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authorSimon Tatham <anakin@pobox.com>2013-04-05 15:49:20 +0000
committerSimon Tatham <anakin@pobox.com>2013-04-05 15:49:20 +0000
commit8f87f2ce894f6ba017581abb89e2e0927067bed7 (patch)
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I've just realised that the JS puzzles' permalinks were not updating
when the user pressed 'n' for a new game, because all the front end knows is that it passed a keystroke to the puzzle, and it has no way of hearing back that a particular keypress resulted in a game id change. To fix this, I've renamed midend_request_desc_changes to midend_request_id_changes and expanded its remit to cover _any_ change to the game ids. So now that callback in the Emscripten front end is the only place from which update_permalinks is called (apart from initialising them at setup time), and that should handle everything. [originally from svn r9805]
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