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authorBen Harris <bjh21@bjh21.me.uk>2023-06-04 18:42:58 +0100
committerBen Harris <bjh21@bjh21.me.uk>2023-06-11 00:33:27 +0100
commita9af3fda1d784c42d486a019a0a4e947f762af70 (patch)
tree8cb5d37274541dae804cd11d944feb41ffa1d40b /midend.c
parentb08c13f5f47a8541961fc150142523b061d3d9c6 (diff)
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Rename UI_UPDATE as MOVE_UI_UPDATE
All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move().
Diffstat (limited to 'midend.c')
-rw-r--r--midend.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/midend.c b/midend.c
index 1092a3b..5de84c0 100644
--- a/midend.c
+++ b/midend.c
@@ -1027,7 +1027,7 @@ static bool midend_really_process_key(midend *me, int x, int y, int button,
goto done;
} else {
*handled = true;
- if (movestr == UI_UPDATE)
+ if (movestr == MOVE_UI_UPDATE)
s = me->states[me->statepos-1].state;
else {
assert_printable_ascii(movestr);
@@ -2039,7 +2039,7 @@ const char *midend_solve(midend *me)
movestr = me->ourgame->solve(me->states[0].state,
me->states[me->statepos-1].state,
me->aux_info, &msg);
- assert(movestr != UI_UPDATE);
+ assert(movestr != MOVE_UI_UPDATE);
if (!movestr) {
if (!msg)
msg = "Solve operation failed"; /* _shouldn't_ happen, but can */