U,0,0,0,7,2,0,0U,5L, starting from which, one press of 'h' will fill in a 2 in the top left corner and possibilities 345 to its right; if you then fill in 5 there and press 'h' again, the hint system fills in the whole of an apparent solution which isn't the one a proper use of the Solve feature would give you - except that it's not actually a second solution, because one < clue on the top row is violated. Without this fix, that < failed to light up red, making the puzzle look ambiguous if you're not paying enough attention to spot it.
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