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| author | Simon Tatham <anakin@pobox.com> | 2005-07-17 12:12:16 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-07-17 12:12:16 +0000 |
| commit | 782a4f3fece388a3b5e541f4b1b11f86f69d5921 (patch) | |
| tree | 34596c9273c608a317b1701a8aefe5e1a56e538f /misc.c | |
| parent | a31934f233581da07153af6b4ee717f1e63387dd (diff) | |
| download | puzzles-782a4f3fece388a3b5e541f4b1b11f86f69d5921.zip puzzles-782a4f3fece388a3b5e541f4b1b11f86f69d5921.tar.gz puzzles-782a4f3fece388a3b5e541f4b1b11f86f69d5921.tar.bz2 puzzles-782a4f3fece388a3b5e541f4b1b11f86f69d5921.tar.xz | |
Get rid of the malloc in shuffle(), by defining a subfunction
memswap() which declares a fixed-size buffer on the stack and uses
it multiple times if necessary.
[originally from svn r6107]
Diffstat (limited to 'misc.c')
| -rw-r--r-- | misc.c | 25 |
1 files changed, 18 insertions, 7 deletions
@@ -194,21 +194,32 @@ void game_mkhighlight(frontend *fe, float *ret, } } +void memswap(void *av, void *bv, int size) +{ + char tmpbuf[512]; + char *a = av, *b = bv; + + while (size > 0) { + int thislen = min(size, sizeof(tmpbuf)); + memcpy(tmpbuf, a, thislen); + memcpy(a, b, thislen); + memcpy(b, tmpbuf, thislen); + a += thislen; + b += thislen; + size -= thislen; + } +} + void shuffle(void *array, int nelts, int eltsize, random_state *rs) { - char *tmp = smalloc(eltsize); char *carray = (char *)array; int i; for (i = nelts; i-- > 1 ;) { int j = random_upto(rs, i+1); - if (j != i) { - memcpy(tmp, carray + eltsize * i, eltsize); - memcpy(carray + eltsize * i, carray + eltsize * j, eltsize); - memcpy(carray + eltsize * j, tmp, eltsize); - } + if (j != i) + memswap(carray + eltsize * i, carray + eltsize * j, eltsize); } - sfree(tmp); } void draw_rect_outline(frontend *fe, int x, int y, int w, int h, int colour) |