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authorBen Harris <bjh21@bjh21.me.uk>2023-01-10 00:19:02 +0000
committerBen Harris <bjh21@bjh21.me.uk>2023-01-15 16:24:27 +0000
commited75535fc24217c51f900d42385309c8c8b36cc3 (patch)
tree0587ddf8c83dae30709d2810b5531bc087b6517e /map.c
parent261a9568faeeb7acc6e56bd67147917c5109ac8a (diff)
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Last-ditch maximum size limit for Map
This makes sure that width * height <= INT_MAX, which it rather needs to be. Also a similar check in decode_params when defaulting the number of regions.
Diffstat (limited to 'map.c')
-rw-r--r--map.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/map.c b/map.c
index e55bf7b..553a683 100644
--- a/map.c
+++ b/map.c
@@ -14,6 +14,7 @@
#include <string.h>
#include <assert.h>
#include <ctype.h>
+#include <limits.h>
#include <math.h>
#include "puzzles.h"
@@ -180,7 +181,9 @@ static void decode_params(game_params *params, char const *string)
params->n = atoi(p);
while (*p && (*p == '.' || isdigit((unsigned char)*p))) p++;
} else {
- params->n = params->w * params->h / 8;
+ if (params->h > 0 && params->w > 0 &&
+ params->w <= INT_MAX / params->h)
+ params->n = params->w * params->h / 8;
}
if (*p == 'd') {
int i;
@@ -252,6 +255,8 @@ static const char *validate_params(const game_params *params, bool full)
{
if (params->w < 2 || params->h < 2)
return "Width and height must be at least two";
+ if (params->w > INT_MAX / params->h)
+ return "Width times height must not be unreasonably large";
if (params->n < 5)
return "Must have at least five regions";
if (params->n > params->w * params->h)