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| author | Simon Tatham <anakin@pobox.com> | 2005-08-31 12:17:01 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-08-31 12:17:01 +0000 |
| commit | f2ff444fca4da3f63fe0473fc660bb3a5429c2bc (patch) | |
| tree | fd39dba16ef8353c83f2b15f503bdf4813e9cbe0 /puzzles.but | |
| parent | 121f664b628c4c1d434cad6950526e5dd469f5ea (diff) | |
| download | puzzles-f2ff444fca4da3f63fe0473fc660bb3a5429c2bc.zip puzzles-f2ff444fca4da3f63fe0473fc660bb3a5429c2bc.tar.gz puzzles-f2ff444fca4da3f63fe0473fc660bb3a5429c2bc.tar.bz2 puzzles-f2ff444fca4da3f63fe0473fc660bb3a5429c2bc.tar.xz | |
Now that Map has some seriously complex deductions, it's about time
it had a command-line solver. In order to do this, I've had to
expose the internal region numbering because the solver has to have
some way to state which region it means; and in any case it's also
useful to have human-visible region numbering so that two people can
discuss a puzzle they're solving together. So pressing L during play
now toggles the display of region numbers; and `mapsolver' uses
those same numbers when showing its working and its solutions.
[originally from svn r6244]
Diffstat (limited to 'puzzles.but')
| -rw-r--r-- | puzzles.but | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/puzzles.but b/puzzles.but index 4b4df44..47cb78a 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1640,6 +1640,13 @@ you think the region \e{might} be that colour. A region can contain stipples in multiple colours at once. (This is often useful at the harder difficulty levels.) +If you press L during play, the game will toggle display of a number +in each region of the map. This is useful if you want to discuss a +particular puzzle instance with a friend \dash having an unambiguous +name for each region is much easier than trying to refer to them all +by names such as \q{the one down and right of the brown one on the +top border}. + (All the actions described in \k{common-actions} are also available.) \H{map-parameters} \I{parameters, for Map}Map parameters |